blob: b88997e66f01e52ba2d5500eb100378ab11f501f [file] [log] [blame]
# Copyright (c) 2020 Cisco and/or its affiliates.
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at:
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
echo Loading vpp functions...\n
echo Load vl
# vl, aka vec_len (x)
# The vector length is 8 bytes before the vector pointer
define vl
echo vec_len ($arg0):
p/d ((u32 *)((u8 *)(($arg0))-8))[0]
end
document vl
Usage: vl <vector>
Prints the length of a vector
end
echo Load pe\n
# pe, aka pool_elts; the number of elements in the vector, minus the
# length of the free element vector. The free element vector is at
# offset -40 from the user pointer
define pe
echo pool_elts ($arg0):
p/d ((((u32 *)((u8 *)(($arg0))-8))[0]) - (((u32 *)((u8 *)(($arg0))-40))[0]))
end
document pe
Usage: pe <pool>
Prints the number of active elements in a pool
end
echo Load pifi\n
# pifi, aka pool_is_free_index. Print 1 if the pool index is free, 0 if
# it's in-use.
#
# If the index is less than the pool vector
# length, see if the indicated bit in the indicated bitmap word is set.
# Otherwise, the index is not in use
#
# If you wonder why you might want a gdb macro to work this out when looking
# at a core file, just look at the expression...
define pifi
echo pool_is_free_index ($arg0, $arg1)
p ($arg1 < (((u32 *)((u8 *)(($arg0))-8))[0])) ? (((1ULL<<(($arg1)%64)) & \
((u64 **)(((u8 *)($arg0)-48)))[0][($arg1)/64]) !=0) : 1
end
document pifi
Usage: pifi <pool-pointer> <index>
Print 1 if a specific pool index is free (or out of range), 0 if it's in-use
end
echo Load node_name_from_index\n
define node_name_from_index
p vlib_global_main.node_main.nodes[$arg0].name
end
document node_name_from_index
Usage: node_name_from_index <index>
Print node name given a node index (or node runtime index)
end
echo Load vnet_buffer_opaque\n
define vnet_buffer_opaque
p ((vnet_buffer_opaque_t *)(&((vlib_buffer_t *)($arg0))->opaque[0]))[0]
end
document vnet_buffer_opaque
Usage: vnet_buffer_opaque <vlib_buffer_t pointer>
Print the vnet buffer opaque given a vlib_buffer_t
end
echo Load vnet_buffer_opaque2\n
define vnet_buffer_opaque2
p ((vnet_buffer_opaque2_t *)(&((vlib_buffer_t *)($arg0))->opaque2[0]))[0]
end
document vnet_buffer_opaque2
Usage: vnet_buffer_opaque2 <vlib_buffer_t pointer>
Print the vnet buffer opaque2 given a vlib_buffer_t
end
echo Load bitmap_get\n
define bitmap_get
echo bitmap get ($arg0, $arg1):
p ($arg1/64 < ((u32 *)((u8 *)($arg0)-8))[0]) ? (((1ULL<<(($arg1)%64)) & \
((u64 *)(($arg0)))[($arg1)/64]) != 0) : 0
end
document bitmap_get
Usage: bitmap_get <bitmap> <index>
Print 1 if a specific bitmap index is set, 0 if it's not set or out of range
end
echo Done loading vpp functions...\n