Kyle Swenson | 8d8f654 | 2021-03-15 11:02:55 -0600 | [diff] [blame] | 1 | /* |
| 2 | * Force feedback support for memoryless devices |
| 3 | * |
| 4 | * Copyright (c) 2006 Anssi Hannula <anssi.hannula@gmail.com> |
| 5 | * Copyright (c) 2006 Dmitry Torokhov <dtor@mail.ru> |
| 6 | */ |
| 7 | |
| 8 | /* |
| 9 | * This program is free software; you can redistribute it and/or modify |
| 10 | * it under the terms of the GNU General Public License as published by |
| 11 | * the Free Software Foundation; either version 2 of the License, or |
| 12 | * (at your option) any later version. |
| 13 | * |
| 14 | * This program is distributed in the hope that it will be useful, |
| 15 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 16 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 17 | * GNU General Public License for more details. |
| 18 | * |
| 19 | * You should have received a copy of the GNU General Public License |
| 20 | * along with this program; if not, write to the Free Software |
| 21 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
| 22 | */ |
| 23 | |
| 24 | /* #define DEBUG */ |
| 25 | |
| 26 | #define pr_fmt(fmt) KBUILD_MODNAME ": " fmt |
| 27 | |
| 28 | #include <linux/slab.h> |
| 29 | #include <linux/input.h> |
| 30 | #include <linux/module.h> |
| 31 | #include <linux/mutex.h> |
| 32 | #include <linux/spinlock.h> |
| 33 | #include <linux/jiffies.h> |
| 34 | #include <linux/fixp-arith.h> |
| 35 | |
| 36 | MODULE_LICENSE("GPL"); |
| 37 | MODULE_AUTHOR("Anssi Hannula <anssi.hannula@gmail.com>"); |
| 38 | MODULE_DESCRIPTION("Force feedback support for memoryless devices"); |
| 39 | |
| 40 | /* Number of effects handled with memoryless devices */ |
| 41 | #define FF_MEMLESS_EFFECTS 16 |
| 42 | |
| 43 | /* Envelope update interval in ms */ |
| 44 | #define FF_ENVELOPE_INTERVAL 50 |
| 45 | |
| 46 | #define FF_EFFECT_STARTED 0 |
| 47 | #define FF_EFFECT_PLAYING 1 |
| 48 | #define FF_EFFECT_ABORTING 2 |
| 49 | |
| 50 | struct ml_effect_state { |
| 51 | struct ff_effect *effect; |
| 52 | unsigned long flags; /* effect state (STARTED, PLAYING, etc) */ |
| 53 | int count; /* loop count of the effect */ |
| 54 | unsigned long play_at; /* start time */ |
| 55 | unsigned long stop_at; /* stop time */ |
| 56 | unsigned long adj_at; /* last time the effect was sent */ |
| 57 | }; |
| 58 | |
| 59 | struct ml_device { |
| 60 | void *private; |
| 61 | struct ml_effect_state states[FF_MEMLESS_EFFECTS]; |
| 62 | int gain; |
| 63 | struct timer_list timer; |
| 64 | struct input_dev *dev; |
| 65 | |
| 66 | int (*play_effect)(struct input_dev *dev, void *data, |
| 67 | struct ff_effect *effect); |
| 68 | }; |
| 69 | |
| 70 | static const struct ff_envelope *get_envelope(const struct ff_effect *effect) |
| 71 | { |
| 72 | static const struct ff_envelope empty_envelope; |
| 73 | |
| 74 | switch (effect->type) { |
| 75 | case FF_PERIODIC: |
| 76 | return &effect->u.periodic.envelope; |
| 77 | |
| 78 | case FF_CONSTANT: |
| 79 | return &effect->u.constant.envelope; |
| 80 | |
| 81 | default: |
| 82 | return &empty_envelope; |
| 83 | } |
| 84 | } |
| 85 | |
| 86 | /* |
| 87 | * Check for the next time envelope requires an update on memoryless devices |
| 88 | */ |
