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============================================================================================
User's Guide
============================================================================================
--------------------------------------------------------------------------------------------
RIC Message Router -- RMR
--------------------------------------------------------------------------------------------
Overview
========
The RIC Message Router (RMR) is a library for peer-to-peer
communication. Applications use the library to send and
receive messages where the message routing and endpoint
selection is based on the message type rather than DNS host
name-IP port combinations. The library provides the following
major features:
* Routing and endpoint selection is based on *message type.*
* Application is insulated from the underlying transport
mechanism and/or protocols.
* Message distribution (round robin or fanout) is selectable
by message type.
* Route management updates are received and processed
asynchronously and without overt application involvement.
Purpose
-------
RMR's main purpose is to provide an application with the
ability to send and receive messages to/from other peer
applications with minimal effort on the application's part.
To achieve this, RMR manages all endpoint information,
connections, and routing information necessary to establish
and maintain communication. From the application's point of
view, all that is required to send a message is to allocate
(via RMR) a message buffer, add the payload data, and set the
message type. To receive a message, the application needs
only to invoke the receive function; when a message arrives a
message buffer will be returned as the function result.
Message Routing
---------------
Applications are required to place a message type into a
message before sending, and may optionally add a subscription
ID when appropriate. The combination of message type, and
subscription ID are refered to as the *message key,* and is
used to match an entry in a routing table which provides the
possible endpoints expecting to receive messages with the
matching key.
Round Robin Delivery
--------------------
An endpoint from RMR's perspective is an application to which
RMR may establish a connection, and expect to send messages
with one or more defined message keys. Each entry in the
route table consists of one or more endpoint groups, called
round robin groups. When a message matches a specific entry,
the entry's groups are used to select the destination of the
message. A message is sent once to each group, with messages
being *balanced* across the endpoints of a group via round
robin selection. Care should be taken when defining multiple
groups for a message type as there is extra overhead required
and thus the overall message latency is somewhat increased.
Routing Table Updates
---------------------
Route table information is made available to RMR a static
file (loaded once), or by updates sent from a separate route
manager application. If a static table is provided, it is
loaded during RMR initialization and will remain in use until
an external process connects and delivers a route table
update (often referred to as a dynamic update). Dynamic
updates are listened for in a separate process thread and
applied automatically; the application does not need to allow
for, or trigger, updates.
Latency And Throughput
----------------------
While providing insulation from the underlying message
transport mechanics, RMR must also do so in such a manner
that message latency and throughput are not impacted. In
general, the RMR induced overhead, incurred due to the
process of selecting an endpoint for each message, is minimal
and should not impact the overall latency or throughput of
the application. This impact has been measured with test
applications running on the same physical host and the
average latency through RMR for a message was on the order of
0.02 milliseconds.
As an application's throughput increases, it becomes easy for
the application to overrun the underlying transport mechanism
(e.g. NNG), consume all available TCP transmit buffers, or
otherwise find itself in a situation where a send might not
immediately complete. RMR offers different *modes* which
allow the application to manage these states based on the
overall needs of the application. These modes are discussed
in the *Configuration* section of this document.
General Use
===========
To use, the RMR based application simply needs to initialise
the RMR environment, wait for RMR to have received a routing
table (become ready), and then invoke either the send or
receive functions. These steps, and some behind the scenes
details, are described in the following paragraphs.
Initialisation
--------------
The RMR function ``rmr_init()`` is used to set up the RMR
environment and must be called before messages can be sent or
received. One of the few parameters that the application must
communicate to RMR is the port number that will be used as
the listen port for new connections. The port number is
passed on the initialisation function call and a TCP listen
socket will be opened with this port. If the port is already
in use RMR will report a failure; the application will need
to reinitialise with a different port number, abort, or take
some other action appropriate for the application.
In addition to creating a TCP listen port, RMR will start a
process thread which will be responsible for receiving
dynamic updates to the route table. This thread also causes a
TCP listen port to be opened as it is expected that the
process which generates route table updates will connect and
send new information when needed. The route table update port
is **not** supplied by the application, but is supplied via
an environment variable as this value is likely determined by
the mechanism which is starting and configuring the
application.
The RMR Context
---------------
On successful initialisation, a void pointer, often called a
*handle* by some programming languages, is returned to the
application. This is a reference to the RMR control
information and must be passed as the first parameter on most
RMR function calls. RMR refers to this as the context, or
ctx.
Wait For Ready
--------------
An application which is only receiving messages does not need
to wait for RMR to *become ready* after the call to the
initialization function. However, before the application can
successfully send a message, RMR must have loaded a route
table, and the application must wait for RMR to report that
it has done so. The RMR function ``rmr_ready()`` will return
the value *true* (1) when a complete route table has been
loaded and can be used to determine the endpoint for a send
request.
Receiving Messages
------------------
The process of receiving is fairly straight forward. The
application invokes the RMR ``rmr_rcv_msg()`` function which
will block until a message is received. The function returns
a pointer to a message block which provides all of the
details about the message. Specifically, the application has
access to the following information either directly or
indirectly:
* The payload (actual data)
* The total payload length in bytes
* The number of bytes of the payload which contain valid data
* The message type and subscription ID values
* The hostname and IP address of the source of the message
(the sender)
* The transaction ID
* Tracing data (if provided)
The Message Payload
-------------------
The message payload contains the *raw* data that was sent by
the peer application. The format will likely depend on the
message type, and is expected to be known by the application.
A direct pointer to the payload is available from the message
buffer (see appendix B for specific message buffer details).
