File-copy from v4.4.100

This is the result of 'cp' from a linux-stable tree with the 'v4.4.100'
tag checked out (commit 26d6298789e695c9f627ce49a7bbd2286405798a) on
git://git.kernel.org/pub/scm/linux/kernel/git/stable/linux.git

Please refer to that tree for all history prior to this point.

Change-Id: I8a9ee2aea93cd29c52c847d0ce33091a73ae6afe
diff --git a/arch/powerpc/platforms/ps3/spu.c b/arch/powerpc/platforms/ps3/spu.c
new file mode 100644
index 0000000..a0bca05
--- /dev/null
+++ b/arch/powerpc/platforms/ps3/spu.c
@@ -0,0 +1,636 @@
+/*
+ *  PS3 Platform spu routines.
+ *
+ *  Copyright (C) 2006 Sony Computer Entertainment Inc.
+ *  Copyright 2006 Sony Corp.
+ *
+ *  This program is free software; you can redistribute it and/or modify
+ *  it under the terms of the GNU General Public License as published by
+ *  the Free Software Foundation; version 2 of the License.
+ *
+ *  This program is distributed in the hope that it will be useful,
+ *  but WITHOUT ANY WARRANTY; without even the implied warranty of
+ *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ *  GNU General Public License for more details.
+ *
+ *  You should have received a copy of the GNU General Public License
+ *  along with this program; if not, write to the Free Software
+ *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+ */
+
+#include <linux/kernel.h>
+#include <linux/init.h>
+#include <linux/slab.h>
+#include <linux/mmzone.h>
+#include <linux/export.h>
+#include <linux/io.h>
+#include <linux/mm.h>
+
+#include <asm/spu.h>
+#include <asm/spu_priv1.h>
+#include <asm/lv1call.h>
+#include <asm/ps3.h>
+
+#include "../cell/spufs/spufs.h"
+#include "platform.h"
+
+/* spu_management_ops */
+
+/**
+ * enum spe_type - Type of spe to create.
+ * @spe_type_logical: Standard logical spe.
+ *
+ * For use with lv1_construct_logical_spe().  The current HV does not support
+ * any types other than those listed.
+ */
+
+enum spe_type {
+	SPE_TYPE_LOGICAL = 0,
+};
+
+/**
+ * struct spe_shadow - logical spe shadow register area.
+ *
+ * Read-only shadow of spe registers.
+ */
+
+struct spe_shadow {
+	u8 padding_0140[0x0140];
+	u64 int_status_class0_RW;       /* 0x0140 */
+	u64 int_status_class1_RW;       /* 0x0148 */
+	u64 int_status_class2_RW;       /* 0x0150 */
+	u8 padding_0158[0x0610-0x0158];
+	u64 mfc_dsisr_RW;               /* 0x0610 */
+	u8 padding_0618[0x0620-0x0618];
+	u64 mfc_dar_RW;                 /* 0x0620 */
+	u8 padding_0628[0x0800-0x0628];
+	u64 mfc_dsipr_R;                /* 0x0800 */
+	u8 padding_0808[0x0810-0x0808];
+	u64 mfc_lscrr_R;                /* 0x0810 */
+	u8 padding_0818[0x0c00-0x0818];
+	u64 mfc_cer_R;                  /* 0x0c00 */
+	u8 padding_0c08[0x0f00-0x0c08];
+	u64 spe_execution_status;       /* 0x0f00 */
+	u8 padding_0f08[0x1000-0x0f08];
+};
+
+/**
+ * enum spe_ex_state - Logical spe execution state.
+ * @spe_ex_state_unexecutable: Uninitialized.
+ * @spe_ex_state_executable: Enabled, not ready.
+ * @spe_ex_state_executed: Ready for use.
+ *
+ * The execution state (status) of the logical spe as reported in
+ * struct spe_shadow:spe_execution_status.
+ */
+
+enum spe_ex_state {
+	SPE_EX_STATE_UNEXECUTABLE = 0,
+	SPE_EX_STATE_EXECUTABLE = 2,
+	SPE_EX_STATE_EXECUTED = 3,
+};
+
+/**
+ * struct priv1_cache - Cached values of priv1 registers.
+ * @masks[]: Array of cached spe interrupt masks, indexed by class.
+ * @sr1: Cached mfc_sr1 register.
+ * @tclass_id: Cached mfc_tclass_id register.
+ */
+
+struct priv1_cache {
+	u64 masks[3];
+	u64 sr1;
+	u64 tclass_id;
+};
+
+/**
+ * struct spu_pdata - Platform state variables.