| 89 | static unsigned long calculate_next_time(struct ml_effect_state *state) |
| 90 | { |
| 91 | const struct ff_envelope *envelope = get_envelope(state->effect); |
| 92 | unsigned long attack_stop, fade_start, next_fade; |
| 93 | |
| 94 | if (envelope->attack_length) { |
| 95 | attack_stop = state->play_at + |
| 96 | msecs_to_jiffies(envelope->attack_length); |
| 97 | if (time_before(state->adj_at, attack_stop)) |
| 98 | return state->adj_at + |
| 99 | msecs_to_jiffies(FF_ENVELOPE_INTERVAL); |
| 100 | } |
| 101 | |
| 102 | if (state->effect->replay.length) { |
| 103 | if (envelope->fade_length) { |
| 104 | /* check when fading should start */ |
| 105 | fade_start = state->stop_at - |
| 106 | msecs_to_jiffies(envelope->fade_length); |
| 107 | |
| 108 | if (time_before(state->adj_at, fade_start)) |
| 109 | return fade_start; |
| 110 | |
| 111 | /* already fading, advance to next checkpoint */ |
| 112 | next_fade = state->adj_at + |
| 113 | msecs_to_jiffies(FF_ENVELOPE_INTERVAL); |
| 114 | if (time_before(next_fade, state->stop_at)) |
| 115 | return next_fade; |
| 116 | } |
| 117 | |
| 118 | return state->stop_at; |
| 119 | } |
| 120 | |
| 121 | return state->play_at; |
| 122 | } |
| 123 | |
| 124 | static void ml_schedule_timer(struct ml_device *ml) |
| 125 | { |
| 126 | struct ml_effect_state *state; |
| 127 | unsigned long now = jiffies; |
| 128 | unsigned long earliest = 0; |
| 129 | unsigned long next_at; |
| 130 | int events = 0; |
| 131 | int i; |
| 132 | |
| 133 | pr_debug("calculating next timer\n"); |
| 134 | |
| 135 | for (i = 0; i < FF_MEMLESS_EFFECTS; i++) { |
| 136 | |
| 137 | state = &ml->states[i]; |
| 138 | |
| 139 | if (!test_bit(FF_EFFECT_STARTED, &state->flags)) |
| 140 | continue; |
| 141 | |
| 142 | if (test_bit(FF_EFFECT_PLAYING, &state->flags)) |
| 143 | next_at = calculate_next_time(state); |
| 144 | else |
| 145 | next_at = state->play_at; |
| 146 | |
| 147 | if (time_before_eq(now, next_at) && |
| 148 | (++events == 1 || time_before(next_at, earliest))) |
| 149 | earliest = next_at; |
| 150 | } |
| 151 | |
| 152 | if (!events) { |
| 153 | pr_debug("no actions\n"); |
| 154 | del_timer(&ml->timer); |
| 155 | } else { |
| 156 | pr_debug("timer set\n"); |
| 157 | mod_timer(&ml->timer, earliest); |
| 158 | } |
| 159 | } |
| 160 | |
| 161 | /* |
| 162 | * Apply an envelope to a value |
| 163 | */ |
| 164 | static int apply_envelope(struct ml_effect_state *state, int value, |
| 165 | struct ff_envelope *envelope) |
| 166 | { |
| 167 | struct ff_effect *effect = state->effect; |
| 168 | unsigned long now = jiffies; |
| 169 | int time_from_level; |
| 170 | int time_of_envelope; |
| 171 | int envelope_level; |
| 172 | int difference; |
| 173 | |
| 174 | if (envelope->attack_length && |
| 175 | time_before(now, |
| 176 | state->play_at + msecs_to_jiffies(envelope->attack_length))) { |
| 177 | pr_debug("value = 0x%x, attack_level = 0x%x\n", |
| 178 | value, envelope->attack_level); |
| 179 | time_from_level = jiffies_to_msecs(now - state->play_at); |
| 180 | time_of_envelope = envelope->attack_length; |
| 181 | envelope_level = min_t(u16, envelope->attack_level, 0x7fff); |
| 182 | |
| 183 | } else if (envelope->fade_length && effect->replay.length && |
| 184 | time_after(now, |
