File-copy from v4.4.100

This is the result of 'cp' from a linux-stable tree with the 'v4.4.100'
tag checked out (commit 26d6298789e695c9f627ce49a7bbd2286405798a) on
git://git.kernel.org/pub/scm/linux/kernel/git/stable/linux.git

Please refer to that tree for all history prior to this point.

Change-Id: I8a9ee2aea93cd29c52c847d0ce33091a73ae6afe
diff --git a/arch/x86/kernel/fpu/signal.c b/arch/x86/kernel/fpu/signal.c
new file mode 100644
index 0000000..3de0771
--- /dev/null
+++ b/arch/x86/kernel/fpu/signal.c
@@ -0,0 +1,405 @@
+/*
+ * FPU signal frame handling routines.
+ */
+
+#include <linux/compat.h>
+#include <linux/cpu.h>
+
+#include <asm/fpu/internal.h>
+#include <asm/fpu/signal.h>
+#include <asm/fpu/regset.h>
+
+#include <asm/sigframe.h>
+
+static struct _fpx_sw_bytes fx_sw_reserved, fx_sw_reserved_ia32;
+
+/*
+ * Check for the presence of extended state information in the
+ * user fpstate pointer in the sigcontext.
+ */
+static inline int check_for_xstate(struct fxregs_state __user *buf,
+				   void __user *fpstate,
+				   struct _fpx_sw_bytes *fx_sw)
+{
+	int min_xstate_size = sizeof(struct fxregs_state) +
+			      sizeof(struct xstate_header);
+	unsigned int magic2;
+
+	if (__copy_from_user(fx_sw, &buf->sw_reserved[0], sizeof(*fx_sw)))
+		return -1;
+
+	/* Check for the first magic field and other error scenarios. */
+	if (fx_sw->magic1 != FP_XSTATE_MAGIC1 ||
+	    fx_sw->xstate_size < min_xstate_size ||
+	    fx_sw->xstate_size > xstate_size ||
+	    fx_sw->xstate_size > fx_sw->extended_size)
+		return -1;
+
+	/*
+	 * Check for the presence of second magic word at the end of memory
+	 * layout. This detects the case where the user just copied the legacy
+	 * fpstate layout with out copying the extended state information
+	 * in the memory layout.
+	 */
+	if (__get_user(magic2, (__u32 __user *)(fpstate + fx_sw->xstate_size))
+	    || magic2 != FP_XSTATE_MAGIC2)
+		return -1;
+
+	return 0;
+}
+
+/*
+ * Signal frame handlers.
+ */
+static inline int save_fsave_header(struct task_struct *tsk, void __user *buf)
+{
+	if (use_fxsr()) {
+		struct xregs_state *xsave = &tsk->thread.fpu.state.xsave;
+		struct user_i387_ia32_struct env;
+		struct _fpstate_32 __user *fp = buf;
+
+		convert_from_fxsr(&env, tsk);
+
+		if (__copy_to_user(buf, &env, sizeof(env)) ||
+		    __put_user(xsave->i387.swd, &fp->status) ||
+		    __put_user(X86_FXSR_MAGIC, &fp->magic))
+			return -1;
+	} else {
+		struct fregs_state __user *fp = buf;
+		u32 swd;
+		if (__get_user(swd, &fp->swd) || __put_user(swd, &fp->status))
+			return -1;
+	}
+
+	return 0;
+}
+
+static inline int save_xstate_epilog(void __user *buf, int ia32_frame)
+{
+	struct xregs_state __user *x = buf;
+	struct _fpx_sw_bytes *sw_bytes;
+	u32 xfeatures;
+	int err;
+
+	/* Setup the bytes not touched by the [f]xsave and reserved for SW. */
+	sw_bytes = ia32_frame ? &fx_sw_reserved_ia32 : &fx_sw_reserved;
+	err = __copy_to_user(&x->i387.sw_reserved, sw_bytes, sizeof(*sw_bytes));
+
+	if (!use_xsave())
+		return err;
+
+	err |= __put_user(FP_XSTATE_MAGIC2, (__u32 *)(buf + xstate_size));
+
+	/*
+	 * Read the xfeatures which we copied (directly from the cpu or
+	 * from the state in task struct) to the user buffers.
