Neale Ranns | 812ed39 | 2017-10-16 04:20:13 -0700 | [diff] [blame] | 1 | /* |
| 2 | * Copyright (c) 2017 Cisco and/or its affiliates. |
| 3 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 4 | * you may not use this file except in compliance with the License. |
| 5 | * You may obtain a copy of the License at: |
| 6 | * |
| 7 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 8 | * |
| 9 | * Unless required by applicable law or agreed to in writing, software |
| 10 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 11 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 12 | * See the License for the specific language governing permissions and |
| 13 | * limitations under the License. |
| 14 | */ |
| 15 | |
| 16 | #ifndef __VOM_OM_H__ |
| 17 | #define __VOM_OM_H__ |
| 18 | |
Neale Ranns | fd92060 | 2017-11-23 12:15:00 -0800 | [diff] [blame] | 19 | #include <algorithm> |
Neale Ranns | 812ed39 | 2017-10-16 04:20:13 -0700 | [diff] [blame] | 20 | #include <memory> |
| 21 | #include <set> |
| 22 | |
| 23 | #include "vom/client_db.hpp" |
| 24 | #include "vom/hw.hpp" |
| 25 | |
| 26 | /** |
| 27 | |
| 28 | The VPP Object Model (VOM) library. |
| 29 | |
| 30 | Before we begin, a glossary of terms: |
| 31 | - Agent or client: A user mode process that links to and uses the VOM library |
| 32 | to programme VPP |
| 33 | - VPP: A running instance of VPP |
| 34 | - High Availability (HA): Scenarios where the client and/or VPP restart with |
| 35 | minimal service interruption. |
| 36 | - CReate, Update, Delete (CRUD): An API style where the producer issues |
| 37 | notifications to changes to objects |
| 38 | |
| 39 | The VOM is a C++ library that models entities in VPP as C++ classes. The |
| 40 | relationships between VOM objects and VPP entities is not always 1:1. Some |
| 41 | effort has been made to construct a higher level, more abstract API to VPP |
| 42 | programming*. |
| 43 | The client programming model is simple (or at least I intended it to be..). The |
| 44 | client deals in ‘desired’ state, that is, it expresses the objects it wants to |
| 45 | exists (in VPP) and the properties that the object should have, i.e**; |
| 46 | Interface af1(“my-af-packet-1”, AFPACKET, admin::UP); |
| 47 | Then the client ‘writes’ this object into the ‘model’ |
| 48 | OM::write(“clients-thing-1”, af1); |
| 49 | |
| 50 | “clients-thing-1” is a description of the entity within the client’s domain that |
| 51 | ‘owns’ (or has locked or has a reference to) the VOM object. There can be many |
| 52 | owners of each VOM object. It will be the last owner’s update that will be |
| 53 | programmed in VPP. This model means that the client is not burdened with |
| 54 | maintaining which of its objects have created which VOM objects. If the client |
| 55 | is itself driven by a CRUD API, then create notifications are implemented as |
| 56 | above. Update notifications add two extra statements; |
| 57 | OM::mark(“clients-thing-1”); |
| 58 | … do writes …. |
| 59 | OM::sweep(“clients-thing-1”); |
| 60 | These ‘mark’ and ‘sweep’ statements are indications to OM that firstly, indicate |
| 61 | that all the objects owned by “clients-thing-1” are now stale, i.e that the |
| 62 | client may no longer need them. If one of the subsequent writes should update a |
| 63 | stale object, then it is no longer stale. The sweep statement will ‘remove’ all |
| 64 | the remaining stale objects. In this model, the client does not need to maintain |
| 65 | the mapping of VOM objects to its own objects – it can simply express what it |
| 66 | needs now. |
| 67 | The delete notification is simply: |
| 68 | OM::remove(“clients-thing-1”); |
| 69 | Which will remove all the objects in VOM that are owned by “clients-thing-1”. |
| 70 | Where ‘remove’ in this sense means unlock and unreference, the VOM object, and |
| 71 | VPP state, will only be truly removed once there are no more owners. This is |
| 72 | equivalent to a mark & sweep with no intermediate writes. |
| 73 | |
| 74 | To provide this client side model the VOM is a stateful library, meaning that |
| 75 | for each entity it creates in VPP, VOM maintains its own representation of that |
| 76 | object. VOM can therefore be memory hungry. The desired state is expressed by |
| 77 | the client, the ‘actual’ state is maintained by VOM. VOM will consolidate the |
| 78 | two states when the client writes to the OM and thus issue VPP only the changes |
| 79 | required. |
| 80 | |
| 81 | The concepts of ownership and statefulness also allow the support for HA |
| 82 | scenarios. |