| 185 | state->stop_at - msecs_to_jiffies(envelope->fade_length)) && |
| 186 | time_before(now, state->stop_at)) { |
| 187 | time_from_level = jiffies_to_msecs(state->stop_at - now); |
| 188 | time_of_envelope = envelope->fade_length; |
| 189 | envelope_level = min_t(u16, envelope->fade_level, 0x7fff); |
| 190 | } else |
| 191 | return value; |
| 192 | |
| 193 | difference = abs(value) - envelope_level; |
| 194 | |
| 195 | pr_debug("difference = %d\n", difference); |
| 196 | pr_debug("time_from_level = 0x%x\n", time_from_level); |
| 197 | pr_debug("time_of_envelope = 0x%x\n", time_of_envelope); |
| 198 | |
| 199 | difference = difference * time_from_level / time_of_envelope; |
| 200 | |
| 201 | pr_debug("difference = %d\n", difference); |
| 202 | |
| 203 | return value < 0 ? |
| 204 | -(difference + envelope_level) : (difference + envelope_level); |
| 205 | } |
| 206 | |
| 207 | /* |
| 208 | * Return the type the effect has to be converted into (memless devices) |
| 209 | */ |
| 210 | static int get_compatible_type(struct ff_device *ff, int effect_type) |
| 211 | { |
| 212 | |
| 213 | if (test_bit(effect_type, ff->ffbit)) |
| 214 | return effect_type; |
| 215 | |
| 216 | if (effect_type == FF_PERIODIC && test_bit(FF_RUMBLE, ff->ffbit)) |
| 217 | return FF_RUMBLE; |
| 218 | |
| 219 | pr_err("invalid type in get_compatible_type()\n"); |
| 220 | |
| 221 | return 0; |
| 222 | } |
| 223 | |
| 224 | /* |
| 225 | * Only left/right direction should be used (under/over 0x8000) for |
| 226 | * forward/reverse motor direction (to keep calculation fast & simple). |
| 227 | */ |
| 228 | static u16 ml_calculate_direction(u16 direction, u16 force, |
| 229 | u16 new_direction, u16 new_force) |
| 230 | { |
| 231 | if (!force) |
| 232 | return new_direction; |
| 233 | if (!new_force) |
| 234 | return direction; |
| 235 | return (((u32)(direction >> 1) * force + |
| 236 | (new_direction >> 1) * new_force) / |
| 237 | (force + new_force)) << 1; |
| 238 | } |
| 239 | |
| 240 | #define FRAC_N 8 |
| 241 | static inline s16 fixp_new16(s16 a) |
| 242 | { |
| 243 | return ((s32)a) >> (16 - FRAC_N); |
| 244 | } |
| 245 | |
| 246 | static inline s16 fixp_mult(s16 a, s16 b) |
| 247 | { |
| 248 | a = ((s32)a * 0x100) / 0x7fff; |
| 249 | return ((s32)(a * b)) >> FRAC_N; |
| 250 | } |
| 251 | |
| 252 | /* |
| 253 | * Combine two effects and apply gain. |
| 254 | */ |
| 255 | static void ml_combine_effects(struct ff_effect *effect, |
| 256 | struct ml_effect_state *state, |
| 257 | int gain) |
| 258 | { |
| 259 | struct ff_effect *new = state->effect; |
| 260 | unsigned int strong, weak, i; |
| 261 | int x, y; |
| 262 | s16 level; |
| 263 | |
| 264 | switch (new->type) { |
| 265 | case FF_CONSTANT: |
| 266 | i = new->direction * 360 / 0xffff; |
| 267 | level = fixp_new16(apply_envelope(state, |
| 268 | new->u.constant.level, |
| 269 | &new->u.constant.envelope)); |
| 270 | x = fixp_mult(fixp_sin16(i), level) * gain / 0xffff; |
| 271 | y = fixp_mult(-fixp_cos16(i), level) * gain / 0xffff; |
| 272 | /* |
| 273 | * here we abuse ff_ramp to hold x and y of constant force |
| 274 | * If in future any driver wants something else than x and y |
| 275 | * in s8, this should be changed to something more generic |
