blob: ae964624efb248d59f9af530c44b68175ac4324e [file] [log] [blame]
Kyle Swenson8d8f6542021-03-15 11:02:55 -06001#ifndef _BCACHE_BSET_H
2#define _BCACHE_BSET_H
3
4#include <linux/bcache.h>
5#include <linux/kernel.h>
6#include <linux/types.h>
7
8#include "util.h" /* for time_stats */
9
10/*
11 * BKEYS:
12 *
13 * A bkey contains a key, a size field, a variable number of pointers, and some
14 * ancillary flag bits.
15 *
16 * We use two different functions for validating bkeys, bch_ptr_invalid and
17 * bch_ptr_bad().
18 *
19 * bch_ptr_invalid() primarily filters out keys and pointers that would be
20 * invalid due to some sort of bug, whereas bch_ptr_bad() filters out keys and
21 * pointer that occur in normal practice but don't point to real data.
22 *
23 * The one exception to the rule that ptr_invalid() filters out invalid keys is
24 * that it also filters out keys of size 0 - these are keys that have been
25 * completely overwritten. It'd be safe to delete these in memory while leaving
26 * them on disk, just unnecessary work - so we filter them out when resorting
27 * instead.
28 *
29 * We can't filter out stale keys when we're resorting, because garbage
30 * collection needs to find them to ensure bucket gens don't wrap around -
31 * unless we're rewriting the btree node those stale keys still exist on disk.
32 *
33 * We also implement functions here for removing some number of sectors from the
34 * front or the back of a bkey - this is mainly used for fixing overlapping
35 * extents, by removing the overlapping sectors from the older key.
36 *
37 * BSETS:
38 *
39 * A bset is an array of bkeys laid out contiguously in memory in sorted order,
40 * along with a header. A btree node is made up of a number of these, written at
41 * different times.
42 *
43 * There could be many of them on disk, but we never allow there to be more than
44 * 4 in memory - we lazily resort as needed.
45 *
46 * We implement code here for creating and maintaining auxiliary search trees
47 * (described below) for searching an individial bset, and on top of that we
48 * implement a btree iterator.
49 *
50 * BTREE ITERATOR:
51 *
52 * Most of the code in bcache doesn't care about an individual bset - it needs
53 * to search entire btree nodes and iterate over them in sorted order.
54 *
55 * The btree iterator code serves both functions; it iterates through the keys
56 * in a btree node in sorted order, starting from either keys after a specific
57 * point (if you pass it a search key) or the start of the btree node.
58 *
59 * AUXILIARY SEARCH TREES:
60 *
61 * Since keys are variable length, we can't use a binary search on a bset - we
62 * wouldn't be able to find the start of the next key. But binary searches are
63 * slow anyways, due to terrible cache behaviour; bcache originally used binary
64 * searches and that code topped out at under 50k lookups/second.
65 *
66 * So we need to construct some sort of lookup table. Since we only insert keys
67 * into the last (unwritten) set, most of the keys within a given btree node are
68 * usually in sets that are mostly constant. We use two different types of
69 * lookup tables to take advantage of this.
70 *
71 * Both lookup tables share in common that they don't index every key in the
72 * set; they index one key every BSET_CACHELINE bytes, and then a linear search
73 * is used for the rest.
74 *
75 * For sets that have been written to disk and are no longer being inserted
76 * into, we construct a binary search tree in an array - traversing a binary
77 * search tree in an array gives excellent locality of reference and is very
78 * fast, since both children of any node are adjacent to each other in memory
79 * (and their grandchildren, and great grandchildren...) - this means
80 * prefetching can be used to great effect.
81 *
82 * It's quite useful performance wise to keep these nodes small - not just
83 * because they're more likely to be in L2, but also because we can prefetch
84 * more nodes on a single cacheline and thus prefetch more iterations in advance
85 * when traversing this tree.
86 *
87 * Nodes in the auxiliary search tree must contain both a key to compare against
88 * (we don't want to fetch the key from the set, that would defeat the purpose),
89 * and a pointer to the key. We use a few tricks to compress both of these.
90 *
91 * To compress the pointer, we take advantage of the fact that one node in the
92 * search tree corresponds to precisely BSET_CACHELINE bytes in the set. We have
93 * a function (to_inorder()) that takes the index of a node in a binary tree and
94 * returns what its index would be in an inorder traversal, so we only have to
95 * store the low bits of the offset.
