tcp: fast retransmit pacing
Force pacing for fast retransmit to avoid bursts of retransmitted
packets.
Change-Id: I2ff42c328899b36322c4de557b1f7d853dba8fe2
Signed-off-by: Florin Coras <fcoras@cisco.com>
diff --git a/src/vnet/tcp/tcp.h b/src/vnet/tcp/tcp.h
index 4ba3d5e..f7424c3 100644
--- a/src/vnet/tcp/tcp.h
+++ b/src/vnet/tcp/tcp.h
@@ -160,7 +160,7 @@
};
#define TCP_SCOREBOARD_TRACE (0)
-#define TCP_MAX_SACK_BLOCKS 32 /**< Max number of SACK blocks stored */
+#define TCP_MAX_SACK_BLOCKS 256 /**< Max number of SACK blocks stored */
#define TCP_INVALID_SACK_HOLE_INDEX ((u32)~0)
typedef struct _scoreboard_trace_elt
@@ -390,6 +390,9 @@
needing fast rxt */
u32 *ongoing_fast_rxt; /**< vector of connections
now doing fast rxt */
+ u32 *postponed_fast_rxt; /**< vector of connections
+ that will do fast rxt */
+ vlib_main_t *vm; /**< pointer to vm */
CLIB_CACHE_LINE_ALIGN_MARK (cacheline1);
u8 cached_opts[40]; /**< cached 'on the wire'
@@ -722,8 +725,8 @@
tcp_cc_rcv_ack (tcp_connection_t * tc)
{
tc->cc_algo->rcv_ack (tc);
- tcp_update_pacer (tc);
tc->tsecr_last_ack = tc->rcv_opts.tsecr;
+ tcp_update_pacer (tc);
}
always_inline void