File-copy from v4.4.100

This is the result of 'cp' from a linux-stable tree with the 'v4.4.100'
tag checked out (commit 26d6298789e695c9f627ce49a7bbd2286405798a) on
git://git.kernel.org/pub/scm/linux/kernel/git/stable/linux.git

Please refer to that tree for all history prior to this point.

Change-Id: I8a9ee2aea93cd29c52c847d0ce33091a73ae6afe
diff --git a/include/uapi/drm/msm_drm.h b/include/uapi/drm/msm_drm.h
new file mode 100644
index 0000000..75a232b
--- /dev/null
+++ b/include/uapi/drm/msm_drm.h
@@ -0,0 +1,219 @@
+/*
+ * Copyright (C) 2013 Red Hat
+ * Author: Rob Clark <robdclark@gmail.com>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License version 2 as published by
+ * the Free Software Foundation.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along with
+ * this program.  If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef __MSM_DRM_H__
+#define __MSM_DRM_H__
+
+#include <stddef.h>
+#include <drm/drm.h>
+
+/* Please note that modifications to all structs defined here are
+ * subject to backwards-compatibility constraints:
+ *  1) Do not use pointers, use __u64 instead for 32 bit / 64 bit
+ *     user/kernel compatibility
+ *  2) Keep fields aligned to their size
+ *  3) Because of how drm_ioctl() works, we can add new fields at
+ *     the end of an ioctl if some care is taken: drm_ioctl() will
+ *     zero out the new fields at the tail of the ioctl, so a zero
+ *     value should have a backwards compatible meaning.  And for
+ *     output params, userspace won't see the newly added output
+ *     fields.. so that has to be somehow ok.
+ */
+
+#define MSM_PIPE_NONE        0x00
+#define MSM_PIPE_2D0         0x01
+#define MSM_PIPE_2D1         0x02
+#define MSM_PIPE_3D0         0x10
+
+/* timeouts are specified in clock-monotonic absolute times (to simplify
+ * restarting interrupted ioctls).  The following struct is logically the
+ * same as 'struct timespec' but 32/64b ABI safe.
+ */
+struct drm_msm_timespec {
+	__s64 tv_sec;          /* seconds */
+	__s64 tv_nsec;         /* nanoseconds */
+};
+
+#define MSM_PARAM_GPU_ID     0x01
+#define MSM_PARAM_GMEM_SIZE  0x02
+#define MSM_PARAM_CHIP_ID    0x03
+
+struct drm_msm_param {
+	__u32 pipe;           /* in, MSM_PIPE_x */
+	__u32 param;          /* in, MSM_PARAM_x */
+	__u64 value;          /* out (get_param) or in (set_param) */
+};
+
+/*
+ * GEM buffers:
+ */
+
+#define MSM_BO_SCANOUT       0x00000001     /* scanout capable */
+#define MSM_BO_GPU_READONLY  0x00000002
+#define MSM_BO_CACHE_MASK    0x000f0000
+/* cache modes */
+#define MSM_BO_CACHED        0x00010000
+#define MSM_BO_WC            0x00020000
+#define MSM_BO_UNCACHED      0x00040000
+
+#define MSM_BO_FLAGS         (MSM_BO_SCANOUT | \
+                              MSM_BO_GPU_READONLY | \
+                              MSM_BO_CACHED | \
+                              MSM_BO_WC | \
+                              MSM_BO_UNCACHED)
+
+struct drm_msm_gem_new {
+	__u64 size;           /* in */
+	__u32 flags;          /* in, mask of MSM_BO_x */
+	__u32 handle;         /* out */
+};
+
+struct drm_msm_gem_info {
+	__u32 handle;         /* in */
+	__u32 pad;
+	__u64 offset;         /* out, offset to pass to mmap() */
+};
+
+#define MSM_PREP_READ        0x01
+#define MSM_PREP_WRITE       0x02
+#define MSM_PREP_NOSYNC      0x04
+
+#define MSM_PREP_FLAGS       (MSM_PREP_READ | MSM_PREP_WRITE | MSM_PREP_NOSYNC)
+
+struct drm_msm_gem_cpu_prep {
+	__u32 handle;         /* in */
+	__u32 op;             /* in, mask of MSM_PREP_x */
+	struct drm_msm_timespec timeout;   /* in */
+};
+
+struct drm_msm_gem_cpu_fini {
+	__u32 handle;         /* in */
+};
+
+/*
+ * Cmdstream Submission:
+ */
+
+/* The value written into the cmdstream is logically:
+ *
+ *   ((relocbuf->gpuaddr + reloc_offset) << shift) | or
+ *
+ * When we have GPU's w/ >32bit ptrs, it should be possible to deal
+ * with this by emit'ing two reloc entries with appropriate shift
+ * values.  Or a new MSM_SUBMIT_CMD_x type would also be an option.
+ *
+ * NOTE that reloc's must be sorted by order of increasing submit_offset,
+ * otherwise EINVAL.
+ */
+struct drm_msm_gem_submit_reloc {
+	__u32 submit_offset;  /* in, offset from submit_bo */
+	__u32 or;             /* in, value OR'd with result */
+	__s32  shift;          /* in, amount of left shift (can be negative) */
+	__u32 reloc_idx;      /* in, index of reloc_bo buffer */
