| /* vi: set sw=4 ts=4: */ |
| /* |
| * Utility routines. |
| * |
| * Copyright (C) Manuel Novoa III <mjn3@codepoet.org> |
| * and Vladimir Oleynik <dzo@simtreas.ru> |
| * |
| * Licensed under GPLv2 or later, see file LICENSE in this tarball for details. |
| */ |
| |
| #include "libbb.h" |
| |
| #define WANT_HEX_ESCAPES 1 |
| |
| /* Usual "this only works for ascii compatible encodings" disclaimer. */ |
| #undef _tolower |
| #define _tolower(X) ((X)|((char) 0x20)) |
| |
| char FAST_FUNC bb_process_escape_sequence(const char **ptr) |
| { |
| /* bash builtin "echo -e '\ec'" interprets \e as ESC, |
| * but coreutils "/bin/echo -e '\ec'" does not. |
| * manpages tend to support coreutils way. |
| * Update: coreutils added support for \e on 28 Oct 2009. */ |
| static const char charmap[] ALIGN1 = { |
| 'a', 'b', 'e', 'f', 'n', 'r', 't', 'v', '\\', 0, |
| '\a', '\b', 27, '\f', '\n', '\r', '\t', '\v', '\\', '\\' }; |
| |
| const char *p; |
| const char *q; |
| unsigned num_digits; |
| unsigned r; |
| unsigned n; |
| unsigned d; |
| unsigned base; |
| |
| num_digits = n = 0; |
| base = 8; |
| q = *ptr; |
| |
| #ifdef WANT_HEX_ESCAPES |
| if (*q == 'x') { |
| ++q; |
| base = 16; |
| ++num_digits; |
| } |
| #endif |
| |
| /* bash requires leading 0 in octal escapes: |
| * \02 works, \2 does not (prints \ and 2). |
| * We treat \2 as a valid octal escape sequence. */ |
| do { |
| d = (unsigned char)(*q) - '0'; |
| #ifdef WANT_HEX_ESCAPES |
| if (d >= 10) { |
| d = (unsigned char)(_tolower(*q)) - 'a' + 10; |
| } |
| #endif |
| |
| if (d >= base) { |
| #ifdef WANT_HEX_ESCAPES |
| if ((base == 16) && (!--num_digits)) { |
| /* return '\\'; */ |
| --q; |
| } |
| #endif |
| break; |
| } |
| |
| r = n * base + d; |
| if (r > UCHAR_MAX) { |
| break; |
| } |
| |
| n = r; |
| ++q; |
| } while (++num_digits < 3); |
| |
| if (num_digits == 0) { /* mnemonic escape sequence? */ |
| p = charmap; |
| do { |
| if (*p == *q) { |
| q++; |
| break; |
| } |
| } while (*++p); |
| /* p points to found escape char or NUL, |
| * advance it and find what it translates to */ |
| p += sizeof(charmap) / 2; |
| n = *p; |
| } |
| |
| *ptr = q; |
| |
| return (char) n; |
| } |