96 *
97 * The key is 84 bits (KEY_DEV + key->key, the offset on the device). To
98 * compress that, we take advantage of the fact that when we're traversing the
99 * search tree at every iteration we know that both our search key and the key
100 * we're looking for lie within some range - bounded by our previous
101 * comparisons. (We special case the start of a search so that this is true even
102 * at the root of the tree).
103 *
104 * So we know the key we're looking for is between a and b, and a and b don't
105 * differ higher than bit 50, we don't need to check anything higher than bit
106 * 50.
107 *
108 * We don't usually need the rest of the bits, either; we only need enough bits
109 * to partition the key range we're currently checking. Consider key n - the
110 * key our auxiliary search tree node corresponds to, and key p, the key
111 * immediately preceding n. The lowest bit we need to store in the auxiliary
112 * search tree is the highest bit that differs between n and p.
113 *
114 * Note that this could be bit 0 - we might sometimes need all 80 bits to do the
115 * comparison. But we'd really like our nodes in the auxiliary search tree to be
116 * of fixed size.
117 *
118 * The solution is to make them fixed size, and when we're constructing a node
119 * check if p and n differed in the bits we needed them to. If they don't we
120 * flag that node, and when doing lookups we fallback to comparing against the
121 * real key. As long as this doesn't happen to often (and it seems to reliably
122 * happen a bit less than 1% of the time), we win - even on failures, that key
123 * is then more likely to be in cache than if we were doing binary searches all
124 * the way, since we're touching so much less memory.
125 *
126 * The keys in the auxiliary search tree are stored in (software) floating
127 * point, with an exponent and a mantissa. The exponent needs to be big enough
128 * to address all the bits in the original key, but the number of bits in the
129 * mantissa is somewhat arbitrary; more bits just gets us fewer failures.
130 *
131 * We need 7 bits for the exponent and 3 bits for the key's offset (since keys
132 * are 8 byte aligned); using 22 bits for the mantissa means a node is 4 bytes.
133 * We need one node per 128 bytes in the btree node, which means the auxiliary
134 * search trees take up 3% as much memory as the btree itself.
135 *
136 * Constructing these auxiliary search trees is moderately expensive, and we
137 * don't want to be constantly rebuilding the search tree for the last set
138 * whenever we insert another key into it. For the unwritten set, we use a much
139 * simpler lookup table - it's just a flat array, so index i in the lookup table
140 * corresponds to the i range of BSET_CACHELINE bytes in the set. Indexing
141 * within each byte range works the same as with the auxiliary search trees.
142 *
143 * These are much easier to keep up to date when we insert a key - we do it
144 * somewhat lazily; when we shift a key up we usually just increment the pointer
145 * to it, only when it would overflow do we go to the trouble of finding the
146 * first key in that range of bytes again.
147 */
148
149struct btree_keys;
150struct btree_iter;
151struct btree_iter_set;
152struct bkey_float;
153
154#define MAX_BSETS 4U
155
156struct bset_tree {
157 /*
158 * We construct a binary tree in an array as if the array
159 * started at 1, so that things line up on the same cachelines
160 * better: see comments in bset.c at cacheline_to_bkey() for
161 * details
162 */
163
164 /* size of the binary tree and prev array */
165 unsigned size;
166
167 /* function of size - precalculated for to_inorder() */
168 unsigned extra;
169
170 /* copy of the last key in the set */
171 struct bkey end;
172 struct bkey_float *tree;
173
174 /*
175 * The nodes in the bset tree point to specific keys - this
176 * array holds the sizes of the previous key.
177 *
178 * Conceptually it's a member of struct bkey_float, but we want
179 * to keep bkey_float to 4 bytes and prev isn't used in the fast
180 * path.