| 276 | */ |
| 277 | effect->u.ramp.start_level = |
| 278 | clamp_val(effect->u.ramp.start_level + x, -0x80, 0x7f); |
| 279 | effect->u.ramp.end_level = |
| 280 | clamp_val(effect->u.ramp.end_level + y, -0x80, 0x7f); |
| 281 | break; |
| 282 | |
| 283 | case FF_RUMBLE: |
| 284 | strong = (u32)new->u.rumble.strong_magnitude * gain / 0xffff; |
| 285 | weak = (u32)new->u.rumble.weak_magnitude * gain / 0xffff; |
| 286 | |
| 287 | if (effect->u.rumble.strong_magnitude + strong) |
| 288 | effect->direction = ml_calculate_direction( |
| 289 | effect->direction, |
| 290 | effect->u.rumble.strong_magnitude, |
| 291 | new->direction, strong); |
| 292 | else if (effect->u.rumble.weak_magnitude + weak) |
| 293 | effect->direction = ml_calculate_direction( |
| 294 | effect->direction, |
| 295 | effect->u.rumble.weak_magnitude, |
| 296 | new->direction, weak); |
| 297 | else |
| 298 | effect->direction = 0; |
| 299 | effect->u.rumble.strong_magnitude = |
| 300 | min(strong + effect->u.rumble.strong_magnitude, |
| 301 | 0xffffU); |
| 302 | effect->u.rumble.weak_magnitude = |
| 303 | min(weak + effect->u.rumble.weak_magnitude, 0xffffU); |
| 304 | break; |
| 305 | |
| 306 | case FF_PERIODIC: |
| 307 | i = apply_envelope(state, abs(new->u.periodic.magnitude), |
| 308 | &new->u.periodic.envelope); |
| 309 | |
| 310 | /* here we also scale it 0x7fff => 0xffff */ |
| 311 | i = i * gain / 0x7fff; |
| 312 | |
| 313 | if (effect->u.rumble.strong_magnitude + i) |
| 314 | effect->direction = ml_calculate_direction( |
| 315 | effect->direction, |
| 316 | effect->u.rumble.strong_magnitude, |
| 317 | new->direction, i); |
| 318 | else |
| 319 | effect->direction = 0; |
| 320 | effect->u.rumble.strong_magnitude = |
| 321 | min(i + effect->u.rumble.strong_magnitude, 0xffffU); |
| 322 | effect->u.rumble.weak_magnitude = |
| 323 | min(i + effect->u.rumble.weak_magnitude, 0xffffU); |
| 324 | break; |
| 325 | |
| 326 | default: |
| 327 | pr_err("invalid type in ml_combine_effects()\n"); |
| 328 | break; |
| 329 | } |
| 330 | |
| 331 | } |
| 332 | |
| 333 | |
| 334 | /* |
| 335 | * Because memoryless devices have only one effect per effect type active |
| 336 | * at one time we have to combine multiple effects into one |
| 337 | */ |
| 338 | static int ml_get_combo_effect(struct ml_device *ml, |
| 339 | unsigned long *effect_handled, |
| 340 | struct ff_effect *combo_effect) |
| 341 | { |
| 342 | struct ff_effect *effect; |
| 343 | struct ml_effect_state *state; |
| 344 | int effect_type; |
| 345 | int i; |
| 346 | |
| 347 | memset(combo_effect, 0, sizeof(struct ff_effect)); |
| 348 | |
| 349 | for (i = 0; i < FF_MEMLESS_EFFECTS; i++) { |
| 350 | if (__test_and_set_bit(i, effect_handled)) |
| 351 | continue; |
| 352 | |
| 353 | state = &ml->states[i]; |
| 354 | effect = state->effect; |
| 355 | |
| 356 | if (!test_bit(FF_EFFECT_STARTED, &state->flags)) |
| 357 | continue; |
| 358 | |
| 359 | if (time_before(jiffies, state->play_at)) |
| 360 | continue; |
| 361 | |
| 362 | /* |
| 363 | * here we have started effects that are either |
| 364 | * currently playing (and may need be aborted) |
| 365 | * or need to start playing. |
| 366 | */ |
| 367 | effect_type = get_compatible_type(ml->dev->ff, effect->type); |
