| /* |
| * Small range coder implementation for lzma. |
| * Copyright (C) 2006 Aurelien Jacobs <aurel@gnuage.org> |
| * |
| * Based on LzmaDecode.c from the LZMA SDK 4.22 (http://www.7-zip.org/) |
| * Copyright (c) 1999-2005 Igor Pavlov |
| * |
| * This program is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This program is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
| */ |
| |
| #include <stdint.h> |
| |
| #include "libbb.h" |
| |
| #ifndef always_inline |
| # if defined(__GNUC__) && (__GNUC__ > 3 || __GNUC__ == 3 && __GNUC_MINOR__ >0) |
| # define always_inline __attribute__((always_inline)) inline |
| # else |
| # define always_inline inline |
| # endif |
| #endif |
| |
| #ifdef CONFIG_FEATURE_LZMA_FAST |
| # define speed_inline always_inline |
| #else |
| # define speed_inline |
| #endif |
| |
| |
| typedef struct { |
| int fd; |
| uint8_t *ptr; |
| uint8_t *buffer; |
| uint8_t *buffer_end; |
| int buffer_size; |
| uint32_t code; |
| uint32_t range; |
| uint32_t bound; |
| } rc_t; |
| |
| |
| #define RC_TOP_BITS 24 |
| #define RC_MOVE_BITS 5 |
| #define RC_MODEL_TOTAL_BITS 11 |
| |
| |
| /* Called twice: once at startup and once in rc_normalize() */ |
| static void rc_read(rc_t * rc) |
| { |
| rc->buffer_size = read(rc->fd, rc->buffer, rc->buffer_size); |
| if (rc->buffer_size <= 0) |
| bb_error_msg_and_die("unexpected EOF"); |
| rc->ptr = rc->buffer; |
| rc->buffer_end = rc->buffer + rc->buffer_size; |
| } |
| |
| /* Called once */ |
| static always_inline void rc_init(rc_t * rc, int fd, int buffer_size) |
| { |
| int i; |
| |
| rc->fd = fd; |
| rc->buffer = malloc(buffer_size); |
| rc->buffer_size = buffer_size; |
| rc->buffer_end = rc->buffer + rc->buffer_size; |
| rc->ptr = rc->buffer_end; |
| |
| rc->code = 0; |
| rc->range = 0xFFFFFFFF; |
| for (i = 0; i < 5; i++) { |
| if (rc->ptr >= rc->buffer_end) |
| rc_read(rc); |
| rc->code = (rc->code << 8) | *rc->ptr++; |
| } |
| } |
| |
| /* Called once. TODO: bb_maybe_free() */ |
| static always_inline void rc_free(rc_t * rc) |
| { |
| if (ENABLE_FEATURE_CLEAN_UP) |
| free(rc->buffer); |
| } |
| |
| /* Called twice, but one callsite is in speed_inline'd rc_is_bit_0_helper() */ |
| static void rc_do_normalize(rc_t * rc) |
| { |
| if (rc->ptr >= rc->buffer_end) |
| rc_read(rc); |
| rc->range <<= 8; |
| rc->code = (rc->code << 8) | *rc->ptr++; |
| } |
| static always_inline void rc_normalize(rc_t * rc) |
| { |
| if (rc->range < (1 << RC_TOP_BITS)) { |
| rc_do_normalize(rc); |
| } |
| } |
| |
| /* Called 9 times */ |
| /* Why rc_is_bit_0_helper exists? |
| * Because we want to always expose (rc->code < rc->bound) to optimizer |
| */ |
| static speed_inline uint32_t rc_is_bit_0_helper(rc_t * rc, uint16_t * p) |
| { |
| rc_normalize(rc); |
| rc->bound = *p * (rc->range >> RC_MODEL_TOTAL_BITS); |
| return rc->bound; |
| } |
| static always_inline int rc_is_bit_0(rc_t * rc, uint16_t * p) |
| { |
| uint32_t t = rc_is_bit_0_helper(rc, p); |
| return rc->code < t; |
| } |
| |
| /* Called ~10 times, but very small, thus inlined */ |
| static speed_inline void rc_update_bit_0(rc_t * rc, uint16_t * p) |
| { |
| rc->range = rc->bound; |
| *p += ((1 << RC_MODEL_TOTAL_BITS) - *p) >> RC_MOVE_BITS; |
| } |
| static speed_inline void rc_update_bit_1(rc_t * rc, uint16_t * p) |
| { |
| rc->range -= rc->bound; |
| rc->code -= rc->bound; |
| *p -= *p >> RC_MOVE_BITS; |
| } |
| |
| /* Called 4 times in unlzma loop */ |
| static int rc_get_bit(rc_t * rc, uint16_t * p, int *symbol) |
| { |
| if (rc_is_bit_0(rc, p)) { |
| rc_update_bit_0(rc, p); |
| *symbol *= 2; |
| return 0; |
| } else { |
| rc_update_bit_1(rc, p); |
| *symbol = *symbol * 2 + 1; |
| return 1; |
| } |
| } |
| |
| /* Called once */ |
| static always_inline int rc_direct_bit(rc_t * rc) |
| { |
| rc_normalize(rc); |
| rc->range >>= 1; |
| if (rc->code >= rc->range) { |
| rc->code -= rc->range; |
| return 1; |
| } |
| return 0; |
| } |
| |
| /* Called twice */ |
| static speed_inline void |
| rc_bit_tree_decode(rc_t * rc, uint16_t * p, int num_levels, int *symbol) |
| { |
| int i = num_levels; |
| |
| *symbol = 1; |
| while (i--) |
| rc_get_bit(rc, p + *symbol, symbol); |
| *symbol -= 1 << num_levels; |
| } |
| |
| /* vi:set ts=4: */ |