+	 */
+	err |= __get_user(xfeatures, (__u32 *)&x->header.xfeatures);
+
+	/*
+	 * For legacy compatible, we always set FP/SSE bits in the bit
+	 * vector while saving the state to the user context. This will
+	 * enable us capturing any changes(during sigreturn) to
+	 * the FP/SSE bits by the legacy applications which don't touch
+	 * xfeatures in the xsave header.
+	 *
+	 * xsave aware apps can change the xfeatures in the xsave
+	 * header as well as change any contents in the memory layout.
+	 * xrestore as part of sigreturn will capture all the changes.
+	 */
+	xfeatures |= XFEATURE_MASK_FPSSE;
+
+	err |= __put_user(xfeatures, (__u32 *)&x->header.xfeatures);
+
+	return err;
+}
+
+static inline int copy_fpregs_to_sigframe(struct xregs_state __user *buf)
+{
+	int err;
+
+	if (use_xsave())
+		err = copy_xregs_to_user(buf);
+	else if (use_fxsr())
+		err = copy_fxregs_to_user((struct fxregs_state __user *) buf);
+	else
+		err = copy_fregs_to_user((struct fregs_state __user *) buf);
+
+	if (unlikely(err) && __clear_user(buf, xstate_size))
+		err = -EFAULT;
+	return err;
+}
+
+/*
+ * Save the fpu, extended register state to the user signal frame.
+ *
+ * 'buf_fx' is the 64-byte aligned pointer at which the [f|fx|x]save
+ *  state is copied.
+ *  'buf' points to the 'buf_fx' or to the fsave header followed by 'buf_fx'.
+ *
+ *	buf == buf_fx for 64-bit frames and 32-bit fsave frame.
+ *	buf != buf_fx for 32-bit frames with fxstate.
+ *
+ * If the fpu, extended register state is live, save the state directly
+ * to the user frame pointed by the aligned pointer 'buf_fx'. Otherwise,
+ * copy the thread's fpu state to the user frame starting at 'buf_fx'.
+ *
+ * If this is a 32-bit frame with fxstate, put a fsave header before
+ * the aligned state at 'buf_fx'.
+ *
+ * For [f]xsave state, update the SW reserved fields in the [f]xsave frame
+ * indicating the absence/presence of the extended state to the user.
+ */
+int copy_fpstate_to_sigframe(void __user *buf, void __user *buf_fx, int size)
+{
+	struct xregs_state *xsave = &current->thread.fpu.state.xsave;
+	struct task_struct *tsk = current;
+	int ia32_fxstate = (buf != buf_fx);
+
+	ia32_fxstate &= (config_enabled(CONFIG_X86_32) ||
+			 config_enabled(CONFIG_IA32_EMULATION));
+
+	if (!access_ok(VERIFY_WRITE, buf, size))
+		return -EACCES;
+
+	if (!static_cpu_has(X86_FEATURE_FPU))
+		return fpregs_soft_get(current, NULL, 0,
+			sizeof(struct user_i387_ia32_struct), NULL,
+			(struct _fpstate_32 __user *) buf) ? -1 : 1;
+
+	if (fpregs_active()) {
+		/* Save the live register state to the user directly. */
+		if (copy_fpregs_to_sigframe(buf_fx))
+			return -1;
+		/* Update the thread's fxstate to save the fsave header. */
+		if (ia32_fxstate)
+			copy_fxregs_to_kernel(&tsk->thread.fpu);
+	} else {
+		fpstate_sanitize_xstate(&tsk->thread.fpu);
+		if (__copy_to_user(buf_fx, xsave, xstate_size))
+			return -1;
+	}
+
+	/* Save the fsave header for the 32-bit frames. */
+	if ((ia32_fxstate || !use_fxsr()) && save_fsave_header(tsk, buf))
+		return -1;
+
+	if (use_fxsr() && save_xstate_epilog(buf_fx, ia32_fxstate))
+		return -1;
+
+	return 0;
+}
+
+static inline void
+sanitize_restored_xstate(struct task_struct *tsk,
+			 struct user_i387_ia32_struct *ia32_env,
+			 u64 xfeatures, int fx_only)
+{
+	struct xregs_state *xsave = &tsk->thread.fpu.state.xsave;
+	struct xstate_header *header = &xsave->header;
+
+	if (use_xsave()) {
+		/* These bits must be zero. */
+		memset(header->reserved, 0, 48);
+
+		/*
+		 * Init the state that is not present in the memory
+		 * layout and not enabled by the OS.
