blob: 311c2f59ca0d3dff5027f683ff34e41a1523d0eb [file] [log] [blame]
#!/bin/bash
# ============LICENSE_START===============================================
# Copyright (C) 2020 Nordix Foundation. All rights reserved.
# ========================================================================
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
# ============LICENSE_END=================================================
#
# List of short names for all supported apps, including simulators etc
APP_SHORT_NAMES="PA ECS SDNC CP NGW RC RICSIM HTTPPROXY CBS CONSUL DMAAPMR MR CR PRODSTUB KUBEPROXY"
# List of available apps that built and released of the project
PROJECT_IMAGES="PA ECS SDNC CP NGW RICSIM RC"
# List of available apps to override with local or remote staging/snapshot/release image
AVAILABLE_IMAGES_OVERRIDE="PA ECS SDNC CP NGW RICSIM RC"
# List of available apps where the image is built by the test environment
LOCAL_IMAGE_BUILD="MR CR PRODSTUB KUBEPROXY"
#Integrate a new app into the test environment
# 1 Choose a short name for the app
# Note than an app might use more than one image
# 2 Add the short name to APP_SHORT_NAMES
# 3 If the image is built and released as part of the project,
# add the short name to PROJECT_IMAGES
# 4 If it possible to override with for example a local image,
# add the short name to AVAILABLE_IMAGES_OVERRIDE
# This is default...so normally images shall be possible to override
# 5 If the image is built by the test script,
# add the short name to LOCAL_IMAGE_BUILD
# Summary:
# All app short name shall exist in APP_SHORT_NAMES
# Then the app short name be added to both PROJECT_IMAGES and AVAILABLE_IMAGES_OVERRIDE
# or only to LOCAL_IMAGE_BUILD