181 */
182 uint8_t *prev;
183
184 /* The actual btree node, with pointers to each sorted set */
185 struct bset *data;
186};
187
188struct btree_keys_ops {
189 bool (*sort_cmp)(struct btree_iter_set,
190 struct btree_iter_set);
191 struct bkey *(*sort_fixup)(struct btree_iter *, struct bkey *);
192 bool (*insert_fixup)(struct btree_keys *, struct bkey *,
193 struct btree_iter *, struct bkey *);
194 bool (*key_invalid)(struct btree_keys *,
195 const struct bkey *);
196 bool (*key_bad)(struct btree_keys *, const struct bkey *);
197 bool (*key_merge)(struct btree_keys *,
198 struct bkey *, struct bkey *);
199 void (*key_to_text)(char *, size_t, const struct bkey *);
200 void (*key_dump)(struct btree_keys *, const struct bkey *);
201
202 /*
203 * Only used for deciding whether to use START_KEY(k) or just the key
204 * itself in a couple places
205 */
206 bool is_extents;
207};
208
209struct btree_keys {
210 const struct btree_keys_ops *ops;
211 uint8_t page_order;
212 uint8_t nsets;
213 unsigned last_set_unwritten:1;
214 bool *expensive_debug_checks;
215
216 /*
217 * Sets of sorted keys - the real btree node - plus a binary search tree
218 *
219 * set[0] is special; set[0]->tree, set[0]->prev and set[0]->data point
220 * to the memory we have allocated for this btree node. Additionally,
221 * set[0]->data points to the entire btree node as it exists on disk.
222 */
223 struct bset_tree set[MAX_BSETS];
224};
225
226static inline struct bset_tree *bset_tree_last(struct btree_keys *b)
227{
228 return b->set + b->nsets;
229}
230
231static inline bool bset_written(struct btree_keys *b, struct bset_tree *t)
232{
233 return t <= b->set + b->nsets - b->last_set_unwritten;
234}
235
236static inline bool bkey_written(struct btree_keys *b, struct bkey *k)
237{
238 return !b->last_set_unwritten || k < b->set[b->nsets].data->start;
239}
240
241static inline unsigned bset_byte_offset(struct btree_keys *b, struct bset *i)
242{
243 return ((size_t) i) - ((size_t) b->set->data);
244}
245
246static inline unsigned bset_sector_offset(struct btree_keys *b, struct bset *i)
247{
248 return bset_byte_offset(b, i) >> 9;
249}
250
251#define __set_bytes(i, k) (sizeof(*(i)) + (k) * sizeof(uint64_t))
252#define set_bytes(i) __set_bytes(i, i->keys)
253
254#define __set_blocks(i, k, block_bytes) \
255 DIV_ROUND_UP(__set_bytes(i, k), block_bytes)
256#define set_blocks(i, block_bytes) \
257 __set_blocks(i, (i)->keys, block_bytes)
258
259static inline size_t bch_btree_keys_u64s_remaining(struct btree_keys *b)
260{
261 struct bset_tree *t = bset_tree_last(b);
262
263 BUG_ON((PAGE_SIZE << b->page_order) <
264 (bset_byte_offset(b, t->data) + set_bytes(t->data)));
265
266 if (!b->last_set_unwritten)
267 return 0;
268
269 return ((PAGE_SIZE << b->page_order) -
270 (bset_byte_offset(b, t->data) + set_bytes(t->data))) /
271 sizeof(u64);
272}
273
274static inline struct bset *bset_next_set(struct btree_keys *b,
275 unsigned block_bytes)
276{
277 struct bset *i = bset_tree_last(b)->data;
278
279 return ((void *) i) + roundup(set_bytes(i), block_bytes);
280}
281
282void bch_btree_keys_free(struct btree_keys *);
283int bch_btree_keys_alloc(struct btree_keys *, unsigned, gfp_t);
284void bch_btree_keys_init(struct btree_keys *, const struct btree_keys_ops *,
285 bool *);
286
287void bch_bset_init_next(struct btree_keys *, struct bset *, uint64_t);
288void bch_bset_build_written_tree(struct btree_keys *);
289void bch_bset_fix_invalidated_key(struct btree_keys *, struct bkey *);
290bool bch_bkey_try_merge(struct btree_keys *, struct bkey *, struct bkey *);
291void bch_bset_insert(struct btree_keys *, struct bkey *, struct bkey *);