+		 */
+		if (fx_only)
+			header->xfeatures = XFEATURE_MASK_FPSSE;
+		else
+			header->xfeatures &= (xfeatures_mask & xfeatures);
+	}
+
+	if (use_fxsr()) {
+		/*
+		 * mscsr reserved bits must be masked to zero for security
+		 * reasons.
+		 */
+		xsave->i387.mxcsr &= mxcsr_feature_mask;
+
+		convert_to_fxsr(tsk, ia32_env);
+	}
+}
+
+/*
+ * Restore the extended state if present. Otherwise, restore the FP/SSE state.
+ */
+static inline int copy_user_to_fpregs_zeroing(void __user *buf, u64 xbv, int fx_only)
+{
+	if (use_xsave()) {
+		if ((unsigned long)buf % 64 || fx_only) {
+			u64 init_bv = xfeatures_mask & ~XFEATURE_MASK_FPSSE;
+			copy_kernel_to_xregs(&init_fpstate.xsave, init_bv);
+			return copy_user_to_fxregs(buf);
+		} else {
+			u64 init_bv = xfeatures_mask & ~xbv;
+			if (unlikely(init_bv))
+				copy_kernel_to_xregs(&init_fpstate.xsave, init_bv);
+			return copy_user_to_xregs(buf, xbv);
+		}
+	} else if (use_fxsr()) {
+		return copy_user_to_fxregs(buf);
+	} else
+		return copy_user_to_fregs(buf);
+}
+
+static int __fpu__restore_sig(void __user *buf, void __user *buf_fx, int size)
+{
+	int ia32_fxstate = (buf != buf_fx);
+	struct task_struct *tsk = current;
+	struct fpu *fpu = &tsk->thread.fpu;
+	int state_size = xstate_size;
+	u64 xfeatures = 0;
+	int fx_only = 0;
+
+	ia32_fxstate &= (config_enabled(CONFIG_X86_32) ||
+			 config_enabled(CONFIG_IA32_EMULATION));
+
+	if (!buf) {
+		fpu__clear(fpu);
+		return 0;
+	}
+
+	if (!access_ok(VERIFY_READ, buf, size))
+		return -EACCES;
+
+	fpu__activate_curr(fpu);
+
+	if (!static_cpu_has(X86_FEATURE_FPU))
+		return fpregs_soft_set(current, NULL,
+				       0, sizeof(struct user_i387_ia32_struct),
+				       NULL, buf) != 0;
+
+	if (use_xsave()) {
+		struct _fpx_sw_bytes fx_sw_user;
+		if (unlikely(check_for_xstate(buf_fx, buf_fx, &fx_sw_user))) {
+			/*
+			 * Couldn't find the extended state information in the
+			 * memory layout. Restore just the FP/SSE and init all
+			 * the other extended state.
+			 */
+			state_size = sizeof(struct fxregs_state);
+			fx_only = 1;
+		} else {
+			state_size = fx_sw_user.xstate_size;
+			xfeatures = fx_sw_user.xfeatures;
+		}
+	}
+
+	if (ia32_fxstate) {
+		/*
+		 * For 32-bit frames with fxstate, copy the user state to the
+		 * thread's fpu state, reconstruct fxstate from the fsave
+		 * header. Sanitize the copied state etc.
