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Kyle Swenson8d8f6542021-03-15 11:02:55 -06001/* IEEE754 floating point arithmetic
2 * single precision
3 */
4/*
5 * MIPS floating point support
6 * Copyright (C) 1994-2000 Algorithmics Ltd.
7 *
8 * This program is free software; you can distribute it and/or modify it
9 * under the terms of the GNU General Public License (Version 2) as
10 * published by the Free Software Foundation.
11 *
12 * This program is distributed in the hope it will be useful, but WITHOUT
13 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
14 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
15 * for more details.
16 *
17 * You should have received a copy of the GNU General Public License along
18 * with this program; if not, write to the Free Software Foundation, Inc.,
19 * 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
20 */
21
22#include "ieee754sp.h"
23
24int ieee754sp_tint(union ieee754sp x)
25{
26 u32 residue;
27 int round;
28 int sticky;
29 int odd;
30
31 COMPXSP;
32
33 ieee754_clearcx();
34
35 EXPLODEXSP;
36 FLUSHXSP;
37
38 switch (xc) {
39 case IEEE754_CLASS_SNAN:
40 case IEEE754_CLASS_QNAN:
41 case IEEE754_CLASS_INF:
42 ieee754_setcx(IEEE754_INVALID_OPERATION);
43 return ieee754si_indef();
44
45 case IEEE754_CLASS_ZERO:
46 return 0;
47
48 case IEEE754_CLASS_DNORM:
49 case IEEE754_CLASS_NORM:
50 break;
51 }
52 if (xe >= 31) {
53 /* look for valid corner case */
54 if (xe == 31 && xs && xm == SP_HIDDEN_BIT)
55 return -0x80000000;
56 /* Set invalid. We will only use overflow for floating
57 point overflow */
58 ieee754_setcx(IEEE754_INVALID_OPERATION);
59 return ieee754si_indef();
60 }
61 /* oh gawd */
62 if (xe > SP_FBITS) {
63 xm <<= xe - SP_FBITS;
64 } else {
65 if (xe < -1) {
66 residue = xm;
67 round = 0;
68 sticky = residue != 0;
69 xm = 0;
70 } else {
71 /* Shifting a u32 32 times does not work,
72 * so we do it in two steps. Be aware that xe
73 * may be -1 */
74 residue = xm << (xe + 1);
75 residue <<= 31 - SP_FBITS;
76 round = (residue >> 31) != 0;
77 sticky = (residue << 1) != 0;
78 xm >>= SP_FBITS - xe;
79 }
80 odd = (xm & 0x1) != 0x0;
81 switch (ieee754_csr.rm) {
82 case FPU_CSR_RN:
83 if (round && (sticky || odd))
84 xm++;
85 break;
86 case FPU_CSR_RZ:
87 break;
88 case FPU_CSR_RU: /* toward +Infinity */
89 if ((round || sticky) && !xs)
90 xm++;
91 break;
92 case FPU_CSR_RD: /* toward -Infinity */
93 if ((round || sticky) && xs)
94 xm++;
95 break;
96 }
97 if ((xm >> 31) != 0) {
98 /* This can happen after rounding */
99 ieee754_setcx(IEEE754_INVALID_OPERATION);
100 return ieee754si_indef();
101 }
102 if (round || sticky)
103 ieee754_setcx(IEEE754_INEXACT);
104 }
105 if (xs)
106 return -xm;
107 else
108 return xm;
109}