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Bounded-index Extensible Hashing (bihash)
=========================================
Vpp uses bounded-index extensible hashing to solve a variety of
exact-match (key, value) lookup problems. Benefits of the current
implementation:
- Very high record count scaling, tested to 100,000,000 records.
- Lookup performance degrades gracefully as the number of records
increases
- No reader locking required
- Template implementation, its easy to support arbitrary (key,value)
types
Bounded-index extensible hashing has been widely used in databases for
decades.
Bihash uses a two-level data structure:
::
+-----------------+
| bucket-0 |
| log2_size |
| backing store |
+-----------------+
| bucket-1 |
| log2_size | +--------------------------------+
| backing store | --------> | KVP_PER_PAGE * key-value-pairs |
+-----------------+ | page 0 |
... +--------------------------------+
+-----------------+ | KVP_PER_PAGE * key-value-pairs |
| bucket-2**N-1 | | page 1 |
| log2_size | +--------------------------------+
| backing store | ---
+-----------------+ +--------------------------------+
| KVP_PER_PAGE * key-value-pairs |
| page 2**(log2(size)) - 1 |
+--------------------------------+
Discussion of the algorithm
---------------------------
This structure has a couple of major advantages. In practice, each
bucket entry fits into a 64-bit integer. Coincidentally, vpps target
CPU architectures support 64-bit atomic operations. When modifying the
contents of a specific bucket, we do the following:
- Make a working copy of the buckets backing storage
- Atomically swap a pointer to the working copy into the bucket array
- Change the original backing store data
- Atomically swap back to the original
So, no reader locking is required to search a bihash table.
At lookup time, the implementation computes a key hash code. We use the
least-significant N bits of the hash to select the bucket.
With the bucket in hand, we learn log2 (nBackingPages) for the selected
bucket. At this point, we use the next log2_size bits from the hash code
to select the specific backing page in which the (key,value) page will
be found.
Net result: we search **one** backing page, not 2**log2_size pages. This
is a key property of the algorithm.
When sufficient collisions occur to fill the backing pages for a given
bucket, we double the bucket size, rehash, and deal the bucket contents
into a double-sized set of backing pages. In the future, we may
represent the size as a linear combination of two powers-of-two, to
increase space efficiency.
To solve the jackpot case where a set of records collide under hashing
in a bad way, the implementation will fall back to linear search across
2**log2_size backing pages on a per-bucket basis.
To maintain *space* efficiency, we should configure the bucket array so
that backing pages are effectively utilized. Lookup performance tends to
change *very little* if the bucket array is too small or too large.
Bihash depends on selecting an effective hash function. If one were to
use a truly broken hash function such as return 1ULL.” bihash would
still work, but it would be equivalent to poorly-programmed linear
search.
We often use cpu intrinsic functions - think crc32 - to rapidly compute
a hash code which has decent statistics.
Bihash Cookbook
---------------
Using current (key,value) template instance types
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Its quite easy to use one of the template instance types. As of this
writing, …/src/vppinfra provides pre-built templates for 8, 16, 20, 24,
40, and 48 byte keys, u8 \* vector keys, and 8 byte values.
See …/src/vppinfra/{bihash\_\_8}.h
To define the data types, #include a specific template instance, most
often in a subsystem header file:
.. code:: c
#include <vppinfra/bihash_8_8.h>
If youre building a standalone application, youll need to define the
various functions by #including the method implementation file in a C
source file.
The core vpp engine currently uses most if not all of the known bihash
types, so you probably wont need to #include the method implementation
file.
.. code:: c
#include <vppinfra/bihash_template.c>
Add an instance of the selected bihash data structure to e.ga main_t
structure:
.. code:: c
typedef struct
{
...
BVT (clib_bihash) hash_table;
or
clib_bihash_8_8_t hash_table;
...
} my_main_t;
The BV macro concatenate its argument with the value of the preprocessor
symbol BIHASH_TYPE. The BVT macro concatenates its argument with the
value of BIHASH_TYPE and the fixed-string _t”. So in the above example,
BVT (clib_bihash) generates clib_bihash_8_8_t”.
If youre sure you wont decide to change the template / type name
later, its perfectly OK to code clib_bihash_8_8_t and so forth.
In fact, if you #include multiple template instances in a single source
file, you **must** use fully-enumerated type names. The macros stand no
chance of working.
Initializing a bihash table
~~~~~~~~~~~~~~~~~~~~~~~~~~~
Call the init function as shown. As a rough guide, pick a number of
buckets which is approximately
number_of_expected_records/BIHASH_KVP_PER_PAGE from the relevant
template instance header-file. See previous discussion.
The amount of memory selected should easily contain all of the records,
with a generous allowance for hash collisions. Bihash memory is
allocated separately from the main heap, and wont cost anything except
kernel PTEs until touched, so its OK to be reasonably generous.