+ * @spe_id: HV spe id returned by lv1_construct_logical_spe().
+ * @resource_id: HV spe resource id returned by
+ * 	ps3_repository_read_spe_resource_id().
+ * @priv2_addr: lpar address of spe priv2 area returned by
+ * 	lv1_construct_logical_spe().
+ * @shadow_addr: lpar address of spe register shadow area returned by
+ * 	lv1_construct_logical_spe().
+ * @shadow: Virtual (ioremap) address of spe register shadow area.
+ * @cache: Cached values of priv1 registers.
+ */
+
+struct spu_pdata {
+	u64 spe_id;
+	u64 resource_id;
+	u64 priv2_addr;
+	u64 shadow_addr;
+	struct spe_shadow __iomem *shadow;
+	struct priv1_cache cache;
+};
+
+static struct spu_pdata *spu_pdata(struct spu *spu)
+{
+	return spu->pdata;
+}
+
+#define dump_areas(_a, _b, _c, _d, _e) \
+	_dump_areas(_a, _b, _c, _d, _e, __func__, __LINE__)
+static void _dump_areas(unsigned int spe_id, unsigned long priv2,
+	unsigned long problem, unsigned long ls, unsigned long shadow,
+	const char* func, int line)
+{
+	pr_debug("%s:%d: spe_id:  %xh (%u)\n", func, line, spe_id, spe_id);
+	pr_debug("%s:%d: priv2:   %lxh\n", func, line, priv2);
+	pr_debug("%s:%d: problem: %lxh\n", func, line, problem);
+	pr_debug("%s:%d: ls:      %lxh\n", func, line, ls);
+	pr_debug("%s:%d: shadow:  %lxh\n", func, line, shadow);
+}
+
+u64 ps3_get_spe_id(void *arg)
+{
+	return spu_pdata(arg)->spe_id;
+}
+EXPORT_SYMBOL_GPL(ps3_get_spe_id);
+
+static unsigned long get_vas_id(void)
+{
+	u64 id;
+
+	lv1_get_logical_ppe_id(&id);
+	lv1_get_virtual_address_space_id_of_ppe(&id);
+
+	return id;
+}
+
+static int __init construct_spu(struct spu *spu)
+{
+	int result;
+	u64 unused;
+	u64 problem_phys;
+	u64 local_store_phys;
+
+	result = lv1_construct_logical_spe(PAGE_SHIFT, PAGE_SHIFT, PAGE_SHIFT,
+		PAGE_SHIFT, PAGE_SHIFT, get_vas_id(), SPE_TYPE_LOGICAL,
+		&spu_pdata(spu)->priv2_addr, &problem_phys,
+		&local_store_phys, &unused,
+		&spu_pdata(spu)->shadow_addr,
+		&spu_pdata(spu)->spe_id);
+	spu->problem_phys = problem_phys;
+	spu->local_store_phys = local_store_phys;
+
+	if (result) {
+		pr_debug("%s:%d: lv1_construct_logical_spe failed: %s\n",
+			__func__, __LINE__, ps3_result(result));
+		return result;
+	}
+
+	return result;
+}
+
+static void spu_unmap(struct spu *spu)
+{
+	iounmap(spu->priv2);
+	iounmap(spu->problem);
+	iounmap((__force u8 __iomem *)spu->local_store);
+	iounmap(spu_pdata(spu)->shadow);
+}
+
+/**
+ * setup_areas - Map the spu regions into the address space.
+ *
+ * The current HV requires the spu shadow regs to be mapped with the
+ * PTE page protection bits set as read-only (PP=3).  This implementation
+ * uses the low level __ioremap() to bypass the page protection settings
+ * inforced by ioremap_prot() to get the needed PTE bits set for the
+ * shadow regs.
