unxz: new applet, complete with xzcat and xz -d aliases

function                                             old     new   delta
unpack_xz_stream_stdin                                 -    3953   +3953
lzma_main                                              -    2601   +2601
lzma_len                                               -     516    +516
dec_vli                                                -     165    +165
dict_repeat                                            -     103    +103
lzma_reset                                             -      98     +98
fill_temp                                              -      98     +98
crc32_validate                                         -      93     +93
xz_dec_reset                                           -      77     +77
unxz_main                                              -      77     +77
index_update                                           -      47     +47
xz_crc32                                               -      40     +40
packed_usage                                       27044   27060     +16
make_new_name_unxz                                     -      14     +14
applet_names                                        2240    2254     +14
applet_main                                         1312    1324     +12
applet_nameofs                                       656     662      +6
unpack_unxz                                            -       5      +5
send_tree                                            355     360      +5
applet_install_loc                                   164     166      +2
------------------------------------------------------------------------------
(add/remove: 15/0 grow/shrink: 6/0 up/down: 7942/0)          Total: 7942 bytes
   text    data     bss     dec     hex filename
 844032     453    6812  851297   cfd61 busybox_old
 852063     453    6812  859328   d1cc0 busybox_unstripped

Signed-off-by: Denys Vlasenko <vda.linux@googlemail.com>
diff --git a/archival/libunarchive/unxz/xz_dec_lzma2.c b/archival/libunarchive/unxz/xz_dec_lzma2.c
new file mode 100644
index 0000000..890141b
--- /dev/null
+++ b/archival/libunarchive/unxz/xz_dec_lzma2.c
@@ -0,0 +1,1157 @@
+/*
+ * LZMA2 decoder
+ *
+ * Authors: Lasse Collin <lasse.collin@tukaani.org>
+ *          Igor Pavlov <http://7-zip.org/>
+ *
+ * This file has been put into the public domain.
+ * You can do whatever you want with this file.
+ */
+
+#include "xz_private.h"
+#include "xz_lzma2.h"
+
+/*
+ * Range decoder initialization eats the first five bytes of each LZMA chunk.
+ */
+#define RC_INIT_BYTES 5
+
+/*
+ * Minimum number of usable input buffer to safely decode one LZMA symbol.
+ * The worst case is that we decode 22 bits using probabilities and 26
+ * direct bits. This may decode at maximum of 20 bytes of input. However,
+ * lzma_main() does an extra normalization before returning, thus we
+ * need to put 21 here.
+ */
+#define LZMA_IN_REQUIRED 21
+
+/*
+ * Dictionary (history buffer)
+ *
+ * These are always true:
+ *    start <= pos <= full <= end
+ *    pos <= limit <= end
+ *
+ * In multi-call mode, also these are true:
+ *    end == size
+ *    size <= allocated
+ *
+ * Most of these variables are size_t to support single-call mode,
+ * in which the dictionary variables address the actual output
+ * buffer directly.
+ */
+struct dictionary {
+	/* Beginning of the history buffer */
+	uint8_t *buf;
+
+	/* Old position in buf (before decoding more data) */
+	size_t start;
+
+	/* Position in buf */
+	size_t pos;
+
+	/*
+	 * How full dictionary is. This is used to detect corrupt input that
+	 * would read beyond the beginning of the uncompressed stream.
+	 */
+	size_t full;
+
+	/* Write limit; we don't write to buf[limit] or later bytes. */
+	size_t limit;
+
+	/*
+	 * End of the dictionary buffer. In multi-call mode, this is
+	 * the same as the dictionary size. In single-call mode, this
+	 * indicates the size of the output buffer.
+	 */
+	size_t end;
+
+	/*
+	 * Size of the dictionary as specified in Block Header. This is used
+	 * together with "full" to detect corrupt input that would make us
+	 * read beyond the beginning of the uncompressed stream.
+	 */
+	uint32_t size;
+
+	/*
+	 * Amount of memory allocated for the dictionary. A special
+	 * value of zero indicates that we are in single-call mode,
+	 * where the output buffer works as the dictionary.
+	 */
+	uint32_t allocated;
+};
+
+/* Range decoder */
+struct rc_dec {
+	uint32_t range;
+	uint32_t code;
+
+	/*
+	 * Number of initializing bytes remaining to be read
+	 * by rc_read_init().
+	 */
+	uint32_t init_bytes_left;
+
+	/*
+	 * Buffer from which we read our input. It can be either
+	 * temp.buf or the caller-provided input buffer.