Two payload-related length values are also directly
available: the total payload length, and the number of bytes
actually filled with data. The used length is set by the
caller, and may or not be an accurate value. The total
payload length is determined when the buffer is created for
sending, and is the maximum number of bytes that the
application may modify should the buffer be used to return a
response.
Message Type and Subscription ID
--------------------------------
The message type and subscription ID are both directly
available from the message buffer, and are the values which
were used to by RMR in the sending application to select the
endpoint. If the application resends the message, as opposed
to returning the message buffer as a response, the message
number and/or the subscription ID might need to be changed to
avoid potential issues[1].
Sender Information
------------------
The source, or sender information, is indirectly available to
the application via the ``rmr_get_src()`` and
``rmr_get_ip()`` functions. The former returns a string
containing ``hostname:port,`` while the string
``ip:port`` is returned by the latter.
Transaction ID
--------------
The message buffer contains a fixed length set of bytes which
applications can set to track related messages across the
application concept of a transaction. RMR will use the
transaction ID for matching a response message when the
``rmr_call()`` function is used to send a message.
Trace Information
-----------------
RMR supports the addition of an optional trace information to
any message. The presence and size is controlled by the
application, and can vary from message to message if desired.
The actual contents of the trace information is determined by
the application; RMR provides only the means to set, extract,
and obtain a direct reference to the trace bytes. The trace
data field in a message buffer is discussed in greater detail
in the *Trace Data* section.
Sending Messages
----------------
Sending requires only slightly more work on the part of the
application than receiving a message. The application must
allocate an RMR message buffer, populate the message payload
with data, set the message type and length, and optionally
set the subscription ID. Information such as the source IP
address, hostname, and port are automatically added to the
message buffer by RMR, so there is no need for the
application to worry about these.
Message Buffer Allocation
-------------------------
The function ``rmr_msg_alloc()`` allocates a *zero copy*
buffer and returns a pointer to the RMR ``rmr_mbuf_t``
structure. The message buffer provides direct access to the
payload, length, message type and subscription ID fields. The
buffer must be preallocated in order to allow the underlying
transport mechanism to allocate the payload space from its
internal memory pool; this eliminates multiple copies as the
message is sent, and thus is more efficient.
If a message buffer has been received, and the application
wishes to use the buffer to send a response, or to forward
the buffer to another application, a new buffer does **not**
need to be allocated. The application may set the necessary
information (message type, etc.), and adjust the payload, as
is necessary and then pass the message buffer to
``rmr_send_msg()`` or ``rmr_rts_msg()`` to be sent or
returned to the sender.
Populating the Message Buffer
-----------------------------
The application has direct access to several of the message
buffer fields, and should set them appropriately.
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* - **len**
-
This is the number of bytes that the application placed into
the payload. Setting length to 0 is allowed, and length may
be less than the allocated payload size.
* - **mtype**
-
The message type that RMR will use to determine the endpoint
used as the target of the send.
* - **sub_id**
-
The subscription ID if the message is to be routed based on
the combination of message type and subscription ID. If no
subscription ID is valid for the message, the application
should set the field with the RMR constant
``RMR_VOID_SUBID.``
* - **payload**
-
The application should obtain the reference (pointer) to the
payload from the message buffer and place any data into the
payload. The application is responsible for ensuring that the
maximum payload size is not exceeded. The application may
obtain the maximum size via the ``rmr_payload_size()``
function.
* - **trace data**
-
Optionally, the application may add trace information to the
message buffer.
Sending a Message Buffer
------------------------
Once the application has populated the necessary bits of a
message, it may be sent by passing the buffer to the
``rmr_send_msg()`` function. This function will select an
endpoint to receive the message, based on message type and
subscription ID, and will pass the message to the underlying
transport mechanism for actual transmission on the
connection. (Depending on the underlying transport mechanism,
the actual connection to the endpoint may happen at the time
of the first message sent to the endpoint, and thus the
latency of the first send might be longer than expected.)
On success, the send function will return a reference to a
message buffer; the status within that message buffer will
indicate what the message buffer contains. When the status is
``RMR_OK`` the reference is to a **new** message buffer for
the application to use for the next send; the payload size is
the same as the payload size allocated for the message that
was just sent. This is a convenience as it eliminates the
need for the application to call the message allocation
function at some point in the future, and assumes the
application will send many messages which will require the
same payload dimensions.
If the message contains any status other than ``RMR_OK,``
then the message could **not** be sent, and the reference is
to the unsent message buffer. The value of the status will
indicate whether the nature of the failure was transient (
``RMR_ERR_RETRY``) or not. Transient failures are likely to
be successful if the application attempts to send the message
at a later time. Unfortunately, it is impossible for RMR to
know the exact transient failure (e.g. connection being
established, or TCP buffer shortage), and thus it is not
possible to communicate how long the application should wait
before attempting to resend, if the application wishes to
resend the message. (More discussion with respect to message
retries can be found in the *Handling Failures* section.)
Advanced Usage
==============
Several forms of usage fall into a more advanced category and
are described in the following sections. These include
blocking call, return to sender and wormhole functions.
The Call Function
-----------------
The RMR function ``rmr_call()`` sends a message in the exact
same manner as the ``rmr_send_msg()()`` function, with the
endpoint selection based on the message key. But unlike the
send function, ``rmr_call()`` will block and wait for a
response from the application that is selected to receive the
message. The matching message is determined by the
transaction ID which the application must place into the
message buffer prior to invoking ``rmr_call()``. Similarly,
the responding application must ensure that the same
transaction ID is placed into the message buffer before
returning its response.