+ */
+
+static int __init setup_areas(struct spu *spu)
+{
+	struct table {char* name; unsigned long addr; unsigned long size;};
+	static const unsigned long shadow_flags = _PAGE_NO_CACHE | 3;
+
+	spu_pdata(spu)->shadow = __ioremap(spu_pdata(spu)->shadow_addr,
+					   sizeof(struct spe_shadow),
+					   shadow_flags);
+	if (!spu_pdata(spu)->shadow) {
+		pr_debug("%s:%d: ioremap shadow failed\n", __func__, __LINE__);
+		goto fail_ioremap;
+	}
+
+	spu->local_store = (__force void *)ioremap_prot(spu->local_store_phys,
+		LS_SIZE, _PAGE_NO_CACHE);
+
+	if (!spu->local_store) {
+		pr_debug("%s:%d: ioremap local_store failed\n",
+			__func__, __LINE__);
+		goto fail_ioremap;
+	}
+
+	spu->problem = ioremap(spu->problem_phys,
+		sizeof(struct spu_problem));
+
+	if (!spu->problem) {
+		pr_debug("%s:%d: ioremap problem failed\n", __func__, __LINE__);
+		goto fail_ioremap;
+	}
+
+	spu->priv2 = ioremap(spu_pdata(spu)->priv2_addr,
+		sizeof(struct spu_priv2));
+
+	if (!spu->priv2) {
+		pr_debug("%s:%d: ioremap priv2 failed\n", __func__, __LINE__);
+		goto fail_ioremap;
+	}
+
+	dump_areas(spu_pdata(spu)->spe_id, spu_pdata(spu)->priv2_addr,
+		spu->problem_phys, spu->local_store_phys,
+		spu_pdata(spu)->shadow_addr);
+	dump_areas(spu_pdata(spu)->spe_id, (unsigned long)spu->priv2,
+		(unsigned long)spu->problem, (unsigned long)spu->local_store,
+		(unsigned long)spu_pdata(spu)->shadow);
+
+	return 0;
+
+fail_ioremap:
+	spu_unmap(spu);
+
+	return -ENOMEM;
+}
+
+static int __init setup_interrupts(struct spu *spu)
+{
+	int result;
+
+	result = ps3_spe_irq_setup(PS3_BINDING_CPU_ANY, spu_pdata(spu)->spe_id,
+		0, &spu->irqs[0]);
+
+	if (result)
+		goto fail_alloc_0;
+
+	result = ps3_spe_irq_setup(PS3_BINDING_CPU_ANY, spu_pdata(spu)->spe_id,
+		1, &spu->irqs[1]);
+
+	if (result)
+		goto fail_alloc_1;
+
+	result = ps3_spe_irq_setup(PS3_BINDING_CPU_ANY, spu_pdata(spu)->spe_id,
+		2, &spu->irqs[2]);
+
+	if (result)
+		goto fail_alloc_2;
+
+	return result;
+
+fail_alloc_2:
+	ps3_spe_irq_destroy(spu->irqs[1]);
+fail_alloc_1:
+	ps3_spe_irq_destroy(spu->irqs[0]);
+fail_alloc_0:
+	spu->irqs[0] = spu->irqs[1] = spu->irqs[2] = NO_IRQ;
+	return result;
+}
+
+static int __init enable_spu(struct spu *spu)
+{
+	int result;
+
+	result = lv1_enable_logical_spe(spu_pdata(spu)->spe_id,
+		spu_pdata(spu)->resource_id);
+
+	if (result) {
+		pr_debug("%s:%d: lv1_enable_logical_spe failed: %s\n",
+			__func__, __LINE__, ps3_result(result));
+		goto fail_enable;
+	}
+
+	result = setup_areas(spu);
+
+	if (result)
+		goto fail_areas;
+
+	result = setup_interrupts(spu);
+
+	if (result)
+		goto fail_interrupts;
+
+	return 0;
+
+fail_interrupts:
+	spu_unmap(spu);
+fail_areas:
+	lv1_disable_logical_spe(spu_pdata(spu)->spe_id, 0);
+fail_enable:
+	return result;
+}
+
+static int ps3_destroy_spu(struct spu *spu)
+{
+	int result;
+
+	pr_debug("%s:%d spu_%d\n", __func__, __LINE__, spu->number);
+
+	result = lv1_disable_logical_spe(spu_pdata(spu)->spe_id, 0);
+	BUG_ON(result);
+
+	ps3_spe_irq_destroy(spu->irqs[2]);
+	ps3_spe_irq_destroy(spu->irqs[1]);
+	ps3_spe_irq_destroy(spu->irqs[0]);
+
+	spu->irqs[0] = spu->irqs[1] = spu->irqs[2] = NO_IRQ;
+
+	spu_unmap(spu);
+
+	result = lv1_destruct_logical_spe(spu_pdata(spu)->spe_id);
+	BUG_ON(result);
+
+	kfree(spu->pdata);
+	spu->pdata = NULL;
+
+	return 0;
+}
+
+static int __init ps3_create_spu(struct spu *spu, void *data)
+{
+	int result;
+
+	pr_debug("%s:%d spu_%d\n", __func__, __LINE__, spu->number);
+
+	spu->pdata = kzalloc(sizeof(struct spu_pdata),
+		GFP_KERNEL);
+
+	if (!spu->pdata) {
+		result = -ENOMEM;
+		goto fail_malloc;
+	}
+
+	spu_pdata(spu)->resource_id = (unsigned long)data;
+
+	/* Init cached reg values to HV defaults. */
+
+	spu_pdata(spu)->cache.sr1 = 0x33;
+
+	result = construct_spu(spu);
+
+	if (result)
+		goto fail_construct;
+
+	/* For now, just go ahead and enable it. */
+
+	result = enable_spu(spu);
+
+	if (result)
+		goto fail_enable;
+
+	/* Make sure the spu is in SPE_EX_STATE_EXECUTED. */
+
+	/* need something better here!!! */
+	while (in_be64(&spu_pdata(spu)->shadow->spe_execution_status)
+		!= SPE_EX_STATE_EXECUTED)
+		(void)0;
+
+	return result;
+
+fail_enable:
+fail_construct:
+	ps3_destroy_spu(spu);
+fail_malloc:
+	return result;
+}
+
+static int __init ps3_enumerate_spus(int (*fn)(void *data))
+{
+	int result;
+	unsigned int num_resource_id;
+	unsigned int i;
+
+	result = ps3_repository_read_num_spu_resource_id(&num_resource_id);
+
+	pr_debug("%s:%d: num_resource_id %u\n", __func__, __LINE__,
+		num_resource_id);
+
+	/*
+	 * For now, just create logical spus equal to the number
+	 * of physical spus reserved for the partition.