+	 */
+	const uint8_t *in;
+	size_t in_pos;
+	size_t in_limit;
+};
+
+/* Probabilities for a length decoder. */
+struct lzma_len_dec {
+	/* Probability of match length being at least 10 */
+	uint16_t choice;
+
+	/* Probability of match length being at least 18 */
+	uint16_t choice2;
+
+	/* Probabilities for match lengths 2-9 */
+	uint16_t low[POS_STATES_MAX][LEN_LOW_SYMBOLS];
+
+	/* Probabilities for match lengths 10-17 */
+	uint16_t mid[POS_STATES_MAX][LEN_MID_SYMBOLS];
+
+	/* Probabilities for match lengths 18-273 */
+	uint16_t high[LEN_HIGH_SYMBOLS];
+};
+
+struct lzma_dec {
+	/*
+	 * LZMA properties or related bit masks (number of literal
+	 * context bits, a mask dervied from the number of literal
+	 * position bits, and a mask dervied from the number
+	 * position bits)
+	 */
+	uint32_t lc;
+	uint32_t literal_pos_mask; /* (1 << lp) - 1 */
+	uint32_t pos_mask;         /* (1 << pb) - 1 */
+
+	/* Types of the most recently seen LZMA symbols */
+	enum lzma_state state;
+
+	/* Distances of latest four matches */
+	uint32_t rep0;
+	uint32_t rep1;
+	uint32_t rep2;
+	uint32_t rep3;
+
+	/*
+	 * Length of a match. This is updated so that dict_repeat can
+	 * be called again to finish repeating the whole match.
+	 */
+	uint32_t len;
+
+	/* If 1, it's a match. Otherwise it's a single 8-bit literal. */
+	uint16_t is_match[STATES][POS_STATES_MAX];
+
+	/* If 1, it's a repeated match. The distance is one of rep0 .. rep3. */
+	uint16_t is_rep[STATES];
+
+	/*
+	 * If 0, distance of a repeated match is rep0.
+	 * Otherwise check is_rep1.
+	 */
+	uint16_t is_rep0[STATES];
+
+	/*
+	 * If 0, distance of a repeated match is rep1.
+	 * Otherwise check is_rep2.
+	 */
+	uint16_t is_rep1[STATES];
+
+	/* If 0, distance of a repeated match is rep2. Otherwise it is rep3. */
+	uint16_t is_rep2[STATES];
+
+	/*
+	 * If 1, the repeated match has length of one byte. Otherwise
+	 * the length is decoded from rep_len_decoder.
+	 */
+	uint16_t is_rep0_long[STATES][POS_STATES_MAX];
+
+	/*
+	 * Probability tree for the highest two bits of the match
+	 * distance. There is a separate probability tree for match
+	 * lengths of 2 (i.e. MATCH_LEN_MIN), 3, 4, and [5, 273].
+	 */
+	uint16_t dist_slot[DIST_STATES][DIST_SLOTS];
+
+	/*
+	 * Probility trees for additional bits for match distance
+	 * when the distance is in the range [4, 127].
+	 */
+	uint16_t dist_special[FULL_DISTANCES - DIST_MODEL_END];
+
+	/*
+	 * Probability tree for the lowest four bits of a match
+	 * distance that is equal to or greater than 128.
+	 */
+	uint16_t dist_align[ALIGN_SIZE];
+
+	/* Length of a normal match */
+	struct lzma_len_dec match_len_dec;
+
+	/* Length of a repeated match */
+	struct lzma_len_dec rep_len_dec;
+
+	/* Probabilities of literals */
+	uint16_t literal[LITERAL_CODERS_MAX][LITERAL_CODER_SIZE];
+};
+
+struct xz_dec_lzma2 {
+	/* LZMA2 */
+	struct {
+		/* Position in xz_dec_lzma2_run(). */
+		enum lzma2_seq {
+			SEQ_CONTROL,
+			SEQ_UNCOMPRESSED_1,
+			SEQ_UNCOMPRESSED_2,
+			SEQ_COMPRESSED_0,
+			SEQ_COMPRESSED_1,
+			SEQ_PROPERTIES,
+			SEQ_LZMA_PREPARE,
+			SEQ_LZMA_RUN,
+			SEQ_COPY
+		} sequence;
+
+		/*
+		 * Next position after decoding the compressed size of
+		 * the chunk.
+		 */
+		enum lzma2_seq next_sequence;
+
+		/* Uncompressed size of LZMA chunk (2 MiB at maximum) */
+		uint32_t uncompressed;
+
+		/*
+		 * Compressed size of LZMA chunk or compressed/uncompressed
+		 * size of uncompressed chunk (64 KiB at maximum)
+		 */
+		uint32_t compressed;
+
+		/*
+		 * True if dictionary reset is needed. This is false before
+		 * the first chunk (LZMA or uncompressed).
+		 */
+		bool need_dict_reset;
+
+		/*
+		 * True if new LZMA properties are needed. This is false
+		 * before the first LZMA chunk.
+		 */
+		bool need_props;
+	} lzma2;
+
+	/*
+	 * Temporary buffer which holds small number of input bytes between
+	 * decoder calls. See lzma2_lzma() for details.
+	 */
+	struct {
+		uint32_t size;
+		uint8_t buf[3 * LZMA_IN_REQUIRED];
+	} temp;
+
+	struct dictionary dict;
+	struct rc_dec rc;
+	struct lzma_dec lzma;
+};
+
+/**************
+ * Dictionary *
+ **************/
+
+/*
+ * Reset the dictionary state. When in single-call mode, set up the beginning
+ * of the dictionary to point to the actual output buffer.