The return from the call is a message buffer with the
response message; there is no difference between a message
buffer returned by the receive function and one returned by
the ``rmr_call()`` function. If a response is not received in
a reasonable amount of time, a nil message buffer is returned
to the calling application.
Returning a Response
--------------------
Because of the nature of RMR's routing policies, it is
generally not possible for an application to control exactly
which endpoint is sent a message. There are cases, such as
responding to a message delivered via ``rmr_call()`` that the
application must send a message and guarantee that RMR routes
it to an exact destination. To enable this, RMR provides the
``rmr_rts_msg(),`` return to sender, function. Upon receipt
of any message, an application may alter the payload, and if
necessary the message type and subscription ID, and pass the
altered message buffer to the ``rmr_rts_msg()`` function to
return the altered message to the application which sent it.
When this function is used, RMR will examine the message
buffer for the source information and use that to select the
connection on which to write the response.
Multi-threaded Calls
--------------------
The basic call mechanism described above is **not** thread
safe, as it is not possible to guarantee that a response
message is delivered to the correct thread. The RMR function
``rmr_mt_call()`` accepts an additional parameter which
identifies the calling thread in order to ensure that the
response is delivered properly. In addition, the application
must specifically initialise the multi-threaded call
environment by passing the ``RMRFL_MTCALL`` flag as an option
to the ``rmr_init()`` function.
One advantage of the multi-threaded call capability in RMR is
the fact that only the calling thread is blocked. Messages
received which are not responses to the call are continued to
be delivered via normal ``rmr_rcv_msg()`` calls.
While the process is blocked waiting for the response, it is
entirely possible that asynchronous, non-matching, messages
will arrive. When this happens, RMR will queues the messages
and return them to the application over the next calls to
``rmr_rcv_msg().``
Wormholes
---------
As was mentioned earlier, the design of RMR is to eliminate
the need for an application to know a specific endpoint, even
when a response message is being sent. In some rare cases it
may be necessary for an application to establish a direct
connection to an RMR-based application rather than relying on
message type and subscription ID based routing. The
*wormhole* functions provide an application with the ability
to create a direct connection and then to send and receive
messages across the connection. The following are the RMR
functions which provide wormhole communications:
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* - **rmr_wh_open**
-
Open a connection to an endpoint. Name or IP address and port
of the endpoint is supplied. Returns a wormhole ID that the
application must use when sending a direct message.
* - **rmr_wh_send_msg**
-
Sends an RMR message buffer to the connected application. The
message type and subscription ID may be set in the message,
but RMR will ignore both.
* - **rmr_wh_close**
-
Closes the direct connection.
Handling Failures
=================
The vast majority of states reported by RMR are fatal; if
encountered during setup or initialization, then it is
unlikely that any message oriented processing should
continue, and when encountered on a message operation
continued operation on that message should be abandoned.
Specifically with regard to message sending, it is very
likely that the underlying transport mechanism will report a
*soft,* or transient, failure which might be successful if
the operation is retried at a later point in time. The
paragraphs below discuss the methods that an application
might deal with these soft failures.
Failure Notification
--------------------
When a soft failure is reported, the returned message buffer
returned by the RMR function will be ``RMR_ERR_RETRY.`` These
types of failures can occur for various reasons; one of two
reasons is typically the underlying cause:
* The session to the targeted recipient (endpoint) is not
connected.
* The transport mechanism buffer pool is full and cannot
accept another buffer.
Unfortunately, it is not possible for RMR to determine which
of these two cases is occurring, and equally as unfortunate
the time to resolve each is different. The first, no
connection, may require up to a second before a message can
be accepted, while a rejection because of buffer shortage is
likely to resolve in less than a millisecond.
Application Response
--------------------
The action which an application takes when a soft failure is
reported ultimately depends on the nature of the application
with respect to factors such as tolerance to extended message
latency, dropped messages, and over all message rate.
RMR Retry Modes
---------------
In an effort to reduce the workload of an application
developer, RMR has a default retry policy such that RMR will
attempt to retransmit a message up to 1000 times when a soft
failure is reported. These retries generally take less than 1
millisecond (if all 1000 are attempted) and in most cases
eliminates nearly all reported soft failures to the
application. When using this mode, it might allow the
application to simply treat all bad return values from a send
attempt as permanent failures.
If an application is so sensitive to any delay in RMR, or the
underlying transport mechanism, it is possible to set RMR to
return a failure immediately on any kind of error (permanent
failures are always reported without retry). In this mode,
RMR will still set the state in the message buffer to
``RMR_ERR_RETRY,`` but will **not** make any attempts to
resend the message. This zero-retry policy is enabled by
invoking the ``rmr_set_stimeout()`` with a value of 0; this
can be done once immediately after ``rmr_init()`` is invoked.
Regardless of the retry mode which the application sets, it
will ultimately be up to the application to handle failures
by queuing the message internally for resend, retrying
immediately, or dropping the send attempt all together. As
stated before, only the application can determine how to best
handle send failures.
Other Failures
--------------
RMR will return the state of processing for message based
operations (send/receive) as the status in the message
buffer. For non-message operations, state is returned to the
caller as the integer return value for all functions which
are not expected to return a pointer (e.g.
``rmr_init()``.) The following are the RMR state constants
and a brief description of their meaning.