| 368 | if (combo_effect->type != effect_type) { |
| 369 | if (combo_effect->type != 0) { |
| 370 | __clear_bit(i, effect_handled); |
| 371 | continue; |
| 372 | } |
| 373 | combo_effect->type = effect_type; |
| 374 | } |
| 375 | |
| 376 | if (__test_and_clear_bit(FF_EFFECT_ABORTING, &state->flags)) { |
| 377 | __clear_bit(FF_EFFECT_PLAYING, &state->flags); |
| 378 | __clear_bit(FF_EFFECT_STARTED, &state->flags); |
| 379 | } else if (effect->replay.length && |
| 380 | time_after_eq(jiffies, state->stop_at)) { |
| 381 | |
| 382 | __clear_bit(FF_EFFECT_PLAYING, &state->flags); |
| 383 | |
| 384 | if (--state->count <= 0) { |
| 385 | __clear_bit(FF_EFFECT_STARTED, &state->flags); |
| 386 | } else { |
| 387 | state->play_at = jiffies + |
| 388 | msecs_to_jiffies(effect->replay.delay); |
| 389 | state->stop_at = state->play_at + |
| 390 | msecs_to_jiffies(effect->replay.length); |
| 391 | } |
| 392 | } else { |
| 393 | __set_bit(FF_EFFECT_PLAYING, &state->flags); |
| 394 | state->adj_at = jiffies; |
| 395 | ml_combine_effects(combo_effect, state, ml->gain); |
| 396 | } |
| 397 | } |
| 398 | |
| 399 | return combo_effect->type != 0; |
| 400 | } |
| 401 | |
| 402 | static void ml_play_effects(struct ml_device *ml) |
| 403 | { |
| 404 | struct ff_effect effect; |
| 405 | DECLARE_BITMAP(handled_bm, FF_MEMLESS_EFFECTS); |
| 406 | |
| 407 | memset(handled_bm, 0, sizeof(handled_bm)); |
| 408 | |
| 409 | while (ml_get_combo_effect(ml, handled_bm, &effect)) |
| 410 | ml->play_effect(ml->dev, ml->private, &effect); |
| 411 | |
| 412 | ml_schedule_timer(ml); |
| 413 | } |
| 414 | |
| 415 | static void ml_effect_timer(unsigned long timer_data) |
| 416 | { |
| 417 | struct input_dev *dev = (struct input_dev *)timer_data; |
| 418 | struct ml_device *ml = dev->ff->private; |
| 419 | unsigned long flags; |
| 420 | |
| 421 | pr_debug("timer: updating effects\n"); |
| 422 | |
| 423 | spin_lock_irqsave(&dev->event_lock, flags); |
| 424 | ml_play_effects(ml); |
| 425 | spin_unlock_irqrestore(&dev->event_lock, flags); |
| 426 | } |
| 427 | |
| 428 | /* |
| 429 | * Sets requested gain for FF effects. Called with dev->event_lock held. |
| 430 | */ |
| 431 | static void ml_ff_set_gain(struct input_dev *dev, u16 gain) |
| 432 | { |
| 433 | struct ml_device *ml = dev->ff->private; |
| 434 | int i; |
| 435 | |
| 436 | ml->gain = gain; |
| 437 | |
| 438 | for (i = 0; i < FF_MEMLESS_EFFECTS; i++) |
| 439 | __clear_bit(FF_EFFECT_PLAYING, &ml->states[i].flags); |
| 440 | |
| 441 | ml_play_effects(ml); |
| 442 | } |
| 443 | |
| 444 | /* |
| 445 | * Start/stop specified FF effect. Called with dev->event_lock held. |
| 446 | */ |
| 447 | static int ml_ff_playback(struct input_dev *dev, int effect_id, int value) |
| 448 | { |
| 449 | struct ml_device *ml = dev->ff->private; |
| 450 | struct ml_effect_state *state = &ml->states[effect_id]; |
| 451 | |
| 452 | if (value > 0) { |
| 453 | pr_debug("initiated play\n"); |
| 454 | |
| 455 | __set_bit(FF_EFFECT_STARTED, &state->flags); |
| 456 | state->count = value; |
| 457 | state->play_at = jiffies + |
| 458 | msecs_to_jiffies(state->effect->replay.delay); |
| 459 | state->stop_at = state->play_at + |
| 460 | msecs_to_jiffies(state->effect->replay.length); |