+ */
+static void XZ_FUNC dict_reset(struct dictionary *dict, struct xz_buf *b)
+{
+	if (dict->allocated == 0) {
+		dict->buf = b->out + b->out_pos;
+		dict->end = b->out_size - b->out_pos;
+	}
+
+	dict->start = 0;
+	dict->pos = 0;
+	dict->limit = 0;
+	dict->full = 0;
+}
+
+/* Set dictionary write limit */
+static void XZ_FUNC dict_limit(struct dictionary *dict, size_t out_max)
+{
+	if (dict->end - dict->pos <= out_max)
+		dict->limit = dict->end;
+	else
+		dict->limit = dict->pos + out_max;
+}
+
+/* Return true if at least one byte can be written into the dictionary. */
+static __always_inline bool XZ_FUNC dict_has_space(const struct dictionary *dict)
+{
+	return dict->pos < dict->limit;
+}
+
+/*
+ * Get a byte from the dictionary at the given distance. The distance is
+ * assumed to valid, or as a special case, zero when the dictionary is
+ * still empty. This special case is needed for single-call decoding to
+ * avoid writing a '\0' to the end of the destination buffer.
+ */
+static __always_inline uint32_t XZ_FUNC dict_get(
+		const struct dictionary *dict, uint32_t dist)
+{
+	size_t offset = dict->pos - dist - 1;
+
+	if (dist >= dict->pos)
+		offset += dict->end;
+
+	return dict->full > 0 ? dict->buf[offset] : 0;
+}
+
+/*
+ * Put one byte into the dictionary. It is assumed that there is space for it.
+ */
+static inline void XZ_FUNC dict_put(struct dictionary *dict, uint8_t byte)
+{
+	dict->buf[dict->pos++] = byte;
+
+	if (dict->full < dict->pos)
+		dict->full = dict->pos;
+}
+
+/*
+ * Repeat given number of bytes from the given distance. If the distance is
+ * invalid, false is returned. On success, true is returned and *len is
+ * updated to indicate how many bytes were left to be repeated.
+ */
+static bool XZ_FUNC dict_repeat(
+		struct dictionary *dict, uint32_t *len, uint32_t dist)
+{
+	size_t back;
+	uint32_t left;
+
+	if (dist >= dict->full || dist >= dict->size)
+		return false;
+
+	left = min_t(size_t, dict->limit - dict->pos, *len);
+	*len -= left;
+
+	back = dict->pos - dist - 1;
+	if (dist >= dict->pos)
+		back += dict->end;
+
+	do {
+		dict->buf[dict->pos++] = dict->buf[back++];
+		if (back == dict->end)
+			back = 0;
+	} while (--left > 0);
+
+	if (dict->full < dict->pos)
+		dict->full = dict->pos;
+
+	return true;
+}
+
+/* Copy uncompressed data as is from input to dictionary and output buffers. */
+static void XZ_FUNC dict_uncompressed(
+		struct dictionary *dict, struct xz_buf *b, uint32_t *left)
+{
+	size_t copy_size;
+
+	while (*left > 0 && b->in_pos < b->in_size
+			&& b->out_pos < b->out_size) {
+		copy_size = min(b->in_size - b->in_pos,
+				b->out_size - b->out_pos);
+		if (copy_size > dict->end - dict->pos)
+			copy_size = dict->end - dict->pos;
+		if (copy_size > *left)
+			copy_size = *left;
+
+		*left -= copy_size;
+
+		memcpy(dict->buf + dict->pos, b->in + b->in_pos, copy_size);
+		dict->pos += copy_size;
+
+		if (dict->full < dict->pos)
+			dict->full = dict->pos;
+
+		if (dict->allocated != 0) {
+			if (dict->pos == dict->end)
+				dict->pos = 0;
+
+			memcpy(b->out + b->out_pos, b->in + b->in_pos,
+					copy_size);
+		}
+
+		dict->start = dict->pos;
+
+		b->out_pos += copy_size;
+		b->in_pos += copy_size;
+
+	}
+}
+
+/*
+ * Flush pending data from dictionary to b->out. It is assumed that there is
+ * enough space in b->out. This is guaranteed because caller uses dict_limit()
+ * before decoding data into the dictionary.
+ */
+static uint32_t XZ_FUNC dict_flush(struct dictionary *dict, struct xz_buf *b)
+{
+	size_t copy_size = dict->pos - dict->start;
+
+	if (dict->allocated != 0) {
+		if (dict->pos == dict->end)
+			dict->pos = 0;
+
+		memcpy(b->out + b->out_pos, dict->buf + dict->start,
+				copy_size);
+	}
+
+	dict->start = dict->pos;
+	b->out_pos += copy_size;
+	return copy_size;
+}
+
+/*****************
+ * Range decoder *
+ *****************/
+
+/* Reset the range decoder. */
+static __always_inline void XZ_FUNC rc_reset(struct rc_dec *rc)
+{
+	rc->range = (uint32_t)-1;
+	rc->code = 0;
+	rc->init_bytes_left = RC_INIT_BYTES;
+}
+
+/*
+ * Read the first five initial bytes into rc->code if they haven't been
+ * read already. (Yes, the first byte gets completely ignored.)
+ */
+static bool XZ_FUNC rc_read_init(struct rc_dec *rc, struct xz_buf *b)
+{
+	while (rc->init_bytes_left > 0) {
+		if (b->in_pos == b->in_size)
+			return false;
+
+		rc->code = (rc->code << 8) + b->in[b->in_pos++];
+		--rc->init_bytes_left;
+	}
+
+	return true;
+}
+
+/* Return true if there may not be enough input for the next decoding loop. */
+static inline bool XZ_FUNC rc_limit_exceeded(const struct rc_dec *rc)
+{
+	return rc->in_pos > rc->in_limit;
+}
+
+/*
+ * Return true if it is possible (from point of view of range decoder) that
+ * we have reached the end of the LZMA chunk.