+	 */
+
+	for (i = 0; i < num_resource_id; i++) {
+		enum ps3_spu_resource_type resource_type;
+		unsigned int resource_id;
+
+		result = ps3_repository_read_spu_resource_id(i,
+			&resource_type, &resource_id);
+
+		if (result)
+			break;
+
+		if (resource_type == PS3_SPU_RESOURCE_TYPE_EXCLUSIVE) {
+			result = fn((void*)(unsigned long)resource_id);
+
+			if (result)
+				break;
+		}
+	}
+
+	if (result) {
+		printk(KERN_WARNING "%s:%d: Error initializing spus\n",
+			__func__, __LINE__);
+		return result;
+	}
+
+	return num_resource_id;
+}
+
+static int ps3_init_affinity(void)
+{
+	return 0;
+}
+
+/**
+ * ps3_enable_spu - Enable SPU run control.
+ *
+ * An outstanding enhancement for the PS3 would be to add a guard to check
+ * for incorrect access to the spu problem state when the spu context is
+ * disabled.  This check could be implemented with a flag added to the spu
+ * context that would inhibit mapping problem state pages, and a routine
+ * to unmap spu problem state pages.  When the spu is enabled with
+ * ps3_enable_spu() the flag would be set allowing pages to be mapped,
+ * and when the spu is disabled with ps3_disable_spu() the flag would be
+ * cleared and the mapped problem state pages would be unmapped.
+ */
+
+static void ps3_enable_spu(struct spu_context *ctx)
+{
+}
+
+static void ps3_disable_spu(struct spu_context *ctx)
+{
+	ctx->ops->runcntl_stop(ctx);
+}
+
+const struct spu_management_ops spu_management_ps3_ops = {
+	.enumerate_spus = ps3_enumerate_spus,
+	.create_spu = ps3_create_spu,
+	.destroy_spu = ps3_destroy_spu,
+	.enable_spu = ps3_enable_spu,
+	.disable_spu = ps3_disable_spu,
+	.init_affinity = ps3_init_affinity,
+};
+
+/* spu_priv1_ops */
+
+static void int_mask_and(struct spu *spu, int class, u64 mask)
+{
+	u64 old_mask;
+
+	/* are these serialized by caller??? */
+	old_mask = spu_int_mask_get(spu, class);
+	spu_int_mask_set(spu, class, old_mask & mask);
+}
+
+static void int_mask_or(struct spu *spu, int class, u64 mask)
+{
+	u64 old_mask;
+
+	old_mask = spu_int_mask_get(spu, class);
+	spu_int_mask_set(spu, class, old_mask | mask);
+}
+
+static void int_mask_set(struct spu *spu, int class, u64 mask)
+{
+	spu_pdata(spu)->cache.masks[class] = mask;
+	lv1_set_spe_interrupt_mask(spu_pdata(spu)->spe_id, class,
+		spu_pdata(spu)->cache.masks[class]);
+}
+
+static u64 int_mask_get(struct spu *spu, int class)
+{
+	return spu_pdata(spu)->cache.masks[class];
+}
+
+static void int_stat_clear(struct spu *spu, int class, u64 stat)
+{
+	/* Note that MFC_DSISR will be cleared when class1[MF] is set. */
+
+	lv1_clear_spe_interrupt_status(spu_pdata(spu)->spe_id, class,
+		stat, 0);
+}
+
+static u64 int_stat_get(struct spu *spu, int class)
+{
+	u64 stat;
+
+	lv1_get_spe_interrupt_status(spu_pdata(spu)->spe_id, class, &stat);
+	return stat;
+}
+
+static void cpu_affinity_set(struct spu *spu, int cpu)