.. list-table::
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* - **RMR_OK**
-
state is good; operation finished successfully
* - **RMR_ERR_BADARG**
-
argument passed to function was unusable
* - **RMR_ERR_NOENDPT**
-
send/call could not find an endpoint based on msg type
* - **RMR_ERR_EMPTY**
-
msg received had no payload; attempt to send an empty message
* - **RMR_ERR_NOHDR**
-
message didn't contain a valid header
* - **RMR_ERR_SENDFAILED**
-
send failed; errno may contain the transport provider reason
* - **RMR_ERR_CALLFAILED**
-
unable to send the message for a call function; errno may
contain the transport provider reason
* - **RMR_ERR_NOWHOPEN**
-
no wormholes are open
* - **RMR_ERR_WHID**
-
the wormhole id provided was invalid
* - **RMR_ERR_OVERFLOW**
-
operation would have busted through a buffer/field size
* - **RMR_ERR_RETRY**
-
request (send/call/rts) failed, but caller should retry
(EAGAIN for wrappers)
* - **RMR_ERR_RCVFAILED**
-
receive failed (hard error)
* - **RMR_ERR_TIMEOUT**
-
response message not received in a reasonable amount of time
* - **RMR_ERR_UNSET**
-
the message hasn't been populated with a transport buffer
* - **RMR_ERR_TRUNC**
-
length in the received buffer is longer than the size of the
allocated payload, received message likely truncated (length
set by sender could be wrong, but we can't know that)
* - **RMR_ERR_INITFAILED**
-
initialisation of something (probably message) failed
* - **RMR_ERR_NOTSUPP**
-
the request is not supported, or RMR was not initialised for
the request
Depending on the underlying transport mechanism, and the
nature of the call that RMR attempted, the system
``errno`` value might reflect additional detail about the
failure. Applications should **not** rely on errno as some
transport mechanisms do not set it with any consistency.
Configuration and Control
=========================
With the assumption that most RMR based applications will be
executed in a containerised environment, there are some
underlying mechanics which the developer may need to know in
order to properly provide a configuration specification to
the container management system. The following paragraphs
briefly discuss these.
TCP Ports
---------
RMR requires two (2) TCP listen ports: one for general
application-to-application communications and one for
route-table updates. The general communication port is
specified by the application at the time RMR is initialised.
The port used to listen for route table updates is likely to
be a constant port shared by all applications provided they
are running in separate containers. To that end, the port
number defaults to 4561, but can be configured with an
environment variable (see later paragraph in this section).
Host Names
----------
RMR is typically host name agnostic. Route table entries may
contain endpoints defined either by host name or IP address.
In the container world the concept of a *service name* might
exist, and likely is different than a host name. RMR's only
requirement with respect to host names is that a name used on
a route table entry must be resolvable via the
``gethostbyname`` system call.
Environment Variables
---------------------
Several environment variables are recognised by RMR which, in
general, are used to define interfaces and listen ports (e.g.
the route table update listen port), or debugging
information. Generally this information is system controlled
and thus RMR expects this information to be defined in the
environment rather than provided by the application. The
following is a list of the environment variables which RMR
recognises:
.. list-table::
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* - **RMR_ASYNC_CONN**
-
Allows the async connection mode to be turned off (by setting
the value to 0). When set to 1, or missing from the
environment, RMR will invoke the connection interface in the
transport mechanism using the non-blocking (async) mode. This
will likely result in many "soft failures" (retry) until the
connection is established, but allows the application to
continue unimpeded should the connection be slow to set up.
* - **RMR_BIND_IF**
-
This provides the interface that RMR will bind listen ports
to, allowing for a single interface to be used rather than
listening across all interfaces. This should be the IP
address assigned to the interface that RMR should listen on,
and if not defined RMR will listen on all interfaces.
* - **RMR_CTL_PORT**
-
This variable defines the port that RMR should open for
communications with Route Manager, and other RMR control
applications. If not defined, the port 4561 is assumed.
Previously, the ``RMR_RTG_SVC`` (route table generator
service port) was used to define this port. However, a future
version of Route Manager will require RMR to connect and
request tables, thus that variable is now used to supply the
Route Manager's well-known address and port.
To maintain backwards compatibility with the older Route
Manager versions, the presence of this variable in the
environment will shift RMR's behaviour with respect to the
default value used when ``RMR_RTG_SVC`` is **not** defined.
When ``RMR_CTL_PORT`` is **defined:** RMR assumes that Route
Manager requires RMR to connect and request table updates is
made, and the default well-known address for Route manager is
used (routemgr:4561).
When ``RMR_CTL_PORT`` is **undefined:** RMR assumes that
Route Manager will connect and push table updates, thus the
default listen port (4561) is used.
To avoid any possible misinterpretation and/or incorrect
assumptions on the part of RMR, it is recommended that both
the ``RMR_CTL_PORT`` and ``RMR_RTG_SVC`` be defined. In the
case where both variables are defined, RMR will behave
exactly as is communicated with the variable's values.
* - **RMR_RTREQ_FREQ**
-
When RMR needs a new route table it will send a request once
every ``n`` seconds. The default value for ``n`` is 5, but
can be changed if this variable is set prior to invoking the
process. Accepted values are between 1 and 300 inclusive.
* - **RMR_RTG_SVC**
-
The value of this variable depends on the Route Manager in
use.
When the Route Manager is expecting to connect to an xAPP and
push route tables, this variable must indicate the
``port`` which RMR should use to listen for these
connections.
When the Route Manager is expecting RMR to connect and
request a table update during initialisation, the variable
should be the ``host`` of the Route Manager process.
The ``RMR_CTL_PORT`` variable (added with the support of
sending table update requests to Route manager), controls the
behaviour if this variable is not set. See the description of
that variable for details.