+ */
+static inline bool XZ_FUNC rc_is_finished(const struct rc_dec *rc)
+{
+	return rc->code == 0;
+}
+
+/* Read the next input byte if needed. */
+static __always_inline void XZ_FUNC rc_normalize(struct rc_dec *rc)
+{
+	if (rc->range < RC_TOP_VALUE) {
+		rc->range <<= RC_SHIFT_BITS;
+		rc->code = (rc->code << RC_SHIFT_BITS) + rc->in[rc->in_pos++];
+	}
+}
+
+/*
+ * Decode one bit. In some versions, this function has been splitted in three
+ * functions so that the compiler is supposed to be able to more easily avoid
+ * an extra branch. In this particular version of the LZMA decoder, this
+ * doesn't seem to be a good idea (tested with GCC 3.3.6, 3.4.6, and 4.3.3
+ * on x86). Using a non-splitted version results in nicer looking code too.
+ *
+ * NOTE: This must return an int. Do not make it return a bool or the speed
+ * of the code generated by GCC 3.x decreases 10-15 %. (GCC 4.3 doesn't care,
+ * and it generates 10-20 % faster code than GCC 3.x from this file anyway.)
+ */
+static __always_inline int XZ_FUNC rc_bit(struct rc_dec *rc, uint16_t *prob)
+{
+	uint32_t bound;
+	int bit;
+
+	rc_normalize(rc);
+	bound = (rc->range >> RC_BIT_MODEL_TOTAL_BITS) * *prob;
+	if (rc->code < bound) {
+		rc->range = bound;
+		*prob += (RC_BIT_MODEL_TOTAL - *prob) >> RC_MOVE_BITS;
+		bit = 0;
+	} else {
+		rc->range -= bound;
+		rc->code -= bound;
+		*prob -= *prob >> RC_MOVE_BITS;
+		bit = 1;
+	}
+
+	return bit;
+}
+
+/* Decode a bittree starting from the most significant bit. */
+static __always_inline uint32_t XZ_FUNC rc_bittree(
+		struct rc_dec *rc, uint16_t *probs, uint32_t limit)
+{
+	uint32_t symbol = 1;
+
+	do {
+		if (rc_bit(rc, &probs[symbol]))
+			symbol = (symbol << 1) + 1;
+		else
+			symbol <<= 1;
+	} while (symbol < limit);
+
+	return symbol;
+}
+
+/* Decode a bittree starting from the least significant bit. */
+static __always_inline void XZ_FUNC rc_bittree_reverse(struct rc_dec *rc,
+		uint16_t *probs, uint32_t *dest, uint32_t limit)
+{
+	uint32_t symbol = 1;
+	uint32_t i = 0;
+
+	do {
+		if (rc_bit(rc, &probs[symbol])) {
+			symbol = (symbol << 1) + 1;
+			*dest += 1 << i;
+		} else {
+			symbol <<= 1;
+		}
+	} while (++i < limit);
+}
+
+/* Decode direct bits (fixed fifty-fifty probability) */
+static inline void XZ_FUNC rc_direct(
+		struct rc_dec *rc, uint32_t *dest, uint32_t limit)
+{
+	uint32_t mask;
+
+	do {
+		rc_normalize(rc);
+		rc->range >>= 1;
+		rc->code -= rc->range;
+		mask = (uint32_t)0 - (rc->code >> 31);
+		rc->code += rc->range & mask;
+		*dest = (*dest << 1) + (mask + 1);
+	} while (--limit > 0);
+}
+
+/********
+ * LZMA *
+ ********/
+
+/* Get pointer to literal coder probability array. */
+static uint16_t * XZ_FUNC lzma_literal_probs(struct xz_dec_lzma2 *s)
+{
+	uint32_t prev_byte = dict_get(&s->dict, 0);
+	uint32_t low = prev_byte >> (8 - s->lzma.lc);
+	uint32_t high = (s->dict.pos & s->lzma.literal_pos_mask) << s->lzma.lc;
+	return s->lzma.literal[low + high];
+}
+
+/* Decode a literal (one 8-bit byte) */
+static void XZ_FUNC lzma_literal(struct xz_dec_lzma2 *s)
+{
+	uint16_t *probs;
+	uint32_t symbol;
+	uint32_t match_byte;
+	uint32_t match_bit;
+	uint32_t offset;
+	uint32_t i;
+
+	probs = lzma_literal_probs(s);
+
+	if (lzma_state_is_literal(s->lzma.state)) {
+		symbol = rc_bittree(&s->rc, probs, 0x100);
+	} else {
+		symbol = 1;
+		match_byte = dict_get(&s->dict, s->lzma.rep0) << 1;
+		offset = 0x100;
+
+		do {
+			match_bit = match_byte & offset;
+			match_byte <<= 1;