+	__u64 reloc_offset;   /* in, offset from start of reloc_bo */
+};
+
+/* submit-types:
+ *   BUF - this cmd buffer is executed normally.
+ *   IB_TARGET_BUF - this cmd buffer is an IB target.  Reloc's are
+ *      processed normally, but the kernel does not setup an IB to
+ *      this buffer in the first-level ringbuffer
+ *   CTX_RESTORE_BUF - only executed if there has been a GPU context
+ *      switch since the last SUBMIT ioctl
+ */
+#define MSM_SUBMIT_CMD_BUF             0x0001
+#define MSM_SUBMIT_CMD_IB_TARGET_BUF   0x0002
+#define MSM_SUBMIT_CMD_CTX_RESTORE_BUF 0x0003
+struct drm_msm_gem_submit_cmd {
+	__u32 type;           /* in, one of MSM_SUBMIT_CMD_x */
+	__u32 submit_idx;     /* in, index of submit_bo cmdstream buffer */
+	__u32 submit_offset;  /* in, offset into submit_bo */
+	__u32 size;           /* in, cmdstream size */
+	__u32 pad;
+	__u32 nr_relocs;      /* in, number of submit_reloc's */
+	__u64 __user relocs;  /* in, ptr to array of submit_reloc's */
+};
+
+/* Each buffer referenced elsewhere in the cmdstream submit (ie. the
+ * cmdstream buffer(s) themselves or reloc entries) has one (and only
+ * one) entry in the submit->bos[] table.
+ *
+ * As a optimization, the current buffer (gpu virtual address) can be
+ * passed back through the 'presumed' field.  If on a subsequent reloc,
+ * userspace passes back a 'presumed' address that is still valid,
+ * then patching the cmdstream for this entry is skipped.  This can
+ * avoid kernel needing to map/access the cmdstream bo in the common
+ * case.
+ */
+#define MSM_SUBMIT_BO_READ             0x0001
+#define MSM_SUBMIT_BO_WRITE            0x0002
+
+#define MSM_SUBMIT_BO_FLAGS            (MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE)
+
+struct drm_msm_gem_submit_bo {
+	__u32 flags;          /* in, mask of MSM_SUBMIT_BO_x */
+	__u32 handle;         /* in, GEM handle */
+	__u64 presumed;       /* in/out, presumed buffer address */
+};
+
+/* Each cmdstream submit consists of a table of buffers involved, and
+ * one or more cmdstream buffers.  This allows for conditional execution
+ * (context-restore), and IB buffers needed for per tile/bin draw cmds.
+ */
+struct drm_msm_gem_submit {
+	__u32 pipe;           /* in, MSM_PIPE_x */
+	__u32 fence;          /* out */
+	__u32 nr_bos;         /* in, number of submit_bo's */
+	__u32 nr_cmds;        /* in, number of submit_cmd's */
+	__u64 __user bos;     /* in, ptr to array of submit_bo's */
+	__u64 __user cmds;    /* in, ptr to array of submit_cmd's */
+};
+
+/* The normal way to synchronize with the GPU is just to CPU_PREP on
+ * a buffer if you need to access it from the CPU (other cmdstream
+ * submission from same or other contexts, PAGE_FLIP ioctl, etc, all
+ * handle the required synchronization under the hood).  This ioctl
+ * mainly just exists as a way to implement the gallium pipe_fence
+ * APIs without requiring a dummy bo to synchronize on.
+ */
+struct drm_msm_wait_fence {
+	__u32 fence;          /* in */
+	__u32 pad;
+	struct drm_msm_timespec timeout;   /* in */
+};
+
+#define DRM_MSM_GET_PARAM              0x00
+/* placeholder:
+#define DRM_MSM_SET_PARAM              0x01
+ */
+#define DRM_MSM_GEM_NEW                0x02
+#define DRM_MSM_GEM_INFO               0x03
+#define DRM_MSM_GEM_CPU_PREP           0x04
+#define DRM_MSM_GEM_CPU_FINI           0x05
+#define DRM_MSM_GEM_SUBMIT             0x06
+#define DRM_MSM_WAIT_FENCE             0x07
+#define DRM_MSM_NUM_IOCTLS             0x08
+
+#define DRM_IOCTL_MSM_GET_PARAM        DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GET_PARAM, struct drm_msm_param)
+#define DRM_IOCTL_MSM_GEM_NEW          DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_NEW, struct drm_msm_gem_new)
+#define DRM_IOCTL_MSM_GEM_INFO         DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_INFO, struct drm_msm_gem_info)
+#define DRM_IOCTL_MSM_GEM_CPU_PREP     DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_PREP, struct drm_msm_gem_cpu_prep)
+#define DRM_IOCTL_MSM_GEM_CPU_FINI     DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_FINI, struct drm_msm_gem_cpu_fini)
+#define DRM_IOCTL_MSM_GEM_SUBMIT       DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_SUBMIT, struct drm_msm_gem_submit)
+#define DRM_IOCTL_MSM_WAIT_FENCE       DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_WAIT_FENCE, struct drm_msm_wait_fence)
+
+#endif /* __MSM_DRM_H__ */