* - **RMR_HR_LOG**
-
By default RMR writes messages to standard error (incorrectly
referred to as log messages) in human readable format. If
this environment variable is set to 0, the format of standard
error messages might be written in some format not easily
read by humans. If missing, a value of 1 is assumed.
* - **RMR_LOG_VLEVEL**
-
This is a numeric value which corresponds to the verbosity
level used to limit messages written to standard error. The
lower the number the less chatty RMR functions are during
execution. The following is the current relationship between
the value set on this variable and the messages written:
.. list-table::
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* - **0**
-
Off; no messages of any sort are written.
* - **1**
-
Only critical messages are written (default if this variable
does not exist)
* - **2**
-
Errors and all messages written with a lower value.
* - **3**
-
Warnings and all messages written with a lower value.
* - **4**
-
Informational and all messages written with a lower value.
* - **5**
-
Debugging mode -- all messages written, however this requires
RMR to have been compiled with debugging support enabled.
* - **RMR_RTG_ISRAW**
-
**Deprecated.** Should be set to 1 if the route table
generator is sending "plain" messages (not using RMR to send
messages), 0 if the RTG is using RMR to send. The default is
1 as we don't expect the RTG to use RMR.
This variable is only recognised when using the NNG transport
library as it is not possible to support NNG "raw"
communications with other transport libraries. It is also
necessary to match the value of this variable with the
capabilities of the Route Manager; at some point in the
future RMR will assume that all Route Manager messages will
arrive via an RMR connection and will ignore this variable.
* - **RMR_SEED_RT**
-
This is used to supply a static route table which can be used
for debugging, testing, or if no route table generator
process is being used to supply the route table. If not
defined, no static table is used and RMR will not report
*ready* until a table is received. The static route table may
contain both the route table (between newrt start and end
records), and the MEID map (between meid_map start and end
records).
* - **RMR_SRC_ID**
-
This is either the name or IP address which is placed into
outbound messages as the message source. This will used when
an RMR based application uses the rmr_rts_msg() function to
return a response to the sender. If not supplied RMR will use
the hostname which in some container environments might not
be routable.
The value of this variable is also used for Route Manager
messages which are sent via an RMR connection.
* - **RMR_STASH_RT**
-
Names the file where RMR should write the latest update it
receives from the source of route tables (generally Route
Manager). This is meant to assist with debugging and/or
troubleshooting when it is suspected that route information
isn't being sent and/or received correctly. If this variable
is not given, RMR will save the last update using the
``RMR_SEED_RT`` variable value and adding a ``.stash`` suffix
to the filename so as not to overwrite the static table.
* - **RMR_VCTL_FILE**
-
This supplies the name of a verbosity control file. The core
RMR functions do not produce messages unless there is a
critical failure. However, the route table collection thread,
not a part of the main message processing component, can
write additional messages to standard error. If this variable
is set, RMR will extract the verbosity level for these
messages (0 is silent) from the first line of the file.
Changes to the file are detected and thus the level can be
changed dynamically, however RMR will only suss out this
variable during initialisation, so it is impossible to enable
verbosity after startup.
* - **RMR_WARNINGS**
-
If set to 1, RMR will write some warnings which are
non-performance impacting. If the variable is not defined, or
set to 0, RMR will not write these additional warnings.
There are other, non-RMR, variables which may exist and are
used by RMR. These variable names are not under the control
of RMR, so they are subject to change without potentiallyb
being reflected in either RMR's code, or this document. The
following is a list of these environment variables.
.. list-table::
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:class: borderless
* - **ALARM_MANAGER_SERVICE_NAME**
-
This is the DNS name, or IP address, of the process which is
listening for RMR alarm messages. If this variable is
missing, ``service-ricplt-alarmmanager-rmr`` is assumed.
* - **ALARM_MANAGER_SERVICE_PORT**
-
This is the port that the alarm manager is using to accept
RMR messages. If the environment variable is missing the
value ``4560`` is assumed.
Logging and Alarms
------------------
As with nearly all UNIX libraries, errors, warnings and
informational messages are written in plain text to the
standard error device (stderr). All RMR messages are prefixed
with the current time (in milliseconds past the standard UNIX
epoch), the process ID, and a severity indicator. RMR
messages are written with one of three severity strings:
.. list-table::
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:class: borderless
* - **[CRI]**
-
The event is of a critical nature and it is unlikely that RMR
will continue to operate correctly if at all. It is almost
certain that immediate action will be needed to resolve the
issue.
* - **[ERR]**
-
The event is not expected and RMR is not able to handle it.
There is a small chance that continued operation will be
negatively impacted. Eventual action to diagnose and correct
the issue will be necessary.
* - **[WRN]**
-
The event was not expected by RMR, but can be worked round.
Normal operation will continue, but it is recommended that
the cause of the problem be investigated.
Log message supression
----------------------
For the most part, the *fast path* code in RMR does no
logging; even when messages are squelched, there is a
non-zero cosst to check for the setting each time a potential
message is to be written. To that end, RMRM will log only
severe errors once initialisation has completed. An exception
to this policy exists in the route table collection thread.
The thread of execution which collects route table updates
does not need to be concerned with performance, and as such
has the potential to log its actions in a very verbose
manner. The environment variable `` RMR_VCTL_FILE `` can be
used to define a file where the desired verbosity level (0 to
4 where 0 is off) can be placed. If the environment variable
is not set when the process starts, RMR will assume that the
file ``/tmp/rmr.v`` will be used. Beginning with version
4.6.0 this file does **not** need to exist when the process
is started. To change the verbosity level, the desired value
is written to the file on the first line.