+			i = offset + match_bit + symbol;
+
+			if (rc_bit(&s->rc, &probs[i])) {
+				symbol = (symbol << 1) + 1;
+				offset &= match_bit;
+			} else {
+				symbol <<= 1;
+				offset &= ~match_bit;
+			}
+		} while (symbol < 0x100);
+	}
+
+	dict_put(&s->dict, (uint8_t)symbol);
+	lzma_state_literal(&s->lzma.state);
+}
+
+/* Decode the length of the match into s->lzma.len. */
+static void XZ_FUNC lzma_len(struct xz_dec_lzma2 *s, struct lzma_len_dec *l,
+		uint32_t pos_state)
+{
+	uint16_t *probs;
+	uint32_t limit;
+
+	if (!rc_bit(&s->rc, &l->choice)) {
+		probs = l->low[pos_state];
+		limit = LEN_LOW_SYMBOLS;
+		s->lzma.len = MATCH_LEN_MIN;
+	} else {
+		if (!rc_bit(&s->rc, &l->choice2)) {
+			probs = l->mid[pos_state];
+			limit = LEN_MID_SYMBOLS;
+			s->lzma.len = MATCH_LEN_MIN + LEN_LOW_SYMBOLS;
+		} else {
+			probs = l->high;
+			limit = LEN_HIGH_SYMBOLS;
+			s->lzma.len = MATCH_LEN_MIN + LEN_LOW_SYMBOLS
+					+ LEN_MID_SYMBOLS;
+		}
+	}
+
+	s->lzma.len += rc_bittree(&s->rc, probs, limit) - limit;
+}
+
+/* Decode a match. The distance will be stored in s->lzma.rep0. */
+static void XZ_FUNC lzma_match(struct xz_dec_lzma2 *s, uint32_t pos_state)
+{
+	uint16_t *probs;
+	uint32_t dist_slot;
+	uint32_t limit;
+
+	lzma_state_match(&s->lzma.state);
+
+	s->lzma.rep3 = s->lzma.rep2;
+	s->lzma.rep2 = s->lzma.rep1;
+	s->lzma.rep1 = s->lzma.rep0;
+
+	lzma_len(s, &s->lzma.match_len_dec, pos_state);
+
+	probs = s->lzma.dist_slot[lzma_get_dist_state(s->lzma.len)];
+	dist_slot = rc_bittree(&s->rc, probs, DIST_SLOTS) - DIST_SLOTS;
+
+	if (dist_slot < DIST_MODEL_START) {
+		s->lzma.rep0 = dist_slot;
+	} else {
+		limit = (dist_slot >> 1) - 1;
+		s->lzma.rep0 = 2 + (dist_slot & 1);
+
+		if (dist_slot < DIST_MODEL_END) {
+			s->lzma.rep0 <<= limit;
+			probs = s->lzma.dist_special + s->lzma.rep0
+					- dist_slot - 1;
+			rc_bittree_reverse(&s->rc, probs,
+					&s->lzma.rep0, limit);
+		} else {
+			rc_direct(&s->rc, &s->lzma.rep0, limit - ALIGN_BITS);
+			s->lzma.rep0 <<= ALIGN_BITS;
+			rc_bittree_reverse(&s->rc, s->lzma.dist_align,
+					&s->lzma.rep0, ALIGN_BITS);
+		}
+	}
+}
+
+/*
+ * Decode a repeated match. The distance is one of the four most recently
+ * seen matches. The distance will be stored in s->lzma.rep0.
+ */
+static void XZ_FUNC lzma_rep_match(struct xz_dec_lzma2 *s, uint32_t pos_state)
+{
+	uint32_t tmp;
+
+	if (!rc_bit(&s->rc, &s->lzma.is_rep0[s->lzma.state])) {
+		if (!rc_bit(&s->rc, &s->lzma.is_rep0_long[
+				s->lzma.state][pos_state])) {
+			lzma_state_short_rep(&s->lzma.state);
+			s->lzma.len = 1;
+			return;
+		}
+	} else {
+		if (!rc_bit(&s->rc, &s->lzma.is_rep1[s->lzma.state])) {
+			tmp = s->lzma.rep1;
+		} else {
+			if (!rc_bit(&s->rc, &s->lzma.is_rep2[s->lzma.state])) {
+				tmp = s->lzma.rep2;
+			} else {
+				tmp = s->lzma.rep3;
+				s->lzma.rep3 = s->lzma.rep2;
+			}
+
+			s->lzma.rep2 = s->lzma.rep1;
+		}
+
+		s->lzma.rep1 = s->lzma.rep0;
+		s->lzma.rep0 = tmp;
+	}
+
+	lzma_state_long_rep(&s->lzma.state);
+	lzma_len(s, &s->lzma.rep_len_dec, pos_state);
+}
+
+/* LZMA decoder core */
+static bool XZ_FUNC lzma_main(struct xz_dec_lzma2 *s)
+{
+	uint32_t pos_state;
+
+	/*
+	 * If the dictionary was reached during the previous call, try to
+	 * finish the possibly pending repeat in the dictionary.
+	 */
+	if (dict_has_space(&s->dict) && s->lzma.len > 0)
+		dict_repeat(&s->dict, &s->lzma.len, s->lzma.rep0);
+
+	/*
+	 * Decode more LZMA symbols. One iteration may consume up to
+	 * LZMA_IN_REQUIRED - 1 bytes.