For example:
.. code:: c
my_main_t *mm = &my_main;
clib_bihash_8_8_t *h;
h = &mm->hash_table;
clib_bihash_init_8_8 (h, "test", (u32) number_of_buckets,
(uword) memory_size);
Add or delete a key/value pair
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Use BV(clib_bihash_add_del), or the explicit type variant:
.. code:: c
clib_bihash_kv_8_8_t kv;
clib_bihash_8_8_t * h;
my_main_t *mm = &my_main;
clib_bihash_8_8_t *h;
h = &mm->hash_table;
kv.key = key_to_add_or_delete;
kv.value = value_to_add_or_delete;
clib_bihash_add_del_8_8 (h, &kv, is_add /* 1=add, 0=delete */);
In the delete case, kv.value is irrelevant. To change the value
associated with an existing (key,value) pair, simply re-add the [new]
pair.
Simple search
~~~~~~~~~~~~~
The simplest possible (key, value) search goes like so:
.. code:: c
clib_bihash_kv_8_8_t search_kv, return_kv;
clib_bihash_8_8_t * h;
my_main_t *mm = &my_main;
clib_bihash_8_8_t *h;
h = &mm->hash_table;
search_kv.key = key_to_add_or_delete;
if (clib_bihash_search_8_8 (h, &search_kv, &return_kv) < 0)
key_not_found();
else
key_found();
Note that its perfectly fine to collect the lookup result
.. code:: c
if (clib_bihash_search_8_8 (h, &search_kv, &search_kv))
key_not_found();
etc.
Bihash vector processing
~~~~~~~~~~~~~~~~~~~~~~~~
When processing a vector of packets which need a certain lookup
performed, its worth the trouble to compute the key hash, and prefetch
the correct bucket ahead of time.
Heres a sketch of one way to write the required code:
Dual-loop: \* 6 packets ahead, prefetch 2x vlib_buffer_ts and 2x packet
data required to form the record keys \* 4 packets ahead, form 2x record
keys and call BV(clib_bihash_hash) or the explicit hash function to
calculate the record hashes. Call 2x BV(clib_bihash_prefetch_bucket) to
prefetch the buckets \* 2 packets ahead, call 2x
BV(clib_bihash_prefetch_data) to prefetch 2x (key,value) data pages. \*
In the processing section, call 2x
BV(clib_bihash_search_inline_with_hash) to perform the search
Programmers choice whether to stash the hash code somewhere in
vnet_buffer(b) metadata, or to use local variables.
Single-loop: \* Use simple search as shown above.
Walking a bihash table
~~~~~~~~~~~~~~~~~~~~~~
A fairly common scenario to build show commands involves walking a
bihash table. Its simple enough:
.. code:: c
my_main_t *mm = &my_main;
clib_bihash_8_8_t *h;
void callback_fn (clib_bihash_kv_8_8_t *, void *);
h = &mm->hash_table;
BV(clib_bihash_foreach_key_value_pair) (h, callback_fn, (void *) arg);
To nobodys great surprise: clib_bihash_foreach_key_value_pair iterates
across the entire table, calling callback_fn with active entries.
Bihash table iteration safety
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
The iterator template clib_bihash_foreach_key_value_pair must be used
with a certain amount of care. For one thing, the iterator template does
*not* take the bihash hash table writer lock. If your use-case requires
it, lock the table.
For another, the iterator template is not safe under all conditions:
- Its **OK to delete** bihash table entries during a table-walk. The
iterator checks whether the current bucket has been freed after each
*callback_fn(…)* invocation.
- It is **not OK to add** entries during a table-walk.
The add-during-walk case involves a jackpot: while processing a
key-value-pair in a particular bucket, add a certain number of entries.
By luck, assume that one or more of the added entries causes the
**current bucket** to split-and-rehash.
Since we rehash KVPs to different pages based on what amounts to a
different hash function, either of these things can go wrong:
- We may revisit previously-visited entries. Depending on how one coded
the use-case, we could end up in a recursive-add situation.
- We may skip entries that have not been visited
One could build an add-safe iterator, at a significant cost in
performance: copy the entire bucket, and walk the copy.
Its hard to imagine a worthwhile add-during walk use-case in the first
place; let alone one which couldnt be implemented by walking the table
without modifying it, then adding a set of records.
Creating a new template instance
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Creating a new template is easy. Use one of the existing templates as a
model, and make the obvious changes. The hash and key_compare methods
are performance-critical in multiple senses.
If the key compare method is slow, every lookup will be slow. If the
hash function is slow, same story. If the hash function has poor
statistical properties, space efficiency will suffer. In the limit, a
bad enough hash function will cause large portions of the table to
revert to linear search.
Use of the best available vector unit is well worth the trouble in the
hash and key_compare functions.