Alarms
------
The route table colleciton thread is also responsible for
watching for situations which need to be reported as alarms
to the platform's alarm management service. When a state
exists RMR will create and send an alarm (via RMR message) to
the alarm service, and will send a *clear* message when the
state no longer exists. Currently RMR will alarm only when
the application is not removing messages from the receive
ring quicklye enough causing RMR to drop messages as they are
received.
Notes
=====
[1] It is entirely possible to design a routing table, and
application group, such that the same message type is is
left unchanged and the message is forwarded by an
application after updating the payload. This type of
behaviour is often referred to as service chaining, and can
be done without any "knowledge" by an application with
respect to where the message goes next. Service chaining is
supported by RMR in as much as it allows the message to be
resent, but the actual complexities of designing and
implementing service chaining lie with the route table
generator process.
Appendix A -- Quick Reference
=============================
Please refer to the RMR manual pages on the Read the Docs
site
https://docs.o-ran-sc.org/projects/o-ran-sc-ric-plt-lib-rmr/en/latest/index.html
Appendix B -- Message Buffer Details
====================================
The RMR message buffer is a C structure which is exposed in
the ``rmr.h`` header file. It is used to manage a message
received from a peer endpoint, or a message that is being
sent to a peer. Fields include payload length, amount of
payload actually used, status, and a reference to the
payload. There are also fields which the application should
ignore, and could be hidden in the header file, but we chose
not to. These fields include a reference to the RMR header
information, and to the underlying transport mechanism
message struct which may or may not be the same as the RMR
header reference.
The Structure
-------------
The following is the C structure. Readers are cautioned to
examine the ``rmr.h`` header file directly; the information
here may be out of date (old document in some cache), and
thus it may be incorrect.
::
typedef struct {
int state; // state of processing
int mtype; // message type
int len; // length of data in the payload (send or received)
unsigned char* payload; // transported data
unsigned char* xaction; // pointer to fixed length transaction id bytes
int sub_id; // subscription id
int tp_state; // transport state (errno)
// these things are off limits to the user application
void* tp_buf; // underlying transport allocated pointer (e.g. nng message)
void* header; // internal message header (whole buffer: header+payload)
unsigned char* id; // if we need an ID in the message separate from the xaction id
int flags; // various MFL_ (private) flags as needed
int alloc_len; // the length of the allocated space (hdr+payload)
void* ring; // ring this buffer should be queued back to
int rts_fd; // SI fd for return to sender
int cookie; // cookie to detect user misuse of free'd msg
} rmr_mbuf_t;
State vs Transport State
------------------------
The state field reflects the state at the time the message
buffer is returned to the calling application. For a send
operation, if the state is not ``RMR_OK`` then the message
buffer references the payload that could not be sent, and
when the state is ``RMR_OK`` the buffer references a *fresh*
payload that the application may fill in.
When the state is not ``RMR_OK,`` C programmes may examine
the global ``errno`` value which RMR will have left set, if
it was set, by the underlying transport mechanism. In some
cases, wrapper modules are not able to directly access the
C-library ``errno`` value, and to assist with possible
transport error details, the send and receive operations
populate ``tp_state`` with the value of ``errno.``
Regardless of whether the application makes use of the
``tp_state,`` or the ``errno`` value, it should be noted that
the underlying transport mechanism may not actually update
the errno value; in other words: it might not be accurate. In
addition, RMR populates the ``tp_state`` value in the message
buffer **only** when the state is not ``RMR_OK.``
Field References
----------------
The transaction field was exposed in the first version of
RMR, and in hindsight this shouldn't have been done. Rather
than break any existing code the reference was left, but
additional fields such as trace data, were not directly
exposed to the application. The application developer is
strongly encouraged to use the functions which get and set
the transaction ID rather than using the pointer directly;
any data overruns will not be detected if the reference is
used directly.
In contrast, the payload reference should be used directly by
the application in the interest of speed and ease of
programming. The same care to prevent writing more bytes to
the payload buffer than it can hold must be taken by the
application. By the nature of the allocation of the payload
in transport space, RMR is unable to add guard bytes and/or
test for data overrun.
Actual Transmission
-------------------
When RMR sends the application's message, the message buffer
is **not** transmitted. The transport buffer (tp_buf) which
contains the RMR header and application payload is the only
set of bytes which are transmitted. While it may seem to the
caller like the function ``rmr_send_msg()`` is returning a
new message buffer, the same struct is reused and only a new
transport buffer is allocated. The intent is to keep the
alloc/free cycles to a minimum.
Appendix C -- Glossary
======================
Many terms in networking can be interpreted with multiple
meanings, and several terms used in various RMR documentation
are RMR specific. The following definitions are the meanings
of terms used within RMR documentation and should help the
reader to understand the intent of meaning.
.. list-table::
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:class: borderless
* - **application**
-
A programme which uses RMR to send and/or receive messages
to/from another RMR based application.
* - **Critical error**
-
An error that RMR has encountered which will prevent further
successful processing by RMR. Critical errors usually
indicate that the application should abort.
* - **Endpoint**
-
An RMR based application that is defined as being capable of
receiving one or more types of messages (as defined by a
*routing key.*)
* - **Environment variable**
-
A key/value pair which is set externally to the application,
but which is available to the application (and referenced
libraries) through the ``getenv`` system call. Environment
variables are the main method of communicating information
such as port numbers to RMR.
* - **Error**
-
An abnormal condition that RMR has encountered, but will not
affect the overall processing by RMR, but may impact certain
aspects such as the ability to communicate with a specific
endpoint. Errors generally indicate that something, usually
external to RMR, must be addressed.