+	 */
+	while (dict_has_space(&s->dict) && !rc_limit_exceeded(&s->rc)) {
+		pos_state = s->dict.pos & s->lzma.pos_mask;
+
+		if (!rc_bit(&s->rc, &s->lzma.is_match[
+				s->lzma.state][pos_state])) {
+			lzma_literal(s);
+		} else {
+			if (rc_bit(&s->rc, &s->lzma.is_rep[s->lzma.state]))
+				lzma_rep_match(s, pos_state);
+			else
+				lzma_match(s, pos_state);
+
+			if (!dict_repeat(&s->dict, &s->lzma.len, s->lzma.rep0))
+				return false;
+		}
+	}
+
+	/*
+	 * Having the range decoder always normalized when we are outside
+	 * this function makes it easier to correctly handle end of the chunk.
+	 */
+	rc_normalize(&s->rc);
+
+	return true;
+}
+
+/*
+ * Reset the LZMA decoder and range decoder state. Dictionary is nore reset
+ * here, because LZMA state may be reset without resetting the dictionary.
+ */
+static void XZ_FUNC lzma_reset(struct xz_dec_lzma2 *s)
+{
+	uint16_t *probs;
+	size_t i;
+
+	s->lzma.state = STATE_LIT_LIT;
+	s->lzma.rep0 = 0;
+	s->lzma.rep1 = 0;
+	s->lzma.rep2 = 0;
+	s->lzma.rep3 = 0;
+
+	/*
+	 * All probabilities are initialized to the same value. This hack
+	 * makes the code smaller by avoiding a separate loop for each
+	 * probability array.
+	 *
+	 * This could be optimized so that only that part of literal
+	 * probabilities that are actually required. In the common case
+	 * we would write 12 KiB less.
+	 */
+	probs = s->lzma.is_match[0];
+	for (i = 0; i < PROBS_TOTAL; ++i)
+		probs[i] = RC_BIT_MODEL_TOTAL / 2;
+
+	rc_reset(&s->rc);
+}
+
+/*
+ * Decode and validate LZMA properties (lc/lp/pb) and calculate the bit masks
+ * from the decoded lp and pb values. On success, the LZMA decoder state is
+ * reset and true is returned.
+ */
+static bool XZ_FUNC lzma_props(struct xz_dec_lzma2 *s, uint8_t props)
+{
+	if (props > (4 * 5 + 4) * 9 + 8)
+		return false;
+
+	s->lzma.pos_mask = 0;
+	while (props >= 9 * 5) {
+		props -= 9 * 5;
+		++s->lzma.pos_mask;
+	}
+
+	s->lzma.pos_mask = (1 << s->lzma.pos_mask) - 1;
+
+	s->lzma.literal_pos_mask = 0;
+	while (props >= 9) {
+		props -= 9;
+		++s->lzma.literal_pos_mask;
+	}
+
+	s->lzma.lc = props;
+
+	if (s->lzma.lc + s->lzma.literal_pos_mask > 4)
+		return false;
+
+	s->lzma.literal_pos_mask = (1 << s->lzma.literal_pos_mask) - 1;
+
+	lzma_reset(s);
+
+	return true;
+}
+
+/*********
+ * LZMA2 *
+ *********/
+
+/*
+ * The LZMA decoder assumes that if the input limit (s->rc.in_limit) hasn't
+ * been exceeded, it is safe to read up to LZMA_IN_REQUIRED bytes. This
+ * wrapper function takes care of making the LZMA decoder's assumption safe.
+ *
+ * As long as there is plenty of input left to be decoded in the current LZMA
+ * chunk, we decode directly from the caller-supplied input buffer until
+ * there's LZMA_IN_REQUIRED bytes left. Those remaining bytes are copied into
+ * s->temp.buf, which (hopefully) gets filled on the next call to this
+ * function. We decode a few bytes from the temporary buffer so that we can
+ * continue decoding from the caller-supplied input buffer again.
