| /*- |
| * ============LICENSE_START======================================================= |
| * SDC |
| * ================================================================================ |
| * Copyright (C) 2017 AT&T Intellectual Property. All rights reserved. |
| * ================================================================================ |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * ============LICENSE_END========================================================= |
| */ |
| /** |
| * Created by obarda on 7/7/2016. |
| */ |
| /** |
| * Created by obarda on 7/4/2016. |
| */ |
| /// <reference path="../references"/> |
| module Sdc.Services { |
| |
| 'use strict'; |
| import IIntervalService = angular.IIntervalService; |
| |
| export class ProgressService { |
| |
| public progresses:any = {}; |
| |
| static '$inject' = ['$interval']; |
| |
| constructor( |
| protected $interval:any |
| ) {} |
| |
| private totalProgress:number = 90; |
| private startProgress:number = 10; |
| private onePercentIntervalSeconds:number = 5; |
| private createComponentInterval; |
| |
| public setProgressValue(name:string, value:number):void { |
| if (!this.progresses[name]) { |
| this.progresses[name]={}; |
| } |
| this.progresses[name].value = value; |
| } |
| |
| public getProgressValue(name:string):number{ |
| if (this.progresses[name]){ |
| return this.progresses[name].value; |
| } |
| return 0; |
| } |
| |
| public deleteProgressValue(name:string):void{ |
| this.stopCreateComponentInterval(); |
| delete this.progresses[name]; |
| } |
| |
| |
| private stopCreateComponentInterval = ():void => { |
| this.$interval.cancel(this.createComponentInterval); |
| }; |
| |
| |
| |
| public initCreateComponentProgress = (componentId:string):void => { |
| var progressValue:number = this.startProgress; |
| if(!this.getProgressValue(componentId)){ |
| this.stopCreateComponentInterval(); |
| this.setProgressValue(componentId, this.startProgress); |
| this.createComponentInterval = this.$interval(():void => { |
| //TODO replace getProgressMockData to real data after BE provide the API |
| var progressValue = this.getProgressMockData(componentId); |
| if (progressValue<=this.totalProgress ) { |
| this.setProgressValue(componentId, progressValue); |
| } else { |
| /** |
| * Currently the progress is not really checking against the BE. |
| * So the progress can pass 100. So the workaround for now, in case we pass 90 (totalProgress) |
| * stop the interval, so the progress will be kept at 90 until the promise will return value and set |
| * the progress to 100. |
| */ |
| this.deleteProgressValue(componentId); |
| } |
| }, this.onePercentIntervalSeconds*1000); |
| } |
| |
| }; |
| |
| |
| private getProgressMockData =(id:string):number =>{ |
| var progressValue = this.getProgressValue(id); |
| if(progressValue>0){ |
| progressValue = progressValue + 1; |
| } |
| //if not finish always stay on 90% |
| if (progressValue>90){ |
| progressValue =90; |
| } |
| |
| return progressValue; |
| } |
| |
| } |
| } |