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============================================================================================
Man Page: rmr_rts_msg
============================================================================================
RMR Library Functions
============================================================================================
NAME
--------------------------------------------------------------------------------------------
rmr_rts_msg
SYNOPSIS
--------------------------------------------------------------------------------------------
::
#include <rmr/rmr.h>
rmr_mbuf_t* rmr_rts_msg( void* vctx, rmr_mbuf_t* msg );
DESCRIPTION
--------------------------------------------------------------------------------------------
The rmr_rts_msg function sends a message returning it to the
endpoint which sent the message rather than selecting an
endpoint based on the message type and routing table. Other
than this small difference, the behaviour is exactly the same
as rmr_send_msg.
Retries
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The send operations in RMR will retry *soft* send failures
until one of three conditions occurs:
1.
The message is sent without error
2.
The underlying transport reports a *hard* failure
3.
The maximum number of retry loops has been attempted
A retry loop consists of approximately 1000 send attempts
**without** any intervening calls to *sleep()* or *usleep().*
The number of retry loops defaults to 1, thus a maximum of
1000 send attempts is performed before returning to the user
application. This value can be set at any point after RMr
initialisation using the *rmr_set_stimeout()* function
allowing the user application to completely disable retires
(set to 0), or to increase the number of retry loops.
Transport Level Blocking
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The underlying transport mechanism used to send messages is
configured in *non-blocking* mode. This means that if a
message cannot be sent immediately the transport mechanism
will **not** pause with the assumption that the inability to
send will clear quickly (within a few milliseconds). This
means that when the retry loop is completely disabled (set to
0), that the failure to accept a message for sending by the
underlying mechanisms (software or hardware) will be reported
immediately to the user application.
It should be noted that depending on the underlying transport
mechanism being used, it is extremely likely that retry
conditions will happen during normal operations. These are
completely out of RMR's control, and there is nothing that
RMR can do to avoid or mitigate these other than by allowing
RMR to retry the send operation, and even then it is possible
(e.g., during connection reattempts), that a single retry
loop is not enough to guarantee a successful send.
PAYLOAD SIZE
--------------------------------------------------------------------------------------------
When crafting a response based on a received message, the
user application must take care not to write more bytes to
the message payload than the allocated message has. In the
case of a received message, it is possible that the response
needs to be larger than the payload associated with the
inbound message. In order to use the return to sender
function, the source information in the original message must
be present in the response; information which cannot be added
to a message buffer allocated through the standard RMR
allocation function. To allocate a buffer with a larger
payload, and which retains the necessary sender data needed
by this function, the *rmr_realloc_payload()* function must
be used to extend the payload to a size suitable for the
response.
RETURN VALUE
--------------------------------------------------------------------------------------------
On success, a new message buffer, with an empty payload, is
returned for the application to use for the next send. The
state in this buffer will reflect the overall send operation
state and should be RMR_OK.
If the state in the returned buffer is anything other than
RMR_OK, the user application may need to attempt a
retransmission of the message, or take other action depending
on the setting of errno as described below.
In the event of extreme failure, a nil pointer is returned.
In this case the value of errno might be of some use, for
documentation, but there will be little that the user
application can do other than to move on.
ERRORS
--------------------------------------------------------------------------------------------
The following values may be passed back in the *state* field
of the returned message buffer.
RMR_ERR_BADARG
The message buffer pointer did not refer to a valid
message.
RMR_ERR_NOHDR
The header in the message buffer was not valid or
corrupted.
RMR_ERR_NOENDPT
The message type in the message buffer did not map to a
known endpoint.
RMR_ERR_SENDFAILED
The send failed; errno has the possible reason.
The following values may be assigned to errno on failure.
INVAL
Parameter(s) passed to the function were not valid, or the
underlying message processing environment was unable to
interpret the message.
ENOKEY
The header information in the message buffer was invalid.
ENXIO
No known endpoint for the message could be found.
EMSGSIZE
The underlying transport refused to accept the message
because of a size value issue (message was not attempted
to be sent).
EFAULT
The message referenced by the message buffer is corrupt
(nil pointer or bad internal length).
EBADF
Internal RMR error; information provided to the message
transport environment was not valid.
ENOTSUP
Sending was not supported by the underlying message
transport.
EFSM
The device is not in a state that can accept the message.
EAGAIN
The device is not able to accept a message for sending.
The user application should attempt to resend.
EINTR
The operation was interrupted by delivery of a signal
before the message was sent.
ETIMEDOUT
The underlying message environment timed out during the
send process.
ETERM
The underlying message environment is in a shutdown state.
EXAMPLE
--------------------------------------------------------------------------------------------
SEE ALSO
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rmr_alloc_msg(3), rmr_call(3), rmr_free_msg(3), rmr_init(3),
rmr_payload_size(3), rmr_send_msg(3), rmr_rcv_msg(3),
rmr_rcv_specific(3), rmr_ready(3), rmr_fib(3),
rmr_has_str(3), rmr_set_stimeout(3), rmr_tokenise(3),
rmr_mk_ring(3), rmr_ring_free(3)