+ */
+static bool XZ_FUNC lzma2_lzma(struct xz_dec_lzma2 *s, struct xz_buf *b)
+{
+	size_t in_avail;
+	uint32_t tmp;
+
+	in_avail = b->in_size - b->in_pos;
+	if (s->temp.size > 0 || s->lzma2.compressed == 0) {
+		tmp = 2 * LZMA_IN_REQUIRED - s->temp.size;
+		if (tmp > s->lzma2.compressed - s->temp.size)
+			tmp = s->lzma2.compressed - s->temp.size;
+		if (tmp > in_avail)
+			tmp = in_avail;
+
+		memcpy(s->temp.buf + s->temp.size, b->in + b->in_pos, tmp);
+
+		if (s->temp.size + tmp == s->lzma2.compressed) {
+			memzero(s->temp.buf + s->temp.size + tmp,
+					sizeof(s->temp.buf)
+						- s->temp.size - tmp);
+			s->rc.in_limit = s->temp.size + tmp;
+		} else if (s->temp.size + tmp < LZMA_IN_REQUIRED) {
+			s->temp.size += tmp;
+			b->in_pos += tmp;
+			return true;
+		} else {
+			s->rc.in_limit = s->temp.size + tmp - LZMA_IN_REQUIRED;
+		}
+
+		s->rc.in = s->temp.buf;
+		s->rc.in_pos = 0;
+
+		if (!lzma_main(s) || s->rc.in_pos > s->temp.size + tmp)
+			return false;
+
+		s->lzma2.compressed -= s->rc.in_pos;
+
+		if (s->rc.in_pos < s->temp.size) {
+			s->temp.size -= s->rc.in_pos;
+			memmove(s->temp.buf, s->temp.buf + s->rc.in_pos,
+					s->temp.size);
+			return true;
+		}
+
+		b->in_pos += s->rc.in_pos - s->temp.size;
+		s->temp.size = 0;
+	}
+
+	in_avail = b->in_size - b->in_pos;
+	if (in_avail >= LZMA_IN_REQUIRED) {
+		s->rc.in = b->in;
+		s->rc.in_pos = b->in_pos;
+
+		if (in_avail >= s->lzma2.compressed + LZMA_IN_REQUIRED)
+			s->rc.in_limit = b->in_pos + s->lzma2.compressed;
+		else
+			s->rc.in_limit = b->in_size - LZMA_IN_REQUIRED;
+
+		if (!lzma_main(s))
+			return false;
+
+		in_avail = s->rc.in_pos - b->in_pos;
+		if (in_avail > s->lzma2.compressed)
+			return false;
+
+		s->lzma2.compressed -= in_avail;
+		b->in_pos = s->rc.in_pos;
+	}
+
+	in_avail = b->in_size - b->in_pos;
+	if (in_avail < LZMA_IN_REQUIRED) {
+		if (in_avail > s->lzma2.compressed)
+			in_avail = s->lzma2.compressed;
+
+		memcpy(s->temp.buf, b->in + b->in_pos, in_avail);
+		s->temp.size = in_avail;
+		b->in_pos += in_avail;
+	}
+
+	return true;
+}
+
+/*
+ * Take care of the LZMA2 control layer, and forward the job of actual LZMA
+ * decoding or copying of uncompressed chunks to other functions.
+ */
+XZ_EXTERN enum xz_ret XZ_FUNC xz_dec_lzma2_run(
+		struct xz_dec_lzma2 *s, struct xz_buf *b)
+{
+	uint32_t tmp;
+
+	while (b->in_pos < b->in_size || s->lzma2.sequence == SEQ_LZMA_RUN) {
+		switch (s->lzma2.sequence) {
+		case SEQ_CONTROL:
+			/*
+			 * LZMA2 control byte
+			 *
+			 * Exact values:
+			 *   0x00   End marker
+			 *   0x01   Dictionary reset followed by
+			 *          an uncompressed chunk
+			 *   0x02   Uncompressed chunk (no dictionary reset)
+			 *
+			 * Highest three bits (s->control & 0xE0):
+			 *   0xE0   Dictionary reset, new properties and state
+			 *          reset, followed by LZMA compressed chunk
+			 *   0xC0   New properties and state reset, followed
+			 *          by LZMA compressed chunk (no dictionary
+			 *          reset)
+			 *   0xA0   State reset using old properties,
+			 *          followed by LZMA compressed chunk (no
+			 *          dictionary reset)
+			 *   0x80   LZMA chunk (no dictionary or state reset)
+			 *
+			 * For LZMA compressed chunks, the lowest five bits
+			 * (s->control & 1F) are the highest bits of the
+			 * uncompressed size (bits 16-20).
+			 *
+			 * A new LZMA2 stream must begin with a dictionary
+			 * reset. The first LZMA chunk must set new
+			 * properties and reset the LZMA state.
+			 *
+			 * Values that don't match anything described above
+			 * are invalid and we return XZ_DATA_ERROR.
+			 */
+			tmp = b->in[b->in_pos++];
+
+			if (tmp >= 0xE0 || tmp == 0x01) {
+				s->lzma2.need_props = true;
+				s->lzma2.need_dict_reset = false;
+				dict_reset(&s->dict, b);
+			} else if (s->lzma2.need_dict_reset) {
+				return XZ_DATA_ERROR;
+			}
+
+			if (tmp >= 0x80) {
+				s->lzma2.uncompressed = (tmp & 0x1F) << 16;
+				s->lzma2.sequence = SEQ_UNCOMPRESSED_1;
+
+				if (tmp >= 0xC0) {
+					/*
+					 * When there are new properties,
+					 * state reset is done at
+					 * SEQ_PROPERTIES.