292unsigned bch_btree_insert_key(struct btree_keys *, struct bkey *,
293 struct bkey *);
294
295enum {
296 BTREE_INSERT_STATUS_NO_INSERT = 0,
297 BTREE_INSERT_STATUS_INSERT,
298 BTREE_INSERT_STATUS_BACK_MERGE,
299 BTREE_INSERT_STATUS_OVERWROTE,
300 BTREE_INSERT_STATUS_FRONT_MERGE,
301};
302
303/* Btree key iteration */
304
305struct btree_iter {
306 size_t size, used;
307#ifdef CONFIG_BCACHE_DEBUG
308 struct btree_keys *b;
309#endif
310 struct btree_iter_set {
311 struct bkey *k, *end;
312 } data[MAX_BSETS];
313};
314
315typedef bool (*ptr_filter_fn)(struct btree_keys *, const struct bkey *);
316
317struct bkey *bch_btree_iter_next(struct btree_iter *);
318struct bkey *bch_btree_iter_next_filter(struct btree_iter *,
319 struct btree_keys *, ptr_filter_fn);
320
321void bch_btree_iter_push(struct btree_iter *, struct bkey *, struct bkey *);
322struct bkey *bch_btree_iter_init(struct btree_keys *, struct btree_iter *,
323 struct bkey *);
324
325struct bkey *__bch_bset_search(struct btree_keys *, struct bset_tree *,
326 const struct bkey *);
327
328/*
329 * Returns the first key that is strictly greater than search
330 */
331static inline struct bkey *bch_bset_search(struct btree_keys *b,
332 struct bset_tree *t,
333 const struct bkey *search)
334{
335 return search ? __bch_bset_search(b, t, search) : t->data->start;
336}
337
338#define for_each_key_filter(b, k, iter, filter) \
339 for (bch_btree_iter_init((b), (iter), NULL); \
340 ((k) = bch_btree_iter_next_filter((iter), (b), filter));)
341
342#define for_each_key(b, k, iter) \
343 for (bch_btree_iter_init((b), (iter), NULL); \
344 ((k) = bch_btree_iter_next(iter));)
345
346/* Sorting */
347
348struct bset_sort_state {
349 mempool_t *pool;
350
351 unsigned page_order;
352 unsigned crit_factor;
353
354 struct time_stats time;
355};
356
357void bch_bset_sort_state_free(struct bset_sort_state *);
358int bch_bset_sort_state_init(struct bset_sort_state *, unsigned);
359void bch_btree_sort_lazy(struct btree_keys *, struct bset_sort_state *);
360void bch_btree_sort_into(struct btree_keys *, struct btree_keys *,
361 struct bset_sort_state *);
362void bch_btree_sort_and_fix_extents(struct btree_keys *, struct btree_iter *,
363 struct bset_sort_state *);
364void bch_btree_sort_partial(struct btree_keys *, unsigned,
365 struct bset_sort_state *);
366
367static inline void bch_btree_sort(struct btree_keys *b,
368 struct bset_sort_state *state)
369{
370 bch_btree_sort_partial(b, 0, state);
371}
372
373struct bset_stats {
374 size_t sets_written, sets_unwritten;
375 size_t bytes_written, bytes_unwritten;
376 size_t floats, failed;
377};
378
379void bch_btree_keys_stats(struct btree_keys *, struct bset_stats *);
380
381/* Bkey utility code */
382
383#define bset_bkey_last(i) bkey_idx((struct bkey *) (i)->d, (i)->keys)
384
385static inline struct bkey *bset_bkey_idx(struct bset *i, unsigned idx)
386{
387 return bkey_idx(i->start, idx);
388}
389
390static inline void bkey_init(struct bkey *k)
391{
392 *k = ZERO_KEY;
393}
394
395static __always_inline int64_t bkey_cmp(const struct bkey *l,
396 const struct bkey *r)
397{
398 return unlikely(KEY_INODE(l) != KEY_INODE(r))
399 ? (int64_t) KEY_INODE(l) - (int64_t) KEY_INODE(r)
400 : (int64_t) KEY_OFFSET(l) - (int64_t) KEY_OFFSET(r);
401}
402
403void bch_bkey_copy_single_ptr(struct bkey *, const struct bkey *,
404 unsigned);
405bool __bch_cut_front(const struct bkey *, struct bkey *);
406bool __bch_cut_back(const struct bkey *, struct bkey *);
407
408static inline bool bch_cut_front(const struct bkey *where, struct bkey *k)
409{
410 BUG_ON(bkey_cmp(where, k) > 0);
411 return __bch_cut_front(where, k);
412}
413
414static inline bool bch_cut_back(const struct bkey *where, struct bkey *k)