| 461 | state->adj_at = state->play_at; |
| 462 | |
| 463 | } else { |
| 464 | pr_debug("initiated stop\n"); |
| 465 | |
| 466 | if (test_bit(FF_EFFECT_PLAYING, &state->flags)) |
| 467 | __set_bit(FF_EFFECT_ABORTING, &state->flags); |
| 468 | else |
| 469 | __clear_bit(FF_EFFECT_STARTED, &state->flags); |
| 470 | } |
| 471 | |
| 472 | ml_play_effects(ml); |
| 473 | |
| 474 | return 0; |
| 475 | } |
| 476 | |
| 477 | static int ml_ff_upload(struct input_dev *dev, |
| 478 | struct ff_effect *effect, struct ff_effect *old) |
| 479 | { |
| 480 | struct ml_device *ml = dev->ff->private; |
| 481 | struct ml_effect_state *state = &ml->states[effect->id]; |
| 482 | |
| 483 | spin_lock_irq(&dev->event_lock); |
| 484 | |
| 485 | if (test_bit(FF_EFFECT_STARTED, &state->flags)) { |
| 486 | __clear_bit(FF_EFFECT_PLAYING, &state->flags); |
| 487 | state->play_at = jiffies + |
| 488 | msecs_to_jiffies(state->effect->replay.delay); |
| 489 | state->stop_at = state->play_at + |
| 490 | msecs_to_jiffies(state->effect->replay.length); |
| 491 | state->adj_at = state->play_at; |
| 492 | ml_schedule_timer(ml); |
| 493 | } |
| 494 | |
| 495 | spin_unlock_irq(&dev->event_lock); |
| 496 | |
| 497 | return 0; |
| 498 | } |
| 499 | |
| 500 | static void ml_ff_destroy(struct ff_device *ff) |
| 501 | { |
| 502 | struct ml_device *ml = ff->private; |
| 503 | |
| 504 | kfree(ml->private); |
| 505 | } |
| 506 | |
| 507 | /** |
| 508 | * input_ff_create_memless() - create memoryless force-feedback device |
| 509 | * @dev: input device supporting force-feedback |
| 510 | * @data: driver-specific data to be passed into @play_effect |
| 511 | * @play_effect: driver-specific method for playing FF effect |
| 512 | */ |
| 513 | int input_ff_create_memless(struct input_dev *dev, void *data, |
| 514 | int (*play_effect)(struct input_dev *, void *, struct ff_effect *)) |
| 515 | { |
| 516 | struct ml_device *ml; |
| 517 | struct ff_device *ff; |
| 518 | int error; |
| 519 | int i; |
| 520 | |
| 521 | ml = kzalloc(sizeof(struct ml_device), GFP_KERNEL); |
| 522 | if (!ml) |
| 523 | return -ENOMEM; |
| 524 | |
| 525 | ml->dev = dev; |
| 526 | ml->private = data; |
| 527 | ml->play_effect = play_effect; |
| 528 | ml->gain = 0xffff; |
| 529 | setup_timer(&ml->timer, ml_effect_timer, (unsigned long)dev); |
| 530 | |
| 531 | set_bit(FF_GAIN, dev->ffbit); |
| 532 | |
| 533 | error = input_ff_create(dev, FF_MEMLESS_EFFECTS); |
| 534 | if (error) { |
| 535 | kfree(ml); |
| 536 | return error; |
| 537 | } |
| 538 | |
| 539 | ff = dev->ff; |
| 540 | ff->private = ml; |
| 541 | ff->upload = ml_ff_upload; |
| 542 | ff->playback = ml_ff_playback; |
| 543 | ff->set_gain = ml_ff_set_gain; |
| 544 | ff->destroy = ml_ff_destroy; |
| 545 | |
| 546 | /* we can emulate periodic effects with RUMBLE */ |
| 547 | if (test_bit(FF_RUMBLE, ff->ffbit)) { |
| 548 | set_bit(FF_PERIODIC, dev->ffbit); |
| 549 | set_bit(FF_SINE, dev->ffbit); |
| 550 | set_bit(FF_TRIANGLE, dev->ffbit); |
| 551 | set_bit(FF_SQUARE, dev->ffbit); |
| 552 | } |
| 553 | |
| 554 | for (i = 0; i < FF_MEMLESS_EFFECTS; i++) |
| 555 | ml->states[i].effect = &ff->effects[i]; |
| 556 | |
| 557 | return 0; |
| 558 | } |
| 559 | EXPORT_SYMBOL_GPL(input_ff_create_memless); |