+					 */
+					s->lzma2.need_props = false;
+					s->lzma2.next_sequence
+							= SEQ_PROPERTIES;
+
+				} else if (s->lzma2.need_props) {
+					return XZ_DATA_ERROR;
+
+				} else {
+					s->lzma2.next_sequence
+							= SEQ_LZMA_PREPARE;
+					if (tmp >= 0xA0)
+						lzma_reset(s);
+				}
+			} else {
+				if (tmp == 0x00)
+					return XZ_STREAM_END;
+
+				if (tmp > 0x02)
+					return XZ_DATA_ERROR;
+
+				s->lzma2.sequence = SEQ_COMPRESSED_0;
+				s->lzma2.next_sequence = SEQ_COPY;
+			}
+
+			break;
+
+		case SEQ_UNCOMPRESSED_1:
+			s->lzma2.uncompressed
+					+= (uint32_t)b->in[b->in_pos++] << 8;
+			s->lzma2.sequence = SEQ_UNCOMPRESSED_2;
+			break;
+
+		case SEQ_UNCOMPRESSED_2:
+			s->lzma2.uncompressed
+					+= (uint32_t)b->in[b->in_pos++] + 1;
+			s->lzma2.sequence = SEQ_COMPRESSED_0;
+			break;
+
+		case SEQ_COMPRESSED_0:
+			s->lzma2.compressed
+					= (uint32_t)b->in[b->in_pos++] << 8;
+			s->lzma2.sequence = SEQ_COMPRESSED_1;
+			break;
+
+		case SEQ_COMPRESSED_1:
+			s->lzma2.compressed
+					+= (uint32_t)b->in[b->in_pos++] + 1;
+			s->lzma2.sequence = s->lzma2.next_sequence;
+			break;
+
+		case SEQ_PROPERTIES:
+			if (!lzma_props(s, b->in[b->in_pos++]))
+				return XZ_DATA_ERROR;
+
+			s->lzma2.sequence = SEQ_LZMA_PREPARE;
+
+		case SEQ_LZMA_PREPARE:
+			if (s->lzma2.compressed < RC_INIT_BYTES)
+				return XZ_DATA_ERROR;
+
+			if (!rc_read_init(&s->rc, b))
+				return XZ_OK;
+
+			s->lzma2.compressed -= RC_INIT_BYTES;
+			s->lzma2.sequence = SEQ_LZMA_RUN;
+
+		case SEQ_LZMA_RUN:
+			/*
+			 * Set dictionary limit to indicate how much we want
+			 * to be encoded at maximum. Decode new data into the
+			 * dictionary. Flush the new data from dictionary to
+			 * b->out. Check if we finished decoding this chunk.
+			 * In case the dictionary got full but we didn't fill
+			 * the output buffer yet, we may run this loop
+			 * multiple times without changing s->lzma2.sequence.
+			 */
+			dict_limit(&s->dict, min_t(size_t,
+					b->out_size - b->out_pos,
+					s->lzma2.uncompressed));
+			if (!lzma2_lzma(s, b))
+				return XZ_DATA_ERROR;
+
+			s->lzma2.uncompressed -= dict_flush(&s->dict, b);
+
+			if (s->lzma2.uncompressed == 0) {
+				if (s->lzma2.compressed > 0 || s->lzma.len > 0
+						|| !rc_is_finished(&s->rc))
+					return XZ_DATA_ERROR;
+
+				rc_reset(&s->rc);
+				s->lzma2.sequence = SEQ_CONTROL;
+
+			} else if (b->out_pos == b->out_size
+					|| (b->in_pos == b->in_size
+						&& s->temp.size
+						< s->lzma2.compressed)) {
+				return XZ_OK;
+			}
+
+			break;
+
+		case SEQ_COPY:
+			dict_uncompressed(&s->dict, b, &s->lzma2.compressed);
+			if (s->lzma2.compressed > 0)
+				return XZ_OK;
+
+			s->lzma2.sequence = SEQ_CONTROL;
+			break;
+		}
+	}
+
+	return XZ_OK;
+}
+
+XZ_EXTERN struct xz_dec_lzma2 * XZ_FUNC xz_dec_lzma2_create(uint32_t dict_max)
+{
+	struct xz_dec_lzma2 *s;
+
+	/* Maximum supported dictionary by this implementation is 3 GiB. */
+	if (dict_max > ((uint32_t)3 << 30))
+		return NULL;
+
+	s = kmalloc(sizeof(*s), GFP_KERNEL);
+	if (s == NULL)
+		return NULL;
+
+	if (dict_max > 0) {
+		s->dict.buf = vmalloc(dict_max);
+		if (s->dict.buf == NULL) {
+			kfree(s);
+			return NULL;
+		}
+	}
+
+	s->dict.allocated = dict_max;
+
+	return s;
+}
+
+XZ_EXTERN enum xz_ret XZ_FUNC xz_dec_lzma2_reset(
+		struct xz_dec_lzma2 *s, uint8_t props)
+{
+	/* This limits dictionary size to 3 GiB to keep parsing simpler. */
+	if (props > 39) {
+		XZ_DEBUG_MSG("props:%d", props);
+		return XZ_OPTIONS_ERROR;
+	}
+
+	s->dict.size = 2 + (props & 1);
+	s->dict.size <<= (props >> 1) + 11;
+
+	if (s->dict.allocated > 0 && s->dict.allocated < s->dict.size) {
+#ifdef XZ_REALLOC_DICT_BUF
+		s->dict.buf = XZ_REALLOC_DICT_BUF(s->dict.buf, s->dict.size);
+			if (!s->dict.buf)
+				return XZ_MEMLIMIT_ERROR;
+		s->dict.allocated = s->dict.size;
+#else
+		return XZ_MEMLIMIT_ERROR;
+#endif
+	}
+
+	s->dict.end = s->dict.size;
+
+	s->lzma.len = 0;
+
+	s->lzma2.sequence = SEQ_CONTROL;
+	s->lzma2.need_dict_reset = true;
+
+	s->temp.size = 0;
+
+	return XZ_OK;
+}
+
+XZ_EXTERN void XZ_FUNC xz_dec_lzma2_end(struct xz_dec_lzma2 *s)
+{
+	if (s->dict.allocated > 0)
+		vfree(s->dict.buf);
+
+	kfree(s);
+}