* - **Host name**
-
The name of the host as returned by the ``gethostbyname``
system call. In a containerised environment this might be the
container or service name depending on how the container is
started. From RMR's point of view, a host name can be used to
resolve an *endpoint* definition in a *route* table.)
* - **IP**
-
Internet protocol. A low level transmission protocol which
governs the transmission of datagrams across network
boundaries.
* - **Listen socket**
-
A *TCP* socket used to await incoming connection requests.
Listen sockets are defined by an interface and port number
combination where the port number is unique for the
interface.
* - **Message**
-
A series of bytes transmitted from the application to another
RMR based application. A message is comprised of RMR specific
data (a header), and application data (a payload).
* - **Message buffer**
-
A data structure used to describe a message which is to be
sent or has been received. The message buffer includes the
payload length, message type, message source, and other
information.
* - **Message type**
-
A signed integer (0-32000) which identifies the type of
message being transmitted, and is one of the two components
of a *routing key.* See *Subscription ID.*
* - **Payload**
-
The portion of a message which holds the user data to be
transmitted to the remote *endpoint.* The payload contents
are completely application defined.
* - **RMR context**
-
A set of information which defines the current state of the
underlying transport connections that RMR is managing. The
application will be give a context reference (pointer) that
is supplied to most RMR functions as the first parameter.
* - **Round robin**
-
The method of selecting an *endpoint* from a list such that
all *endpoints* are selected before starting at the head of
the list.
* - **Route table**
-
A series of "rules" which define the possible *endpoints* for
each *routing key.*
* - **Route table manager**
-
An application responsible for building a *route table* and
then distributing it to all applicable RMR based
applications.
* - **Routing**
-
The process of selecting an *endpoint* which will be the
recipient of a message.
* - **Routing key**
-
A combination of *message type* and *subscription ID* which
RMR uses to select the destination *endpoint* when sending a
message.
* - **Source**
-
The sender of a message.
* - **Subscription ID**
-
A signed integer value (0-32000) which identifies the
subscription characteristic of a message. It is used in
conjunction with the *message type* to determine the *routing
key.*
* - **Target**
-
The *endpoint* selected to receive a message.
* - **TCP**
-
Transmission Control Protocol. A connection based internet
protocol which provides for lossless packet transportation,
usually over IP.
* - **Thread**
-
Also called a *process thread, or pthread.* This is a
lightweight process which executes in concurrently with the
application and shares the same address space. RMR uses
threads to manage asynchronous functions such as route table
updates.
* - **Trace information**
-
An optional portion of the message buffer that the
application may populate with data that allows for tracing
the progress of the transaction or application activity
across components. RMR makes no use of this data.
* - **Transaction ID**
-
A fixed number of bytes in the *message* buffer) which the
application may populate with information related to the
transaction. RMR makes use of the transaction ID for matching
response messages with the &c function is used to send a
message.
* - **Transient failure**
-
An error state that is believed to be short lived and that
the operation, if retried by the application, might be
successful. C programmers will recognise this as
``EAGAIN.``
* - **Warning**
-
A warning occurs when RMR has encountered something that it
believes isn't correct, but has a defined work round.
* - **Wormhole**
-
A direct connection managed by RMR between the user
application and a remote, RMR based, application.
Appendix D -- Code Examples
===========================
The following snippet of code illustrate some of the basic
operation of the RMR library. Please refer to the examples
and test directories in the RMR repository for complete RMR
based programmes.
Sender Sample
-------------
The following code segment shows how a message buffer can be
allocated, populated, and sent. The snippet also illustrates
how the result from the ``rmr_send_msg()`` function is used
to send the next message. It does not illustrate error and/or
retry handling.
::
#include <unistd.h>
#include <errno.h>
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
#include <sys/epoll.h>
#include <time.h>
#include <rmr/rmr.h>
int main( int argc, char** argv ) {
void* mrc; // msg router context
struct epoll_event events[1]; // list of events to give to epoll
struct epoll_event epe; // event definition for event to listen to
int ep_fd = -1; // epoll's file des (given to epoll_wait)
int rcv_fd; // file des for epoll checks
int nready; // number of events ready for receive
rmr_mbuf_t* sbuf; // send buffer
rmr_mbuf_t* rbuf; // received buffer
int count = 0;
int rcvd_count = 0;
char* listen_port = "43086";
int delay = 1000000; // mu-sec delay between messages
int mtype = 0;
int stats_freq = 100;
if( argc > 1 ) { // simplistic arg picking