+{
+	/* No support. */
+}
+
+static u64 mfc_dar_get(struct spu *spu)
+{
+	return in_be64(&spu_pdata(spu)->shadow->mfc_dar_RW);
+}
+
+static void mfc_dsisr_set(struct spu *spu, u64 dsisr)
+{
+	/* Nothing to do, cleared in int_stat_clear(). */
+}
+
+static u64 mfc_dsisr_get(struct spu *spu)
+{
+	return in_be64(&spu_pdata(spu)->shadow->mfc_dsisr_RW);
+}
+
+static void mfc_sdr_setup(struct spu *spu)
+{
+	/* Nothing to do. */
+}
+
+static void mfc_sr1_set(struct spu *spu, u64 sr1)
+{
+	/* Check bits allowed by HV. */
+
+	static const u64 allowed = ~(MFC_STATE1_LOCAL_STORAGE_DECODE_MASK
+		| MFC_STATE1_PROBLEM_STATE_MASK);
+
+	BUG_ON((sr1 & allowed) != (spu_pdata(spu)->cache.sr1 & allowed));
+
+	spu_pdata(spu)->cache.sr1 = sr1;
+	lv1_set_spe_privilege_state_area_1_register(
+		spu_pdata(spu)->spe_id,
+		offsetof(struct spu_priv1, mfc_sr1_RW),
+		spu_pdata(spu)->cache.sr1);
+}
+
+static u64 mfc_sr1_get(struct spu *spu)
+{
+	return spu_pdata(spu)->cache.sr1;
+}
+
+static void mfc_tclass_id_set(struct spu *spu, u64 tclass_id)
+{
+	spu_pdata(spu)->cache.tclass_id = tclass_id;
+	lv1_set_spe_privilege_state_area_1_register(
+		spu_pdata(spu)->spe_id,
+		offsetof(struct spu_priv1, mfc_tclass_id_RW),
+		spu_pdata(spu)->cache.tclass_id);
+}
+
+static u64 mfc_tclass_id_get(struct spu *spu)
+{
+	return spu_pdata(spu)->cache.tclass_id;
+}
+
+static void tlb_invalidate(struct spu *spu)
+{
+	/* Nothing to do. */
+}
+
+static void resource_allocation_groupID_set(struct spu *spu, u64 id)
+{
+	/* No support. */
+}
+
+static u64 resource_allocation_groupID_get(struct spu *spu)
+{
+	return 0; /* No support. */
+}
+
+static void resource_allocation_enable_set(struct spu *spu, u64 enable)
+{
+	/* No support. */
+}
+
+static u64 resource_allocation_enable_get(struct spu *spu)
+{
+	return 0; /* No support. */
+}
+
+const struct spu_priv1_ops spu_priv1_ps3_ops = {
+	.int_mask_and = int_mask_and,
+	.int_mask_or = int_mask_or,
+	.int_mask_set = int_mask_set,
+	.int_mask_get = int_mask_get,
+	.int_stat_clear = int_stat_clear,
+	.int_stat_get = int_stat_get,
+	.cpu_affinity_set = cpu_affinity_set,
+	.mfc_dar_get = mfc_dar_get,
+	.mfc_dsisr_set = mfc_dsisr_set,
+	.mfc_dsisr_get = mfc_dsisr_get,
+	.mfc_sdr_setup = mfc_sdr_setup,
+	.mfc_sr1_set = mfc_sr1_set,
+	.mfc_sr1_get = mfc_sr1_get,
+	.mfc_tclass_id_set = mfc_tclass_id_set,
+	.mfc_tclass_id_get = mfc_tclass_id_get,
+	.tlb_invalidate = tlb_invalidate,
+	.resource_allocation_groupID_set = resource_allocation_groupID_set,
+	.resource_allocation_groupID_get = resource_allocation_groupID_get,
+	.resource_allocation_enable_set = resource_allocation_enable_set,
+	.resource_allocation_enable_get = resource_allocation_enable_get,
+};
+
+void ps3_spu_set_platform(void)
+{
+	spu_priv1_ops = &spu_priv1_ps3_ops;
+	spu_management_ops = &spu_management_ps3_ops;
+}