415{
416 BUG_ON(bkey_cmp(where, &START_KEY(k)) < 0);
417 return __bch_cut_back(where, k);
418}
419
420#define PRECEDING_KEY(_k) \
421({ \
422 struct bkey *_ret = NULL; \
423 \
424 if (KEY_INODE(_k) || KEY_OFFSET(_k)) { \
425 _ret = &KEY(KEY_INODE(_k), KEY_OFFSET(_k), 0); \
426 \
427 if (!_ret->low) \
428 _ret->high--; \
429 _ret->low--; \
430 } \
431 \
432 _ret; \
433})
434
435static inline bool bch_ptr_invalid(struct btree_keys *b, const struct bkey *k)
436{
437 return b->ops->key_invalid(b, k);
438}
439
440static inline bool bch_ptr_bad(struct btree_keys *b, const struct bkey *k)
441{
442 return b->ops->key_bad(b, k);
443}
444
445static inline void bch_bkey_to_text(struct btree_keys *b, char *buf,
446 size_t size, const struct bkey *k)
447{
448 return b->ops->key_to_text(buf, size, k);
449}
450
451static inline bool bch_bkey_equal_header(const struct bkey *l,
452 const struct bkey *r)
453{
454 return (KEY_DIRTY(l) == KEY_DIRTY(r) &&
455 KEY_PTRS(l) == KEY_PTRS(r) &&
456 KEY_CSUM(l) == KEY_CSUM(r));
457}
458
459/* Keylists */
460
461struct keylist {
462 union {
463 struct bkey *keys;
464 uint64_t *keys_p;
465 };
466 union {
467 struct bkey *top;
468 uint64_t *top_p;
469 };
470
471 /* Enough room for btree_split's keys without realloc */
472#define KEYLIST_INLINE 16
473 uint64_t inline_keys[KEYLIST_INLINE];
474};
475
476static inline void bch_keylist_init(struct keylist *l)
477{
478 l->top_p = l->keys_p = l->inline_keys;
479}
480
481static inline void bch_keylist_init_single(struct keylist *l, struct bkey *k)
482{
483 l->keys = k;
484 l->top = bkey_next(k);
485}
486
487static inline void bch_keylist_push(struct keylist *l)
488{
489 l->top = bkey_next(l->top);
490}
491
492static inline void bch_keylist_add(struct keylist *l, struct bkey *k)
493{
494 bkey_copy(l->top, k);
495 bch_keylist_push(l);
496}
497
498static inline bool bch_keylist_empty(struct keylist *l)
499{
500 return l->top == l->keys;
501}
502
503static inline void bch_keylist_reset(struct keylist *l)
504{
505 l->top = l->keys;
506}
507
508static inline void bch_keylist_free(struct keylist *l)
509{
510 if (l->keys_p != l->inline_keys)
511 kfree(l->keys_p);
512}
513
514static inline size_t bch_keylist_nkeys(struct keylist *l)
515{
516 return l->top_p - l->keys_p;
517}
518
519static inline size_t bch_keylist_bytes(struct keylist *l)
520{
521 return bch_keylist_nkeys(l) * sizeof(uint64_t);
522}
523
524struct bkey *bch_keylist_pop(struct keylist *);
525void bch_keylist_pop_front(struct keylist *);
526int __bch_keylist_realloc(struct keylist *, unsigned);
527
528/* Debug stuff */
529
530#ifdef CONFIG_BCACHE_DEBUG
531
532int __bch_count_data(struct btree_keys *);
533void __bch_check_keys(struct btree_keys *, const char *, ...);
534void bch_dump_bset(struct btree_keys *, struct bset *, unsigned);
535void bch_dump_bucket(struct btree_keys *);
536
537#else
538
539static inline int __bch_count_data(struct btree_keys *b) { return -1; }
540static inline void __bch_check_keys(struct btree_keys *b, const char *fmt, ...) {}
541static inline void bch_dump_bucket(struct btree_keys *b) {}
542void bch_dump_bset(struct btree_keys *, struct bset *, unsigned);
543
544#endif
545
546static inline bool btree_keys_expensive_checks(struct btree_keys *b)
547{
548#ifdef CONFIG_BCACHE_DEBUG
549 return *b->expensive_debug_checks;
550#else
551 return false;
552#endif
553}
554
555static inline int bch_count_data(struct btree_keys *b)
556{
557 return btree_keys_expensive_checks(b) ? __bch_count_data(b) : -1;
558}
559
560#define bch_check_keys(b, ...) \
561do { \
562 if (btree_keys_expensive_checks(b)) \
563 __bch_check_keys(b, __VA_ARGS__); \
564} while (0)
565
566#endif