| 83 | VPP restart: When VPP restarts, VOM will reconnect and ‘replay’ its state, in |
| 84 | dependency order, to VPP. The client does not need to regenerate its desired |
| 85 | state. |
| 86 | Client restart: when the client restarts, VOM will read/dump the current state |
| 87 | of all VPP objects and store them in the OM owned by the special owner “boot”. |
| 88 | As the client reprogrammes its desired state, objects will become owned by both |
| 89 | the boot process and the client. At the point in time, as determined by the |
| 90 | client, all stale state, that owned only by boot, can be purged. Hence the |
| 91 | system reaches the correct final state, with no interruption to VPP forwarding. |
| 92 | |
| 93 | |
| 94 | Basic Design: |
| 95 | |
| 96 | Each object in VOM (i.e. an interface, route, bridge-domain, etc) is stored in a |
| 97 | per-type object database, with an object-type specific key. This ‘singular’ DB |
| 98 | has a value-type of a weak pointer to the object. I use the term ‘singular’ to |
| 99 | refer to the instance of the object stored in these databases, to be distinct |
| 100 | from the instances the client constructs to represent desired state. |
| 101 | The ‘client’ DB maintains the mapping of owner to object. The value type of the |
| 102 | client DB is a shared pointer to the singular instance of the owned object. |
| 103 | Once all the owners are gone, and all the shared pointers are destroyed, the |
| 104 | singular instance is also destroyed. |
| 105 | |
| 106 | Each VOM object has some basic behaviour: |
| 107 | update: issue to VPP an update to this object’s state. This could include the |
| 108 | create |
| 109 | sweep: delete the VPP entity – called when the object is destroyed. |
| 110 | replay: issue to VPP all the commands needed to re-programme (VPP restart HA |
| 111 | scenario) |
| 112 | populate: read state from VPP and add it to the OM (client restart HA |
| 113 | scenario) |
| 114 | |
| 115 | The object code is boiler-plate, in some cases (like the ACLs) even template. |
| 116 | The objects are purposefully left as simple, functionality free as possible. |
| 117 | |
| 118 | Communication with VPP is through a ‘queue’ of ‘commands’. A command is |
| 119 | essentially an object wrapper around a VPP binary API call (although we do use |
| 120 | the VAPI C++ bindings too). Commands come in three flavours: |
| 121 | RPC: do this; done. |
| 122 | DUMP: give me all of these things; here you go |
| 123 | EVENT; tell me about these events; here’s one …. Here’s one…. Oh here’s |
| 124 | another….. etc. |
| 125 | |
| 126 | RPC and DUMP commands are handled synchronously. Therefore on return from |
| 127 | OM::write(…) VPP has been issued with the request and responded. EVENTs are |
| 128 | asynchronous and will be delivered to the listeners in a different thread – so |
| 129 | beware!! |
| 130 | |
| 131 | * As such VOM provides some level of insulation to the changes to the VPP |
| 132 | binary API. |
| 133 | ** some of the type names are shorten for brevity’s sake. |
| 134 | |
| 135 | */ |
| 136 | namespace VOM { |
| 137 | /** |
| 138 | * The interface to writing objects into VPP OM. |
| 139 | */ |
| 140 | class OM |
| 141 | { |
| 142 | public: |
| 143 | /** |
| 144 | * A class providing the RAII pattern for mark and sweep |
| 145 | */ |
| 146 | class mark_n_sweep |
| 147 | { |
| 148 | public: |
| 149 | /** |
| 150 | * Constructor - will call mark on the key |
| 151 | */ |
| 152 | mark_n_sweep(const client_db::key_t& key); |
| 153 | |
| 154 | /** |
| 155 | * Destructor - will call sweep on the key |
| 156 | */ |
| 157 | ~mark_n_sweep(); |
| 158 | |
| 159 | private: |
| 160 | /** |
| 161 | * no copies |
| 162 | */ |
| 163 | mark_n_sweep(const mark_n_sweep& ms) = delete; |
| 164 | |
| 165 | /** |
| 166 | * The client whose state we are guarding. |
| 167 | */ |
| 168 | client_db::key_t m_key; |
| 169 | }; |
| 170 | |
| 171 | /** |
| 172 | * Init |
| 173 | */ |
| 174 | static void init(); |
| 175 | |
| 176 | /** |
| 177 | * populate the OM with state read from HW. |
| 178 | */ |
| 179 | static void populate(const client_db::key_t& key); |
| 180 | |
| 181 | /** |
| 182 | * Mark all state owned by this key as stale |
| 183 | */ |
| 184 | static void mark(const client_db::key_t& key); |
| 185 | |
| 186 | /** |
| 187 | * Sweep all the key's objects that are stale |
| 188 | */ |
| 189 | static void sweep(const client_db::key_t& key); |
| 190 | |
| 191 | /** |
| 192 | * Replay all of the objects to HW. |
| 193 | */ |
| 194 | static void replay(void); |
| 195 | |
| 196 | /** |
| 197 | * Make the State in VPP reflect the expressed desired state. |
