fix timewarp in client (server fix later)
diff --git a/networking/udhcp/arpping.c b/networking/udhcp/arpping.c
index ab4c6d2..7cc2be4 100644
--- a/networking/udhcp/arpping.c
+++ b/networking/udhcp/arpping.c
@@ -79,7 +79,7 @@
/* wait arp reply, and check it */
tm.tv_usec = 0;
- time(&prevTime);
+ prevTime = uptime();
while (timeout > 0) {
FD_ZERO(&fdset);
FD_SET(s, &fdset);
@@ -97,8 +97,8 @@
break;
}
}
- timeout -= time(NULL) - prevTime;
- time(&prevTime);
+ timeout -= uptime() - prevTime;
+ prevTime = uptime();
}
close(s);
DEBUG(LOG_INFO, "%salid arp replies for this address", rv ? "No v" : "V");
diff --git a/networking/udhcp/common.c b/networking/udhcp/common.c
index 4f856ee..ce76c51 100644
--- a/networking/udhcp/common.c
+++ b/networking/udhcp/common.c
@@ -29,6 +29,7 @@
#include <signal.h>
#include <paths.h>
#include <sys/socket.h>
+#include <sys/sysinfo.h>
#include <stdarg.h>
#include "common.h"
@@ -37,6 +38,14 @@
static int daemonized;
+long uptime(void)
+{
+ struct sysinfo info;
+ sysinfo(&info);
+ printf("uptime %d\n", info.uptime);
+ return info.uptime;
+}
+
/*
* This function makes sure our first socket calls
diff --git a/networking/udhcp/common.h b/networking/udhcp/common.h
index cdc51cf..ca19a24 100644
--- a/networking/udhcp/common.h
+++ b/networking/udhcp/common.h
@@ -39,6 +39,7 @@
#include <syslog.h>
#endif
+long uptime(void);
void background(const char *pidfile);
void start_log_and_pid(const char *client_server, const char *pidfile);
void background(const char *pidfile);
diff --git a/networking/udhcp/dhcpc.c b/networking/udhcp/dhcpc.c
index dda6789..449b517 100644
--- a/networking/udhcp/dhcpc.c
+++ b/networking/udhcp/dhcpc.c
@@ -188,7 +188,7 @@
int c, len;
struct dhcpMessage packet;
struct in_addr temp_addr;
- time_t now;
+ long now;
int max_fd;
int sig;
@@ -290,7 +290,7 @@
for (;;) {
- tv.tv_sec = timeout - time(0);
+ tv.tv_sec = timeout - uptime();
tv.tv_usec = 0;
if (listen_mode != LISTEN_NONE && fd < 0) {
@@ -310,7 +310,7 @@
retval = select(max_fd + 1, &rfds, NULL, NULL, &tv);
} else retval = 0; /* If we already timed out, fall through */
- now = time(0);
+ now = uptime();
if (retval == 0) {
/* timeout dropped to zero */
switch (state) {