listen_port = argv[1];
}
if( argc > 2 ) {
delay = atoi( argv[2] );
}
if( argc > 3 ) {
mtype = atoi( argv[3] );
}
fprintf( stderr, "<DEMO> listen port: %s; mtype: %d; delay: %d\\n",
listen_port, mtype, delay );
if( (mrc = rmr_init( listen_port, 1400, RMRFL_NONE )) == NULL ) {
fprintf( stderr, "<DEMO> unable to initialise RMR\\n" );
exit( 1 );
}
rcv_fd = rmr_get_rcvfd( mrc ); // set up epoll things, start by getting the FD from RMR
if( rcv_fd < 0 ) {
fprintf( stderr, "<DEMO> unable to set up polling fd\\n" );
exit( 1 );
}
if( (ep_fd = epoll_create1( 0 )) < 0 ) {
fprintf( stderr, "[FAIL] unable to create epoll fd: %d\\n", errno );
exit( 1 );
}
epe.events = EPOLLIN;
epe.data.fd = rcv_fd;
if( epoll_ctl( ep_fd, EPOLL_CTL_ADD, rcv_fd, &epe ) != 0 ) {
fprintf( stderr, "[FAIL] epoll_ctl status not 0 : %s\\n", strerror( errno ) );
exit( 1 );
}
sbuf = rmr_alloc_msg( mrc, 256 ); // alloc 1st send buf; subsequent bufs alloc on send
rbuf = NULL; // don't need to alloc receive buffer
while( ! rmr_ready( mrc ) ) { // must have route table
sleep( 1 ); // wait til we get one
}
fprintf( stderr, "<DEMO> rmr is ready\\n" );
while( 1 ) { // send messages until the cows come home
snprintf( sbuf->payload, 200,
"count=%d received= %d ts=%lld %d stand up and cheer!", // create the payload
count, rcvd_count, (long long) time( NULL ), rand() );
sbuf->mtype = mtype; // fill in the message bits
sbuf->len = strlen( sbuf->payload ) + 1; // send full ascii-z string
sbuf->state = 0;
sbuf = rmr_send_msg( mrc, sbuf ); // send & get next buf to fill in
while( sbuf->state == RMR_ERR_RETRY ) { // soft failure (device busy?) retry
sbuf = rmr_send_msg( mrc, sbuf ); // w/ simple spin that doesn't give up
}
count++;
// check to see if anything was received and pull all messages in
while( (nready = epoll_wait( ep_fd, events, 1, 0 )) > 0 ) { // 0 is non-blocking
if( events[0].data.fd == rcv_fd ) { // waiting on 1 thing, so [0] is ok
errno = 0;
rbuf = rmr_rcv_msg( mrc, rbuf ); // receive and ignore; just count
if( rbuf ) {
rcvd_count++;
}
}
}
if( (count % stats_freq) == 0 ) { // occasional stats out to tty
fprintf( stderr, "<DEMO> sent %d received %d\\n", count, rcvd_count );
}
usleep( delay );
}
}
Receiver Sample
---------------
The receiver code is even simpler than the sender code as it
does not need to wait for a route table to arrive (only
senders need to do that), nor does it need to allocate an
initial buffer. The example assumes that the sender is
transmitting a zero terminated string as the payload.
::
#include <unistd.h>
#include <errno.h>
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#include <rmr/rmr.h>
int main( int argc, char** argv ) {
void* mrc; // msg router context
long long total = 0;
rmr_mbuf_t* msg = NULL; // message received
int stat_freq = 10; // write stats after reciving this many messages
int i;
char* listen_port = "4560"; // default to what has become the standard RMR port
long long count = 0;
long long bad = 0;
long long empty = 0;
if( argc > 1 ) {
listen_port = argv[1];
}
if( argc > 2 ) {
stat_freq = atoi( argv[2] );
}
fprintf( stderr, "<DEMO> listening on port: %s\\n", listen_port );
fprintf( stderr, "<DEMO> stats will be reported every %d messages\\n", stat_freq );
mrc = rmr_init( listen_port, RMR_MAX_RCV_BYTES, RMRFL_NONE );
if( mrc == NULL ) {
fprintf( stderr, "<DEMO> ABORT: unable to initialise RMr\\n" );
exit( 1 );
}
while( ! rmr_ready( mrc ) ) { // wait for RMR to get a route table
fprintf( stderr, "<DEMO> waiting for ready\\n" );
sleep( 3 );
}
fprintf( stderr, "<DEMO> rmr now shows ready\\n" );
while( 1 ) { // receive until killed
msg = rmr_rcv_msg( mrc, msg ); // block until one arrives
if( msg ) {
if( msg->state == RMR_OK ) {
count++; // nothing fancy, just count
} else {
bad++;
}
} else {
empty++;
}
if( (count % stat_freq) == 0 ) {
fprintf( stderr, "<DEMO> total received: %lld; errors: %lld; empty: %lld\\n",
count, bad, empty );
}
}
}
Receive and Send Sample
-----------------------
The following code snippet receives messages and responds to
the sender if the message type is odd. The code illustrates
how the received message may be used to return a message to
the source. Variable type definitions are omitted for clarity
and should be obvious.
It should also be noted that things like the message type
which id returned to the sender (99) is a random value that
these applications would have agreed on in advance and is
**not** an RMR definition.
::
mrc = rmr_init( listen_port, MAX_BUF_SZ, RMRFL_NOFLAGS );
rmr_set_stimeout( mrc, 1 ); // allow RMR to retry failed sends for ~1ms
while( ! rmr_ready( mrc ) ) { // we send, therefore we need a route table
sleep( 1 );
}
mbuf = NULL; // ensure our buffer pointer is nil for 1st call
while( TRUE ) {
mbuf = rmr_rcv_msg( mrc, mbuf ); // wait for message
if( mbuf == NULL || mbuf->state != RMR_OK ) {
break;
}
if( mbuf->mtype % 2 ) { // respond to odd message types
plen = rmr_payload_size( mbuf ); // max size
// reset necessary fields in msg
mbuf->mtype = 99; // response type
mbuf->sub_id = RMR_VOID_SUBID; // we turn subid off
mbuf->len = snprintf( mbuf->payload, plen, "pong: %s", get_info() );
mbuf = rmr_rts_msg( mrc, mbuf ); // return to sender
if( mbuf == NULL || mbuf->state != RMR_OK ) {
fprintf( stderr, "return to sender failed\\n" );
}
}
}
fprintf( stderr, "abort: receive failure\\n" );
rmr_close( mrc );