| 198 | * But don't call the HW - use this whilst processing dumped |
| 199 | * data from HW |
| 200 | */ |
| 201 | template <typename OBJ> |
| 202 | static rc_t commit(const client_db::key_t& key, const OBJ& obj) |
| 203 | { |
| 204 | rc_t rc = rc_t::OK; |
| 205 | |
| 206 | HW::disable(); |
| 207 | rc = OM::write(key, obj); |
| 208 | HW::enable(); |
| 209 | |
| 210 | return (rc); |
| 211 | } |
| 212 | |
| 213 | /** |
| 214 | * Make the State in VPP reflect the expressed desired state. |
| 215 | * After processing all the objects in the queue, in FIFO order, |
| 216 | * any remaining state owned by the client_db::key_t is purged. |
| 217 | * This is a template function so the object's update() function is |
| 218 | * always called with the derived type. |
| 219 | */ |
| 220 | template <typename OBJ> |
| 221 | static rc_t write(const client_db::key_t& key, const OBJ& obj) |
| 222 | { |
| 223 | rc_t rc = rc_t::OK; |
| 224 | |
| 225 | /* |
| 226 | * Find the singular instance another owner may have created. |
| 227 | * this always returns something. |
| 228 | */ |
| 229 | std::shared_ptr<OBJ> inst = obj.singular(); |
| 230 | |
| 231 | /* |
| 232 | * Update the existing object with the new desired state |
| 233 | */ |
| 234 | inst->update(obj); |
| 235 | |
| 236 | /* |
| 237 | * Find if the object already stored on behalf of this key. |
| 238 | * and mark them stale |
| 239 | */ |
| 240 | object_ref_list& objs = m_db->find(key); |
| 241 | |
| 242 | /* |
| 243 | * Iterate through this list to find a matchin' object |
| 244 | * to the one requested. |
| 245 | */ |
| 246 | auto match_ptr = [inst](const object_ref& oref) { |
| 247 | return (inst == oref.obj()); |
| 248 | }; |
| 249 | auto it = std::find_if(objs.begin(), objs.end(), match_ptr); |
| 250 | |
| 251 | if (it != objs.end()) { |
| 252 | /* |
| 253 | * yes, this key already owns this object. |
| 254 | */ |
| 255 | it->clear(); |
| 256 | } else { |
| 257 | /* |
| 258 | * Add the singular instance to the owners list |
| 259 | */ |
| 260 | objs.insert(object_ref(inst)); |
| 261 | } |
| 262 | |
| 263 | return (HW::write()); |
| 264 | } |
| 265 | |
| 266 | /** |
| 267 | * Remove all object in the OM referenced by the key |
| 268 | */ |
| 269 | static void remove(const client_db::key_t& key); |
| 270 | |
| 271 | /** |
| 272 | * Print each of the object in the DB into the stream provided |
| 273 | */ |
| 274 | static void dump(const client_db::key_t& key, std::ostream& os); |
| 275 | |
| 276 | /** |
| 277 | * Print each of the KEYS |
| 278 | */ |
| 279 | static void dump(std::ostream& os); |
| 280 | |
| 281 | /** |
| 282 | * Class definition for listeners to OM events |
| 283 | */ |
| 284 | class listener |
| 285 | { |
| 286 | public: |
| 287 | listener() = default; |
| 288 | virtual ~listener() = default; |
| 289 | |
| 290 | /** |
| 291 | * Handle a populate event |
| 292 | */ |
| 293 | virtual void handle_populate(const client_db::key_t& key) = 0; |
| 294 | |
| 295 | /** |
| 296 | * Handle a replay event |
| 297 | */ |
| 298 | virtual void handle_replay() = 0; |
| 299 | |
| 300 | /** |
| 301 | * Get the sortable Id of the listener |
| 302 | */ |
| 303 | virtual dependency_t order() const = 0; |
| 304 | |
| 305 | /** |
| 306 | * less than operator for set sorting |
| 307 | */ |
| 308 | bool operator<(const listener& listener) const |
| 309 | { |
| 310 | return (order() < listener.order()); |
| 311 | } |
| 312 | }; |
| 313 | |
| 314 | /** |
| 315 | * Register a listener of events |
| 316 | */ |
| 317 | static bool register_listener(listener* listener); |
| 318 | |
| 319 | private: |
| 320 | /** |
| 321 | * Database of object state created for each key |
| 322 | */ |
| 323 | static client_db* m_db; |
| 324 | |
| 325 | /** |
| 326 | * Comparator to keep the pointers to listeners in sorted order |
| 327 | */ |
| 328 | struct listener_comparator_t |
| 329 | { |
| 330 | bool operator()(const listener* l1, const listener* l2) const |
| 331 | { |
| 332 | return (l1->order() < l2->order()); |
| 333 | } |
| 334 | }; |
| 335 | |
| 336 | /** |
| 337 | * convenient typedef for the sorted set of listeners |
| 338 | */ |
| 339 | typedef std::multiset<listener*, listener_comparator_t> listener_list; |
| 340 | |
| 341 | /** |
| 342 | * The listeners for events |
| 343 | */ |
| 344 | static std::unique_ptr<listener_list> m_listeners; |
| 345 | }; |
| 346 | } |
| 347 | |
| 348 | /* |
| 349 | * fd.io coding-style-patch-verification: ON |
| 350 | * |
| 351 | * Local Variables: |
| 352 | * eval: (c-set-style "mozilla") |
| 353 | * End: |
| 354 | */ |
| 355 | |
| 356 | #endif |