+		 */
+		struct fpu *fpu = &tsk->thread.fpu;
+		struct user_i387_ia32_struct env;
+		int err = 0;
+
+		/*
+		 * Drop the current fpu which clears fpu->fpstate_active. This ensures
+		 * that any context-switch during the copy of the new state,
+		 * avoids the intermediate state from getting restored/saved.
+		 * Thus avoiding the new restored state from getting corrupted.
+		 * We will be ready to restore/save the state only after
+		 * fpu->fpstate_active is again set.
+		 */
+		fpu__drop(fpu);
+
+		if (__copy_from_user(&fpu->state.xsave, buf_fx, state_size) ||
+		    __copy_from_user(&env, buf, sizeof(env)) ||
+		    (state_size > offsetof(struct xregs_state, header) &&
+		     fpu->state.xsave.header.xcomp_bv)) {
+			fpstate_init(&fpu->state);
+			err = -1;
+		} else {
+			sanitize_restored_xstate(tsk, &env, xfeatures, fx_only);
+		}
+
+		fpu->fpstate_active = 1;
+		if (use_eager_fpu()) {
+			preempt_disable();
+			fpu__restore(fpu);
+			preempt_enable();
+		}
+
+		return err;
+	} else {
+		/*
+		 * For 64-bit frames and 32-bit fsave frames, restore the user
+		 * state to the registers directly (with exceptions handled).
+		 */
+		user_fpu_begin();
+		if (copy_user_to_fpregs_zeroing(buf_fx, xfeatures, fx_only)) {
+			fpu__clear(fpu);
+			return -1;
+		}
+	}
+
+	return 0;
+}
+
+static inline int xstate_sigframe_size(void)
+{
+	return use_xsave() ? xstate_size + FP_XSTATE_MAGIC2_SIZE : xstate_size;
+}
+
+/*
+ * Restore FPU state from a sigframe:
+ */
+int fpu__restore_sig(void __user *buf, int ia32_frame)
+{
+	void __user *buf_fx = buf;
+	int size = xstate_sigframe_size();
+
+	if (ia32_frame && use_fxsr()) {
+		buf_fx = buf + sizeof(struct fregs_state);
+		size += sizeof(struct fregs_state);
+	}
+
+	return __fpu__restore_sig(buf, buf_fx, size);
+}
+
+unsigned long
+fpu__alloc_mathframe(unsigned long sp, int ia32_frame,
+		     unsigned long *buf_fx, unsigned long *size)
+{
+	unsigned long frame_size = xstate_sigframe_size();
+
+	*buf_fx = sp = round_down(sp - frame_size, 64);
+	if (ia32_frame && use_fxsr()) {
+		frame_size += sizeof(struct fregs_state);
+		sp -= sizeof(struct fregs_state);
+	}
+
+	*size = frame_size;
+
+	return sp;
+}
+/*
+ * Prepare the SW reserved portion of the fxsave memory layout, indicating
+ * the presence of the extended state information in the memory layout
+ * pointed by the fpstate pointer in the sigcontext.
+ * This will be saved when ever the FP and extended state context is
+ * saved on the user stack during the signal handler delivery to the user.
+ */
+void fpu__init_prepare_fx_sw_frame(void)
+{
+	int size = xstate_size + FP_XSTATE_MAGIC2_SIZE;
+
+	fx_sw_reserved.magic1 = FP_XSTATE_MAGIC1;
+	fx_sw_reserved.extended_size = size;
+	fx_sw_reserved.xfeatures = xfeatures_mask;
+	fx_sw_reserved.xstate_size = xstate_size;
+
+	if (config_enabled(CONFIG_IA32_EMULATION) ||
+	    config_enabled(CONFIG_X86_32)) {
+		int fsave_header_size = sizeof(struct fregs_state);
+
+		fx_sw_reserved_ia32 = fx_sw_reserved;
+		fx_sw_reserved_ia32.extended_size = size + fsave_header_size;
+	}
+}
+